- Summary: CROSSOUT is the post-apocalyptic MMO Action game. Craft your unique battle machines from dozens of interchangeable parts, ride them directly into combat and destroy your enemies in explosive PvP online battles.
Positive: 2 out of 2
Mixed: 0 out of 2
Negative: 0 out of 2
CD-ActionJul 6, 2018A doubtlessly original title that offers a lot of fun through very extensive options of building, customizing and optimizing vehicles but could benefit from faster progression. [06/2018, p.52]
Feb 28, 2018There’s a lot to like about Crossout: the vehicular action shooter combines fast gameplay with a really good editor and a solid crafting system. The graphics are good and the damage model is even better. Sadly, there is no crafting tutorial, the background story is rather weak and most of the time the AI is disappointingly stupid.
May 9, 2018На раннем этапе разработки, это была сырая игра. Но сейчас, она на очень достойном уровне. Это очень крутая игра на данный момент. ВсемНа раннем этапе разработки, это была сырая игра. Но сейчас, она на очень достойном уровне. Это очень крутая игра на данный момент. Всем фанатам игры Ex-Machina особенно советую!… Expand
Jan 29, 2018I've been playing this game since the Open Beta start an I gotta say that it's a pretty solid ... especially considering that it's free toI've been playing this game since the Open Beta start an I gotta say that it's a pretty solid ... especially considering that it's free to play.
Basically Crossout could be roughly described as "Post - Apocalyptic World of Tanks" if it wasn't for a couple of things, which make the game truly unique and interesting. The first is building mode. Instead of fighting on the pre - made vehicles, you compose your car from scratch, while paying attention to speed, protection, weapons and so on. It offers you a great creative freedom and I know a couple of guys who spent countless hours just building stuff and experimenting with it. Oh, and if you don't want to spend your time in the garage and just want to fight, there is a number of prepared crafts that you can pick.
The second interesting aspect is the in-game Market. The prices are controlled by the players which means that, like in real life, they can change, but eventually they always stabilize themselves. Another great thing is that even though Crossout (like all the other F2P games) has DLC and micro -
transactions, you can basically forget about them as all of the parts from paid - packs are available on the market!
It's also worth mentioning that the game has pretty great sound design. Both the effects and music are awesome - guns sound like they should and if you have cool headphones or speakers then you will feel like being in the middle of a real battle.
It's not a perfect game, obviously. For example, the game has some issues with balance and the grind can be quite repetitive from time to time. But Crossout is in Open Beta stage and it's developing. The updates are being released almost each week and if you have any questions, you can always go to their forum and ask the devs themselves.
All in all, I think Crossout is fun and if devs keep developing the game, it has a potential to become of the most noticeable representatives of the F2P - mmo action games.
Apr 21, 2018Decent idea flawed by poor match making and repetitive maps. It is common to have 2-3k ps(power score) matches with 5-7k players involved andDecent idea flawed by poor match making and repetitive maps. It is common to have 2-3k ps(power score) matches with 5-7k players involved and vice versa. Since AI bots fill in slots (8 vs 8) players don't fill it's hard to make the argument low player base is the reason. The only conclusion one can reach is the developers want relatively new players to get steam rolled by things they cant even scratch in the hopes they drop $. If there was anything todo in the game beyond endless matches on the same maps this might be mitigated. But to date not so much. Likely if this trend continues through release there wont be a player base beyond the handful of whales and grinders it has now. Give this one a pass.… Expand
Sep 14, 2018I have found the political theme for this program is based around how a Socialist or Communist programmer would write code.. In other words,I have found the political theme for this program is based around how a Socialist or Communist programmer would write code.. In other words, you really don't have options or good choices to make, and there really isn't that much of a story line to this program. It's just a shoot'em up. The mechanics, graphics, and the smoothness of play are good, even for the extra dumb bots that are added to keep the sides even. However, the methods for progression rank very low, and the acquiring of certain materials reminds me of a lot of games that are just not appealing anymore. The programmer has incorporated a market where players are to sell and buy other players items, however, it has it's quirks and doesn't seem to work very well. I ask myself, why even have this type of market with player interaction? Put up a plain store with ALL the items available for buying and selling and leave the players out of trying to auction off their stuff. Too much overhead in the code, and slows down the front end of the game. However, getting into the missions, each scenario is very fast paced (team against team). A player can get into trouble fast when the sharks start to circle, and the missions usually last only about 2-3 minutes. Possibly if there were more players on the field, the game would move a little slower, but I find each mission is being supplemented with bots because there aren't enough real players taking the field. Not to say the bots programming is not very good, but they are predictable, When a melee occurs, the bots will come out on the bottom as cannon fodder. But, when it does come to head on combat, I have found that the damage from some of the weaponry is over exaggerated in many cases, and the game does not account for how well a vehicle is actually constructed. Instead, each piece is given a mass rating and doesn't really matter if the coder didn't take any engineering courses in stress of materials, the pieces all fall off when hit by a shot that over powers that one pieces critical mass. This takes away from the game. I have found that a strong vehicle that uses more weld points, isn't any better off than one strung out a mile long that has each item only attached by two weld points. And since we are talking construction and materials, I find the game doesn't address deflection points, or angles of attack. Or, maybe it does, but the players never see how well this type of defense works, or not, because the data provided after each mission is very limited. Anyway, I have found multiple bugs in the game, and I do like the fast pace of the battles, just not fond of losing to the unbalanced siding generated by the computer.… Expand
Feb 21, 2020The reasons of negative review:
1. Every game can have some p2w elements or selling some decorations to support DEVs. But this game is aThe reasons of negative review:
1. Every game can have some p2w elements or selling some decorations to support DEVs. But this game is a heavy p2w game. Everytime you play in this game, you realize there is more p2w elements shows up like paying to buy seasonal levels to finish these event in one day! This game is like a joke!
2. Making things harder to play to hold things for future behind of payment wall. Many years ago, earning reputation a bit better than now. You could do leveling progress better with factions. But then, they nerfed reputation gaining and started to sell premium payment to get more reputation. You see? they are kind of swindlers.
3. I'm not saying we shouldn't pay any real money and leave them without supporting. But their intend is totally wrong with morality. I personally purchased few stuff back then when I was believing to support them. If I had a choice to take time back I wouldn't! Some games deserve to be supported but some of them are not!
4. The other thing is making PvE elements to make impossible to play. They nerfed many benefits for players each time for years. They are making raids harder and harder each day in one purpose is forcing players to pay for p2w elements to get stronger. It's a psychology dealing with players. If players feel powerless, they will spent more money. Is it right or wrong? In my case it shouldn't be like this way to try to deceive players to pay for their p2w services. It's wrong in morality way. Check Path of Exile and Warframe, how they are successful in their own game as a Free to Play.
My decision is, never start to play this game to get addict. It will make your life more stressful than before in any game. I'm not recommend it!… Expand
Feb 18, 2020Pay2Win
No MM, no balance, no team play, trolling, toxic people, cheater/glitcher Not worth anything. DONT WASTE ur TIME with it !Pay2Win
No MM, no balance, no team play, trolling, toxic people, cheater/glitcher
Not worth anything. DONT WASTE ur TIME with it !
Closed Alpha = Fun
Closed Beta = Crap
Actual State = Trash… Expand