Curious Expedition 2 Image
Metascore
74

Mixed or average reviews - based on 9 Critic Reviews What's this?

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  • Summary: Curious Expedition 2 is the follow-up to the award-winning 19th century expedition simulation. Join the legendary Explorer Clubs and venture on unprecedented expeditions to regions never explored before for fame, science and treasures.
Score distribution:
  1. Positive: 6 out of 9
  2. Negative: 0 out of 9
  1. Mar 2, 2021
    90
    I really like where my successive adventures into Curious Expedition 2 took me. There’s a few minor bugs to iron out, but I found that the game was mostly a smooth ride from beginning to end (by which I mean when an expedition failed and I quit the game). There’s enough depth here that you feel invested in the fate of your character, and even once I finished playing, I kept thinking back to my latest run and what I could do differently.
  2. Feb 17, 2021
    85
    Curious Expedition 2 suffers from some of the same frustrations that plague all games with any level of procedural generation, but, overall, it’s a fun romp filled with adventure and mystery. The structured story missions that frame the side quests provide a much-welcomed story to the game, and the myriad of characters, items, and gameplay options kept each mission fresh. Much like the mysterious islands you’ll explore and conquer, Curious Expedition 2 is worth checking out.
  3. Jan 27, 2021
    80
    Quotation forthcoming.
  4. Feb 7, 2021
    78
    Curious Expedition 2 is a fun and fascinating mix of roguelite, a stylish boardame and compelling adventures set in XIX century. The explorations are always fun play even if hard and punishing, with episodes of shining emergent narrative. Though, on the long run the fixed main quest structure and a little bit of déjà vu effect make the experience a little bit less magic than the first hours.
  5. Jan 28, 2021
    75
    The quality of the overall experience is impacted by the limited appeal of the presentation. Combat can also become repetitive, with the dice system somewhat restrictive later on. Curious Expedition 2 is a good run-based title that will show-off the series to a wider section of gamers than the original, allowing them to go on complex resource-constrained adventures.
  6. Jan 28, 2021
    70
    Curious Expedition 2 isn’t for those looking to relax at the end of a long day, rather for those looking for an 1800s adventure crazier than their wildest dreams. It’s a punishing experience in the vein of what it must have actually been like back in the day (sans the glowing purple fog and disappearing islands and all that), and one that will absolutely exhaust players as they lose track of time exploring the chain of procedurally generated islands. If you’re very fond of rogue-likes and want to try a unique spin on the genre, Curious Expedition 2 is very likely your cup of Earl Grey; anyone else may want to watch a let’s play or two before spending your hard-plundered riches here.
  7. Feb 19, 2021
    50
    This is certainly not a bad game, but it’s missing a spark, something to make you want to skip work and play a few more turns. Furthermore, the combat system is boring and everything relies on chance too much for my liking. This expedition has lost itself.

See all 10 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Feb 6, 2021
    5
    "Curious expedition"'s biggest strengths were a crisp rogue-lite concept and 8-bit-charm. Both have been "improved" in this sequel - the"Curious expedition"'s biggest strengths were a crisp rogue-lite concept and 8-bit-charm. Both have been "improved" in this sequel - the sharp, unforgiving sandbox now comes with unskippable, repeated campaign missions, and the pixelated artstyle and highly recognizable sound and music had to move for a rather generic hand-drawn style and pretty bland "modern" versions of the soundtrack.

    While there are some new elements, items and challenges, the original playstyle has more or less survived this renovation, but even here the new ideas are not always welcome additions, and some of the new rules - like not being able to build on your former success when you prepare a new exploration, since all your treasures and tools are just gone, and you basically have to start over - make for a worse experience.

    At the same time the amount of missions and mission goals is quite small, and while some tiles and events have been added to the maps, they come with balancing issues and difficulty spikes that turn what should be gaming into pure gambling.

    The antagonistic fog, that is the core element of the new campaign-based gameplay, seems to have seeped into the design stage of this sequel, and while it's not a bad game, it's a rather disappointing one given the momentum Maschinenmensch had with the predecessor.
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