Dark Souls II Image
Metascore
91

Universal acclaim - based on 36 Critic Reviews What's this?

User Score
7.2

Mixed or average reviews- based on 2844 Ratings

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  • Summary: Dark Souls II brings the franchise’s renowned difficulty & gripping gameplay innovations to both single and multiplayer experiences.
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Dark Souls II - TGS 2013 Trailer
Score distribution:
  1. Positive: 36 out of 36
  2. Mixed: 0 out of 36
  3. Negative: 0 out of 36
  1. Apr 27, 2014
    100
    You'll get everything the fantastic console version had: a feeling of insecurity, respect for the apparently insurmountable, an unparalleled combat system. A nigh on perfect game.
  2. Apr 24, 2014
    98
    The PC version of Dark Souls II is the definitive one to own. It’s a good step up in the graphics and performance departments, annoying load times are drastically reduced, and players can even opt to play with the mouse and keyboard if they so desire. It shows that From Software spent a considerable amount of time attempting to come up with controls that would feel natural on the PC.
  3. Apr 25, 2014
    95
    Dark Souls II keep marking his very own label that players love. If you're a fan of the series, you’ve got a new journey to play and replay until the world fall back into darkness.
  4. Apr 24, 2014
    90
    Dark Souls 2 for the PC is a far cleaner port attempt than the first Dark Souls port.
  5. May 7, 2014
    90
    Dark Souls II, as its blessing and its curse, is not another Dark Souls. It is, however, more Dark Souls - and it makes good on its hallowed name.
  6. 90
    Dark Souls 2 offers glimpses of hope and illumination, but they always feel just out of reach. Scratching just below the surface to take on the challenges Dark Souls 2 has for you is where this game's appeal lies. The game will not be for everyone, but for those willing to tackle this game, it is a rewarding experience.
  7. Apr 24, 2014
    80
    This game is art in the good and bad sense of the word. It represents some of the best things that video games have to offer: at its most immersive, it offers a beautifully and thoughtfully rendered world to be explored that reveals itself not just through what is seen on the screen, but through the brutal and challenging experiences the player guides the in-game avatar through. The negative part of that is that the story of the game and the motivations and reasoning behind what is happening are obscure and unclear. A lot of the onus is on the player to piece things together. This is a kind of experience that is not necessarily designed to appeal to a broad swath of people, but its pitch perfect execution and strict adherence to its draconian design principles earn it a place in the pantheon of great games.

See all 36 Critic Reviews

Score distribution:
  1. Jun 5, 2014
    10
    A well rounded, highly detailed game. Truly a masterpiece of gaming. High difficulty level with unforgiving bosses can be frustrating, butA well rounded, highly detailed game. Truly a masterpiece of gaming. High difficulty level with unforgiving bosses can be frustrating, but always rewarding. Expand
  2. May 5, 2014
    10
    Do not believe the people whining about the controls, graphics, or it not working. They are simply not intelligent enough to look at the keyDo not believe the people whining about the controls, graphics, or it not working. They are simply not intelligent enough to look at the key bindings, change the resolution in the games video setup section, or bother actually playing the game. This game is just as good as Dark Souls and improves on nearly every aspect of the first game. Devoted servers make the online much easier to handle. The graphics as compared to the Xbox version (I own both) are insanely better. PC: 4k/1080p (As high as your screen allows) at 60fps, and yes, with an AMD video card. Did I mention seamless controls, environment, and no frame skips? Not even lag. The best part is quick loading. Instead of a whole minute on Xbox, it is about a second on PC. Xbox: 720p, 30fps, lag and long load times, with some occasional frame drops.

    This game is the pinnacle version of Dark Souls II. It is easily playable even on low end computers, and works like a charm even with keyboard and mouse. Ignore the low scores, this game is a true gem.

    Xbox/PS3 Version
    9/10
    30fps at 720p, occasional framedrops
    Long load times, annoying when you teleport a lot between areas.
    Online play can be a little messy on Xbox servers, no word for PS3 as I don't have it.
    Ideal controller for gameplay

    PC Version
    10/10
    60fps at 1080p / 4k resolution
    Seamless loading and no lag anywhere
    Great online play if you have decent internet
    No real complaints, it is by no means a bad game

    The game is perfect for anyone desiring a true challenge, but not an impossible one. The game will push you and punish your mistakes, but not agonize you. It just doesn't hand hold you like most modern games. Skyrim is great, and it is an example of a game where a map and guidelines are necessary. But Dark Souls is not one of those games. It requires skill, patience, and intelligence to truly enjoy, but it will be an experience you will not regret.

    If you really wish to experience whether or not this game will work, then torrent the game and play it. If you enjoy it, please buy the game and support this small company. Besides, you won't have any online play if you don't buy it.
    Expand
  3. Apr 28, 2014
    10
    UPDATE: The other review was negative,because the game didn't work.
    Finally the game it's working,(after the update) and All I can say,it's
    UPDATE: The other review was negative,because the game didn't work.
    Finally the game it's working,(after the update) and All I can say,it's awesome,beautiful,incredible and more hard than before.
    The multiplayer finally get fixed,now the connection it's super-fast and really good,good job from software.
    Expand
  4. May 12, 2014
    8
    There's a few flaws with this game that I can point out comparing to the first dark souls game, (not demon's souls). DS2 on it's own is a veryThere's a few flaws with this game that I can point out comparing to the first dark souls game, (not demon's souls). DS2 on it's own is a very solid game though. Personally I think it deserves a 10/10, but when I actually think about the game itself and compile everything; it's high-80's-low 90's. Before I get bum-rushed by a bunch of people crying on how the K&M controls are bad, I'm just going to call you an idiot and tell you to learn to set your own bindings yourself. Unlike DS1, DS2 offers a VAST set of keybindings; and most of you have not even bothered to touch them. When FromSoftware promised you a solid port, they promised you it; you just need to adjust things to your own preference. (Cough, you did it with the modding community in DS1, ect. DSMfix.)
    Anyways. The game overall is absolutely great. Lots of playtime can be invested into it, and like every souls game, there's a certain point where the game is a cakewalk because you adjust to its unique learning curve, but the game still becomes absolutely rewarding after every enemy. Of course, the bosses seem a little rushed; they have easy to learn movesets and such, but they still have a very high challenge. The gameplay is smooth with a solid 60 FPS, even when I run an ENB on it. Visuals are nice and gameplay is fun. Only pet peeve I have is the Demon's Souls styled PVP. Story progression is also vast and great, lore is perfect. About 30-40 good hours should be spent before you'd even bother to beat the final boss, ect.
    TL;DR: Good game, K&M complainers need to shut up and learn how to check the options, solid game progression, PVP is very different and 'off-setting' compared to DS1.
    Expand
  5. May 31, 2014
    6
    As a player of PC games but the owner of every console released in the UK for the past 25 years, this is the reason some AAA manufacturersAs a player of PC games but the owner of every console released in the UK for the past 25 years, this is the reason some AAA manufacturers should leave the PC alone. With this muddy unfocused conversion, the recent terrible PC version of Watchdog I almost feel as sorry for the designers as for the buyers "Do we really HAVE TO release this for PC as well? all the different configurations, the bugs, the lag, the moaning"
    And DS2 is the latest result of games that should never have come out for the PC.
    A decent game, but un-optimized, graphically muddy and with gameplay that is pretty basic. The difficulty level is high, but not insurmountable - but the better versions are on console.
    Given that they will sell more units on console and that certain AAA developers struggle to get action/arcade games optimized for various PC specs - maybe it's time they left the PC to indie developers and strategy games.
    Quite happy to buy this for console in the future, but the lacklustre PC version.
    What is strange is how some seemingly graphically intense games rock from day one on PC (Far Cry 3, The recent Tomb Raider re-boot among quite a few others)
    While others are terrible and this is below average.
    A good game, a poor PC conversion that still leaves it as "decent" on PC, but certainly nothing to compare with the far superior console versions. Maybe they should never have made it.
    Expand
  6. May 9, 2014
    3
    Everyone seems to be talking about the controls and other technical issues on the PC, so I will instead talk about the actual game.

    The
    Everyone seems to be talking about the controls and other technical issues on the PC, so I will instead talk about the actual game.

    The game itself is bad enough to deserve poor reviews. As others have mentioned, the open, interconnected, beautifully woven story and world from the original is gone. Instead, you get a very closed in, maze like, and contraption filled mess that barely stitches together a world.

    The "quests" are just a mess, because there is almost no required order for anything. While I enjoy the open world and found that the ambiguity of the first one really helped pull me in, that isn't the case with Dark Souls 2. Ambiguity is replaced with obfuscation and plot holes. This means that even pouring enough into the game to play through it multiple times (100+ hours, easily) will still not lead to the results one might expect for some of the quest lines. I hate using spoiler sites, but when you have a game that hinges every bit of story progression with the NPCs on minutiae, you can't help but go looking for a friendly helper to make sure you're not having to start another new game because you didn't talk to the dwarf at X first instead of at Y....seriously? He doesn't even tell you where he's going at any point, just a "see ya around".

    As for difficulty, there really is none. The bosses in DS2 do not show nearly the same level of challenge as Artorious, Kalameet, Furtive Pigmy or even 4 Kings. They are all much slower fights. They can all be easily beaten by anyone choosing to play a caster spec. Melee players may have a little harder time, but definitely nothing on par with even Ornstein and Smough from DS 1.

    I could go on, but I will end this with my complaints about the online aspects of this game. First, the PVP isn't PVP. It is mostly griefing. Getting jumped by some random guy who comes in completely healed, completely geared for PVP, and has many other advantages, every 5 minutes while you're trying to progress the story line is just not fun. Disconnect so you can save yourself from possibly losing all your souls and the game will punish you. FromSoft relies on their famous ambiguity here as well, not telling you jack about this punishment until it is too late. Hey FromSoft...I paid for your game, let me play it how I want. If the PVP is so amazing and so desirable to such a huge amount of your fan base, you should have no issues finding enough people to voluntarily join in without also forcing those of us that enjoy the coop to participate in said farcical PVP (read: griefing).

    So another option is to play offline, right? Not really. You play offline at all during a play through and you can kiss achievements for that play through good bye. Start over time, again. And again, FromSoft does a horrible job of notifying people about this.

    I loved Dark Souls 1, even on the PC, and even with GFWL. At least with GFWL I could chat with people I played with without being required to use creepy and invasive voice chat. I'm not letting some random stranger 12 year old into my home, FromSoft. Are you out of your mind? The best thing about GFWL summoning not working all of the time was that I actually got to enjoy the game. Being invaded once an hour or two wasn't a big deal. Being invaded literally every other group of mobs in NG+ is just harassment, and quite frankly shows the maturity level of those developing this series.
    Expand
  7. Sep 24, 2019
    0
    This game is trash Because its not good i dont live that you **** game sssssssssssssssssss

See all 531 User Reviews

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