Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 39 out of 42
  2. Negative: 0 out of 42
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  1. May 5, 2011
    Crysis 2 meets and exceeds all my expectations as a sequel and a next-gen shooter.
  2. Mar 23, 2011
    Granted the story is shallow at times, and the characters are the standard stereo types, the game on the other hand visually looks spectacular. The good things far outweigh the bad here.
  3. Mar 22, 2011
    It looses freedom of movement, but gains spectacle. Whether you are a fan of the original game or not, if you like first-person shooters you'll love this great game.
  4. Apr 6, 2011
    Probably the best all-around first-person shooter we've seen since the original.
  5. Mar 28, 2011
    Crysis 2 is a great game, a superb example of singleplayer gaming with an enjoyable multiplayer, but it's a little hard to justify as a continuation of the superb first iteration in the Crysis series.
  6. Mar 24, 2011
    The long and diverse single player campaign is only faulted by a too simple IA, but the technical achievements Crytek was able to get will probably make up for it for most of the gamers. Add to all of this, the complex and satisfactory multiplayer and what you'll get is one of the best FPS around, both on consoles and PC.
  7. Mar 22, 2011
    While most FPS like CoD series or Halo do improve in each iteration, this is one of the few games that dramatically enhances its previous installment. This is the new FPS, the thinking man's FPS, and I can't wait to get my second playthrough started.
  8. LEVEL (Czech Republic)
    May 22, 2011
    New York in ruins, alien invasion and a hi-tech suit? Sounds like a typical B-movie. This time it's different – it's done with such perfection and enthusiasm that all FPSs can finally retire – either 2nd World War or modern. [Issue#203]
  9. PC Games (Russia)
    Apr 8, 2011
    A terrific improvement over the original game, Crysis 2 has some of the best visuals in history, while the gameplay is both clever and fun. [May 2011, p.69]
  10. Apr 6, 2011
    Crysis 2 isn't perfect in terms of gameplay, but it is definitely one picturesque and epic game.
  11. Apr 6, 2011
    Crysis 2 feels like a much more refined version of the first game. The plot isn't amazing, but it's much better than the first game, and the pacing is well done.
  12. Apr 5, 2011
    If you're a fan of shooters, you won't be disappointed with Crysis 2. The lengthy campaign is enjoyable from beginning to end, and the online multiplayer is a unique experience thanks to the nanosuit. Mix in some extraordinary graphics, an outstanding soundtrack, and plenty of replay value, and you've got one of the best shooters of the year, so far.
  13. Apr 4, 2011
    The open world of Crysis is no more and players are confined to long levels, but Crysis 2 offers more speed and more action and still more freedom than the whole Call of Duty series combined. The nanosuit much more important now and a lot easier to use.
  14. Apr 3, 2011
    It's the Nanosuit that proves to be the star of the show, offering myriad ways to tackle Crysis 2's comprehensive combat.
  15. Mar 27, 2011
    Crysis 2's shiny graphics are nice and all, but the Nanosuit is the true star of the show. Offering a true sense of power rarely seen in modern shooters, it helps to make this one of the most exciting games of the year.
  16. Mar 25, 2011
    An enjoyable and very spectacular campaign that gets more intense with every mission, a decent multiplayer that should provide many hours of great fun for the lovers of fast-paced action, excellent audio and visuals - this game has everything that defines a real blockbuster.
  17. Mar 22, 2011
    It's a beautiful, engrossing experience that avoids the anemic, scripted playbook made law by the 500 pound shooter gorilla.
  18. Mar 22, 2011
    Compared to other Shooters of today, Crysis 2 manages to stand out easily. Graphics, Sound, Handling, Story, Gameplay-variety, Content ... Crysis 2 has it all. The only problem is: If you compare it to its own predecessor, things are starting to get complicated. Because to my mind, Crysis 1 was, in fact, the better game. So if you haven't played it yet, you'd better change that ASAP. If you did however: Go get Part Two, it's definitely still worth the money.
  19. Mar 22, 2011
    If you're tired of fighting corridor-based wars against an endless flow of brainless meatbags, Crysis 2 is worth a look. The unique sandbox approach to gunfights and game-changing nanosuit lend the title a flavor of its own, and Crytek smartly leverages these strengths in both the single- and multiplayer modes.
  20. Mar 22, 2011
    Crysis 2 merges technical perfection with an excellent gameplay on every single platform without compromises, thus setting a new standard in the FPS genre.
  21. Mar 22, 2011
    Crysis 2 is an excellent shooter, suggested to FPS maniacs and eye-candy graphics-addicted alike. The singleplayer experience is a strong challenge under the mental and skill side; this, along with good longevity for the today's shooter standards, make Crysis 2 a must for everyone with a lust for carnage, despite the fact that it's not innovative as the first chapter of the series.
  22. Mar 22, 2011
    Fantastic visuals, fast combat and clever nanosuit mechanics more than compensate for some linear leveldesign, a mediocre story and unvaried enemy design. It's not as good as the first game in the series, but it's a great shooter nonetheless.
  23. Mar 22, 2011
    Crytek's fourth game is their most confident to date, carefully balancing silliness, seriousness, and spectacle, and despite looking like a laundry list of bad shooter clichés at first glance the end product is surprisingly fresh-faced and triumphant. Switching to New York gives Crytek what it desperately needed: a credible sense of menace to go alongside gorgeous technical fortitude and impressive artistic direction.
  24. Mar 16, 2011
    Crysis 2 is mean, hard and incredible good looking. The multiplayer offers good fun and the singleplayer exciting. Crysis 2 is in every way a worthy sequel to the first masterpiece that is the first Crysis.
  25. Mar 22, 2011
    Visually near-perfect, but the ample action is bottlenecked by narrower level design and a weaker Nanosuit.
  26. Mar 24, 2011
    An experience unlike any other in terms of gameplay, but the bugs drag the score down.
  27. Mar 23, 2011
    The wow factor is undercut by some AI and multiplayer oddities. But while the lows are inescapable, the highs are intense, and the more you play, the more extraordinary they become.
  28. Apr 6, 2011
    Crysis 2 may not be the new killer app, but it's the complete package when it comes to shooters.
  29. Mar 24, 2011
    As human mercenary enemies make way for the dreaded aliens, the AI suffers a brain haemorrhage and the game needs to distract you with spectacular visual events to distract you from your stand and shoot enemies. It's as good as any recent shooter at epic moments and gun-toting drama, but it feels a little shallow once you realise how remedial the all-conquering alien force actually are.
  30. Apr 7, 2011
    It's this frustration that turns Crysis 2 from a raging river into a swollen lake. Everything it does well, it does really well. As an overall experience it looks great, feels great and tells a great yarn. Its bells all whistle and its trinkets all sparkle. But this dazzling array of graphical and technical wizardry hides the fact that water has quietly seeped into this title's few cracks. Some of the core gameplay mechanics that you'd expect a tier one developer like Crytek to knock out of the park, are instead a little rusted over.
  31. May 18, 2011
    When we played Crysis 2 on the consoles, we honestly could have taken or left it. Only on the PC do we feel comfortable recommending and replaying Crytek's best game yet – and its first chance of matching technical prowess with good game design.
  32. PC PowerPlay
    Apr 18, 2011
    A tighter, louder and gaudier journey than the first, but the core sandbox gameplay still manages to occasionally shine through. It's also the best looking game the PC has ever seen. [May 2011, p.72]
  33. Apr 7, 2011
    Although amendments have been made to cater Crysis 2 to a multi-platform audience, it is still a fun game for shooter enthusiasts. It's brilliant use of the nanosuit, high production values and good weapon physics make Crysis 2 a great first person shooter in singleplayer and multiplayer.
  34. Mar 30, 2011
    While losing some of the scope and ambition of the first game, Crysis 2 is still a phenomenal title which rewards the inventive player and takes FPS into a different direction for the better.
  35. Mar 24, 2011
    It doesn't give hardcore PC gamers every little feature they want, and that might be enough to sink the game entirely in many people's eyes, but Crysis 2 is still one of the biggest and most ambitious PC shooter releases in quite a while and it should prove to be well worth the purchase for most.
  36. Mar 22, 2011
    An astounding technical achievement. It's one of the best-looking games ever, and it knows how to bring the spectacle. Its single-player provides a playground for the joyous nanosuit powers, although some buggy AI and generic aliens keep the campaign from soaring as high as it could have. The multiplayer, meanwhile, is a fantastic buffet of playstyles that rewards the creative player.
  37. Apr 20, 2011
    The campaign lasts about 6-8 hours, but it's really not particularly fun or interesting. Things that made Crysis so awesome, like destructible buildings/foliage and vast sandbox environments, are nonexistent in the sequel, and the "new and improved" nanosuit is little more than a shell of its former self.
  38. Apr 6, 2011
    As a showcase for the power of CryENGINE 3, Crysis 2 is a gorgeous showstopper. But as a game, it's an average, action-packed shooter that will thrill you with amazing set-pieces, frustrate you with shoddy AI, and confuse you with a fractured story. If there is one reason you have to play Crysis 2, it is for the fantastic multiplayer.
  39. Mar 29, 2011
    Crucially, Crysis 2 represents the maturation of first-person shooters in general. Gone are the ludicrous system requirements, and the open-world setting. Instead, the series has shifted to a more focused linear playing field, where your actions are guided by the game rather than by your own curiosity.
  40. Apr 28, 2011
    Crytek's motto is "Maximum Game". Alas, Crysis 2 is anything but. Well, it happens when you activate the "Maximum Profit" mode instead of "Maximum Creativity".
  41. PC Gamer UK
    Apr 23, 2011
    Played correctly, it's still fun, but never feels as important as its older brother did. [May 2011, p.79]
  42. Apr 1, 2011
    Quotation forthcoming.
User Score

Mixed or average reviews- based on 2063 Ratings

User score distribution:
  1. Mar 22, 2011
    Lets get this out of the way: graphically speaking, Crysis 2 is noticeably behind the original, both artistically and technically. ThisLets get this out of the way: graphically speaking, Crysis 2 is noticeably behind the original, both artistically and technically. This should not be a surprise given the console oriented nature of the title. A side effect that has been turned into part of the games advertising is that "it runs better than Crysis 1 because of the optimizations". This is not true, it runs better because the game is so much smaller in scope and the fidelity has been reduced. I will also point out that the entire graphical options menu has been removed, replaced with 3 presets ala Metro 2033. Make of that what you will. The worst aspect, though, comes from the console oriented gameplay. Gone is the intuitive nano-suit from the original game, replaced by what boils down to a handful of hot keyed spells with some upgrades. Strength and speed are now "automatic" which, gameplay wise, means they are no longer present; your jump and sprint are now equivalent to the original strength and speed. The cloak and armor work more or less the same, but the means by which you pick them has been changed to a simple hotkey instead of the radial "jinking" of the first game(which had options for both, as well as combination keys for activation), which cuts the possibility of those awesome predator style murder fests that you might have enacted, or watched on youtube. Those wont be happening anymore. Partly because of the suit, mainly because of the layout and philosophy of the game.

    The entire game just feels alot more homogenized. The levels and engagements are totally linear now, there are only a handful of encounters that have multiple approaches. You no longer have any real tactical choice, but there is the illusion of it by means of very deliberate, obvious, and caged approaches that never go beyond "forward charge with assault weapon down street with plenty of overturned cars to duck behind" or "obviously open building window with sniper ammo in the closet". That's pretty much it. There is no sneaking, no grabbing a guy in cloak, jumping on a building and throwing him into the ocean before any of his buddies can react. No planting bombs on a roadway used by a jeep, waiting in the forest for it to come by and BOOM. No cloaking behind a rock and firing a silenced rifle bullet into the gas tank of a passing truck, and watching while the crew runs screaming into the ocean before picking off the couple of guys who survived. The sprawling jungle is gone, replaced by a cityscape that would have a hard time fitting its entirety into the first section of the original game. This is a console shooter ported to PC with the word Crysis stamped on the box. It is as enjoyable as any other game of this genre, perhaps one of the better ones in fact, but dont be fooled by the pedigree. This is not the Crysis 2 you thought it would be.
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  2. Mar 23, 2011
    Crytek were the developer who always, like Valve, raised the bar. Disappointment came as a series of shocks: Shock 1 - this is a console port,Crytek were the developer who always, like Valve, raised the bar. Disappointment came as a series of shocks: Shock 1 - this is a console port, and not a good one (mouse lag, lack of graphics options). Shock 2 - no gameplay innovation relative to Crysis (in fact regression). Shock 3 - weak, unengaging plot lacking in continuity (not Morgan's fault, blame the story's integration into the game). Crysis 2 isn't as good as Crysis, or Warhead. It's on a par with BLOPS or MW2 (slightly better gameplay, slightly worse plot and dramatic engagement with the player). It's a good game. But it's not the groundbreaking close-to-perfect 10 that we expect from this studio.â Full Review »
  3. Mar 22, 2011
    Just like its predecessor, Crysis provides both a unique and engaging premise for its campaign and top-notch graphics that once again raisesJust like its predecessor, Crysis provides both a unique and engaging premise for its campaign and top-notch graphics that once again raises the graphical benchmark for gaming. Well, kind of. It may not appear as instantly striking in terms of awesomness the original did with its lush, tropical setting but it's in the finer details and when things really escalate in the single player that will blow your mind. The sheer 'destructional' splendour of New York under alien siege has to be seen and played to behold. Seeing screenshots and a few gameplay trailers does not do it justice unless you're sitting there, at your desktop, plugged into your HDTV or whatever, with full surround-sound and maybe even 3D, escaping a sinking sub yourself. This being said, graphics don't make a game. And with such refined gameplay, it sure as hell doesn't make Crysis 2.

    For the core gameplay of Crysis 2, I was initially disappointed about the nanosuit's powers being reduced to stealth and armour. That quickly changed, however. Having a button for each made switching between the two far more fluid than Crysis 1. On top of this, it adds a lovely twist and breath of fresh air to what is essentially your typical combat multiplayer affair. That being said, it is a step down from the large scale frantic antics of the original. But it's this added layer of depth to the tried and tested 'CoD-style' multiplayer offering that lends it an advantage.

    But it was the single-player, like its predecessor, I bought it for. The original garnered some criticism to its rather basic plot, but having never seen it done so well, or in a videogame for that matter, it didn't hinder the experience one bit. Crysis 2, however, propels the Crysis universe onto a whole new level. It's obvious a hell of a lot more thought has been put into it. It's more complex, deeper and smart and makes for infinitely more compelling game. Couple this with the unique and shockingly-real depiction of an apocalyptic New York and well... I can't even begin to explain how awesome it is
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