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Dark Souls III (PC)

89
Metascore
56 reviews
8.6
User Score
4357 ratings

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Developer: From Software
Publisher: Bandai Namco Games
Game Details: Developed by Japanese developer FromSoftware, DARK SOULS III is the latest chapter in the DARK SOULS
Developed by Japanese developer FromSoftware, DARK SOULS III is the latest chapter in the DARK SOULS series with its trademark sword and sorcery combat and rewarding action RPG gameplay. Players travel across a wide variety of locations in an interconnected world of unrelenting challenge and deep RPG gameplay as they search for a way to survive the coming apocalypse.
Developer: From Software
Publisher: Bandai Namco Games
Genre(s): Role-Playing Action RPG
Number of players: Up to 6
Cheats: On GameFAQs
Rating: M
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0/5000
(62)
Metascore Generally favorable reviews
54 Positive Ratings 96%
2 Mixed Ratings 3%
0 Negative Ratings 0%
100
LEVEL (Czech Republic)
May 18, 2016
"Regardless of the absolute score, we have some complaints. We would like to have more imagination, courage and new content. DSIII is rather a superb compilation of previous games from the series. If you are a novice, it can be seen as an advantage. [Issue#263]"
99
Apr 10, 2016
"Dark Souls 3 completes the epic trilogy in the best way possible. It manages to be fresh and simultaneously so familiar. So, embrace the darkness and when you emerge victorious you can proudly shout to the heavens: Praise the Sun!" ... Read full review
94
Apr 4, 2016
"Sprawling level design, thrilling combat, and masterful indirect storytelling make Dark Souls 3 the best Dark Souls yet." ... Read full review
90
Apr 3, 2016
"Despite the odd issues I ran into with the game, be it performance related, or gameplay related (mobs of enemies don’t always make a game harder FromSoftware), Dark Souls 3 is a gargantuan step up from Dark Souls 2 in terms of design...From Software has included a lot for players to mess around with, and between the various armor sets, locations, weapons and enemies to get acquainted with, Dark Souls 3 is one behemoth of a game that could stand at the top of the entire series in terms of quality." ... Read full review
90
"Devout followers of the Souls series will immediately discover that Dark Souls III is in many respects more of the same, and the majority of them couldn't be happier with that judgment." ... Read full review
85
May 3, 2016
"In most games there is a simple pleasure of success that accompanies them. The payoff for Dark Souls isn't guaranteed, but goes somewhat deeper than that. It feels a little more like genuine accomplishment, found in small does along the way and promised in large measure when you finally find yourself skilled at this wonderfully unique little corner of the gaming world. " ... Read full review
70
Apr 4, 2016
"Dark Souls III nails much of what made the first two in the series so special, but its world and enemies are unusually drab." ... Read full review
(615)
User Score Generally favorable reviews
3,671 Positive Ratings 84%
270 Mixed Ratings 6%
416 Negative Ratings 9%
10
MityaJ
Mar 21, 2017
Yes, it is not such a phenomenon as the first one, and, seriously, it can't stand to that masterpiece.
But still this game just absorbed
Yes, it is not such a phenomenon as the first one, and, seriously, it can't stand to that masterpiece.
But still this game just absorbed everything great about Demon Souls, Dark Souls 1&2, Bloodbourne and there is nothing wrong with it, because it's a quintessence of Hidetaka Miyazaki's ingenious creativity.
The stortelling, characters, foes, gameplay, f*cking legendary atmosphere... Thanks, Hidetaka. I'm sorry that this is the end of those game series. Looking forward for your future creations.
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10
Solarin3
Apr 26, 2022
Legitimately the best game that I have ever played. Cleanest combat mechanisms of any FromSoft game, maybe in the action-adventure genreLegitimately the best game that I have ever played. Cleanest combat mechanisms of any FromSoft game, maybe in the action-adventure genre period. The atmospheres have an eerily beautiful aesthetic like no other. Can't wait for the servers to come back online to drag more friends through Lothric just one more time because the co-op gameplay is so incredible. 100% recommend you pick this one up the next chance you get. Good luck! Expand
10
Yukhta
Jun 8, 2022
My favourite from all Souls series. I just can't get enough of it. Always coming back to this masterpiece if I want to play some good rpgs.
9
Smile_Bot
Jun 23, 2020
Dark Souls 3 is masterfully made, from the visual design, Amazing solemn yet tense music, to the all the tiny game play nuances everything isDark Souls 3 is masterfully made, from the visual design, Amazing solemn yet tense music, to the all the tiny game play nuances everything is put together in a great package that will challenge you to the limit. After beating the game I feel like their is still so much for me to go back and do, from tiny side bosses to entire character story lines I haven't explored, the game has so much replay value it shows why From Software is praised for how much content they have put into so many of these projects. The world it's self seems to be always in a state of decay even though greenery is nearly always present, making the world's atmosphere feel more thought out and storied then simply everything being dead. The game play is weighty and fun, making bosses tense and even small encounters still require your attention, even at high levels I found that beginning areas could get me low on health if I wasn't careful. Then, the music, the best part of this game bar none, the cacophony of both beautiful melodies and tense weaving courses make this game a joy to listen to, which makes the quite moments where you can hear distant creatures and your own steps even more tense.

The game does suffer from some bugs I encountered, from going through the floor of a lift, to having NPCs simply stand and watch me because they don't know how to walk up steps directly to the left of them. Dumb deaths (Like phasing through the floor) can be frustrating when you can lose all of your Souls (XP/Currency) that way. Other then those grievances I had no other problems.

Overall the game is worth playing, I enjoyed the game immensely and is a solid 9/10

Fun Challenge I did on my first play through Every time you die, do 10 Jumping jacks, when you die with humanity restored do 15, when you die as a Summon do 20. I wouldn't recommend it, but I thought it was a fun little side thing, so I thought I might as well put it in, if you want to try it yourself.
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9
Dunge
Apr 25, 2016
As other souls game, amazing level design, amazing bosses, amazing amount of different enemies and general content.

Unlike DS2/BB, I did
As other souls game, amazing level design, amazing bosses, amazing amount of different enemies and general content.

Unlike DS2/BB, I did not encounter any difficult section where I got stuck, everything get completed pretty easily (not sure if I got better or if the game is easier, but it does feel easier).

Did not encounter any crash (unlike other reviews here, playing version 1.04)

Only reason I don't rate a perfect 10 is because of the awful convoluted NPC questlines that are hard to get right even following a guide. What were they thinking designing those?
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8
Did-
Mar 22, 2019
Such a wonderful space is the zone between frustration and awe, and such a difficult zone to pinpoint. But Dark Souls III found it and managesSuch a wonderful space is the zone between frustration and awe, and such a difficult zone to pinpoint. But Dark Souls III found it and manages most of the time to stay inside its boundaries. The formula didn’t change since the first game, you die a lot. And it’s pleasant. I must admit I missed it, this difficulty which asks of me a perpetual concentration and self-control.
Each enemy may be the end of your precious life, even though you slew already a dozen of those same enemies before without difficulty.

“Be wary of recklessness or Time for death.”

Overall, the level design is great, it’s a pleasure to explore new zones. That may be my favorite part of the game, with a quality relative to the one from Dark Souls. The levels are huge and full of secrets, traps and passageways. It's such a joy to find a shortcut or a bonfire after a difficult passage.

“Could this be a shortcut? Only hope!”

Each battle against a boss is like a dance. A difficult dance in which your partner can crush your bones if you don’t follow his steps carefully. But you don’t know the orders of the steps and your partner may change the current verse anytime. One misstep, and it’s a sword in your belly.

“Skill required ahead, therefore try backstepping.”

But even though 7 years passed between Demon Souls and Dark Souls III, I still find the user interface terrible. It’s not clear, there are too many numbers, and it’s still impossible to compare two pieces of equipment together.
The camera has to be fully manned, and in combats, it can take obnoxious positions, especially against giant enemies.
With a controller on PC, the right stick emulates the mouse cursor, so it’s possible on a multi-screen setup to “click” outside the game in the middle of a fight if by mistake you want to control the camera while in menus, which makes you go back to your desktop for a few, but dangerous, seconds.

“Aaaah... Despair!”

The game design is sometimes too obscure, notably when crafting equipments. I’d like to be able to understand the global crafting system without the need to go on the web. One can argue that it’s a design choice, and it’s consistent with the game environment, obscure and cryptic. But if I were the character in Dark Souls, I would simply ask Andre the Blacksmith how the crafting works, and he would tell me because it’s his job and he knows this stuff.

“Losing sanity, If only I had a hint…”

Even though it still has a lot of issues that would mean a simple rage-quit in a lot of other games, Dark Souls III has so much to offer it’d be a mistake to ignore it for these simple reasons. The game designers, especially Miyazaki Hidetaka, decided to follow an odd path with these games, and respected this path until the end, despite what the industry thought to be bankable. And in the end, they changed the said industry. Thanks for that, From Software.

“Good luck, and then Praise the Sun!”
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0
golforoosh
Mar 12, 2021
This review contains spoilers, click expand to view. Actully my brother plays this game and i m playing because of him. I play sekiro and i love the combat but dark souls is boring, slow , washed out envirenment and the worse is boss design. In the game there is a boss like a tree that you hv to smash its bolls ,it grabs me several times and i dont know how to evoid it it just grabs from nowhere without any signs. Another boss was kind a dog that you hv to go under it when you is under its belly you cant see ur self and gets hit from somwhere that i do not recognize it .if i was i tottaly desagree with the 8.9 point of rewivs for me sekiro feels Like a real fight but dark souls is hide and seek. Sorry for english .
first i gave it 4 but now im totally changed my mind this game is far byond ****
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