Game World Navigator MagazineDec 21, 2018The car physics are more appropriate for a “shoebox on linoleum” simulator than a Dakar racing game. [Issue#234, p.59]
Mixed or average reviews- based on 19 Ratings
Oct 5, 2018In a word, disappointing. This is my first review and I wish I could be positive. I have been waiting for this game for so long, ButIn a word, disappointing. This is my first review and I wish I could be positive. I have been waiting for this game for so long, But it’s just not finished.
The bullet notes read like this,
The co- driver doesn’t shut up, then he does and you don’t know where to go, Then he yells at you to get back to your last marker but he doesn’t give directions and there’s no map marker to follow.
If you crash through a waypoint and it ends your race it gives you the option to start from last waypoint, so it starts you .2 seconds from your crash, So it actually never shows your car it goes straight from pressing A to withdrawal again in an endless loop.
The bike handling is on rails but the two wheel drive car is totally uncontrollable at full throttle
The strangest things cause massive damage but huge dune jumps don’t. It’s like you hit nothings in the world. If you want to know what nothings are play vanishing point for the ps1 and you’ll know what I mean
It truly feels as though the game is unfinished, the visuals the map size and the navigation style all are so promising and the base of a good game is in here. But they sent it out half baked and so I can only give it a half score… Full Review »
Sep 30, 2018Great ideia, but hideous gameplay. The graphics are oki. The physics are the other bad aspect of the game. Didn't find to change the keys -Great ideia, but hideous gameplay. The graphics are oki. The physics are the other bad aspect of the game. Didn't find to change the keys - well the keys I want… Full Review »