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Generally favorable reviews - based on 31 Critic Reviews What's this?

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8.3

Generally favorable reviews- based on 1327 Ratings

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  • Summary: Cuphead is a classic run and gun action game primarily focused on boss battles. Inspired by the cartoons of the 1930s, the visuals and audio are carefully created with the same techniques of the era, i.e. traditional cel animation (hand drawn & hand inked), watercolor backgrounds, andCuphead is a classic run and gun action game primarily focused on boss battles. Inspired by the cartoons of the 1930s, the visuals and audio are carefully created with the same techniques of the era, i.e. traditional cel animation (hand drawn & hand inked), watercolor backgrounds, and original jazz recordings. Play as Cuphead or Mugman (in single player or co-op) as you traverse strange worlds, acquire new weapons, learn powerful super moves, and discover hidden secrets. [Studio MDHR] Expand

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Cuphead - 11 Minutes of New High-Flying Gameplay
Score distribution:
  1. Positive: 30 out of 31
  2. Negative: 0 out of 31
  1. Oct 13, 2017
    100
    Come for the beautiful art, stay because you smashed all your controllers.
  2. Sep 29, 2017
    96
    Cuphead offers a unique combination of art and sound, presenting one of the most funny and bizarre shows in the current game generation. Its gameplay and co-op can hold many fun hours and a strong replay-ability attribute. Recommended for everyone.
  3. Sep 29, 2017
    93
    Cuphead is one of the most innovative and interesting games to come out of the indie space in the past few years. It was well worth the wait and will please anyone who likes a good challenge.
  4. Oct 2, 2017
    90
    In an age where punishing difficulty is finally yearned for again, Cuphead is a worthy title to the list of the best ways to test your gaming mettle.
  5. Oct 3, 2017
    90
    But on a technical and artistic level, Cuphead is a stunning achievement in both gaming and interactive art, and unlike anything I’ve ever played before. Some of the game’s levels had me on the edge of sanity trying to best them, and I ended Cuphead with a few sore spots on my thumbs because of it. More importantly though, I had a smile on my face the whole time through it all.
  6. Oct 2, 2017
    86
    Not just for the masochists, Cuphead is a demanding but supremely rewarding modern 2D shooter that looks and sounds fantastic.
  7. Oct 10, 2017
    60
    Playing Cuphead on the easier difficulty reveals that the game’s challenge level is the only trick up its sleeve. Take that away, and all we’re left with is an uninspired and monotonous run-and-gun that just happens to be the most visually-striking release of 2017. Yes, Cuphead’s presentation is magnificent — it’s just a shame that StudioMDHR couldn’t come up with an interesting game to pair with it.

See all 33 Critic Reviews

Score distribution:
  1. Negative: 33 out of 295
  1. Sep 30, 2017
    10
    Incredible artstyle and relatively great gameplay.
    We can all agree the painstakingly hand drawn artstyle is great,but the gameplay is rather
    Incredible artstyle and relatively great gameplay.
    We can all agree the painstakingly hand drawn artstyle is great,but the gameplay is rather your regular 2D sidescrolling shoot'em up in a boss rush style fashion,it's not easy nor is it that hard,practice makes perfect.The years long wait because of delays was worth it after all.
    Expand
  2. Feb 2, 2020
    10
    я считаю что это одна из самых сложных и разнообразных (в плане боссов) игра
  3. Dec 12, 2017
    10
    Unbelievable for a game to actually live up to the hype that this game had. Very difficult, but it managed to never get me frustrated at myUnbelievable for a game to actually live up to the hype that this game had. Very difficult, but it managed to never get me frustrated at my numerous deaths, in no small part due to the amazing music, art, and animation.

    Everyone should play this game.
    Expand
  4. Jan 30, 2018
    9
    A fun boss rush with visuals that looked beautiful! if i could give this a 9.5; based on the of the glitches that can occur.
  5. Aug 20, 2020
    9
    What to say about this game... I platinumed it yesterday after having a hard time putting it down since I picked it up. The thing that drew meWhat to say about this game... I platinumed it yesterday after having a hard time putting it down since I picked it up. The thing that drew me to it initially was the art design and nostalgia for that era of cartoon animation. I'm a 32 year old who grew up loving early Disney classics, so the game sort of had an in with me from the get go. Beyond the aesthetics, I found a deeply challenging and sometimes deeply frustrating game. But I found it to be fair, consistent, and learnable. That tipped the scales from frustration to a need to conquer it.

    The game has three modes, all in 2d side scroll: run and gun, air fight, and platforming boss fight. It is essentially a game of roughly 20 boss fights of increasing difficulty (with some exceptions), that requires you to learn the ins and outs of the bosses' behaviors, and adapt. By the time I had beaten the game on normal (let alone expert), I had died or hit the retry button about 230 times. And from what I gather, that's lower than average. However, the boss fights only last about two minutes in most cases. For anyone considering this game, be advised that it will be very frustrating to many gamers. It's brutally challenging and requires quick reflexes and constant reading of loads of information on the screen. To add to the potential frustration, many of the projectiles and hazards launched at you are randomly generated. But with persistence, it is almost a certainty you will learn the general patterns of the bosses and levels, and increase your chances of succeeding.

    The music, sound design and visuals of this game cannot be praised highly enough. There is great care and attention to detail, and a truly memorable and varied score. However, given the hectic nature of the game, it is inherently difficult to enjoy the quality work that went into the visual aspects of the game. One of my favorite aspects of the aesthetic was the ability of the art designers to blend the pleasing and cute with the creepy. Many bosses will present you with downright creepy gestures and shifts in animation, and small audio cues to go along with them. I found this very welcome, and also true to form for animation of the era this game is intended to emulate.

    As far as controls, this game is perfectly playable. The controls are tight and responsive, as they must be. I would strongly advise any player to take some time at the outset of the game to map controls in a manner that makes sense to them. It's extremely important to be able to shoot, jump and dash in simultaneously or in quick succession comfortably. I settled on mapping fire to R1, Jump to X, and Dash to Circle. Movement was set to d-pad. That worked well for me. For the other functions it is not nearly as important how they are mapped, so long as you can remember them and use them on the fly.

    There is one peculiar function in this game that I almost never used. Others will certainly disagree. There is a "lock" function which will hold Cuphead in place, allowing you to aim at angles using the joystick or d-pad. However, it is locked to 8 directions which feels extremely prohibitive in this game. The idea of locking our hero in place to fire at a 45 or 135 degree angle never seemed enticing to me. Cuphead can always shoot up or down without this function, and that ability is crucial.

    Cuphead provides amazing visuals drawing from the earliest in animation, a great big band and jazz score, and extremely fun and challenging gameplay to boot. It will not be everyone's cup of tea, but it was certainly mine and it should be for anyone who enjoys this style of game.
    Expand
  6. Apr 13, 2020
    8
    One of the best games of 2017. The famous art style is only the tip of the iceberg of a solid run and gun with refreshing difficulty andOne of the best games of 2017. The famous art style is only the tip of the iceberg of a solid run and gun with refreshing difficulty and immersive game-play. Everything in this game oozes style and detail, from the numerous bosses to the smallest object, combined with catchy, well composed music fitting of the era the art style represents makes for hugely enjoyable boss fights and run and gun stages for the player to experience. The challenge of the game is a major contributing factor to Cuphead's success, proving that the game has substance to match its amazing style. Fans of any game similar to Cuphead will be unlikely to dislike this whimsical adventure of a videogame, with the only drawback being the boss fight's reliance on a cycling attack patterns that range from laughable to heart-racing, completely changing the outcome of the boss battle depending on your luck or lack of. Cuphead will go down as an artistic masterpiece and a side scrolling shooter classic enjoyed by the masses for years to come. Expand
  7. Oct 2, 2020
    0
    Создателей этого плохой игры надо посадить в тюрьму за измену игровой индустрии, ведь если у игры такой огромный выстрел то она должна былаСоздателей этого плохой игры надо посадить в тюрьму за измену игровой индустрии, ведь если у игры такой огромный выстрел то она должна была полуить лицензию хоть на 1 из всех платформ на которых вышла, но нет, исключительно сервиси, нет ни дисков ни катриджей, даже свитч версия разочаровала думал там будет игра а оказался код активации Expand

See all 295 User Reviews

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