For some reason I actually liked the opening, and the engine/graphics aren't terrible for an indie survival horror, it seems like the developer could use this foundation to create a pretty decent game, but my first impressions were: terrible fake accent voice acting (on the main character at that), and very blurry, head-ache inducing environments. The controls are wonky as well and veryFor some reason I actually liked the opening, and the engine/graphics aren't terrible for an indie survival horror, it seems like the developer could use this foundation to create a pretty decent game, but my first impressions were: terrible fake accent voice acting (on the main character at that), and very blurry, head-ache inducing environments. The controls are wonky as well and very systematic (right, left, front, back, diagonals). You encounter enemies before you can deal with them, once you can deal with them you run out of ammo way too fast, but I suppose it reinforces the "survival" part of the horror so that's all fine and dandy. But the story is very dull: human cloning, what a snore at this point, and the developer is Russian, and for some reason didn't want to throw a free-lance writer a few bucks to fix the atrocious grammar (or just ask an English-speaking friend?). The sentence structure is the worst part of this game, it makes it very difficult to understand what all the written documents say (which--mind you--is the entirety of the story telling minus a couple 10FPS cut-scenes which use in-game graphics).
Other than all the flaws, the game sets up a pretty decent atmosphere and seems to have the survival part of the horror down decently as well. It does make you feel a little helpless but I can't help but think that that's because of the lack of design experience the developer had rather than the lack of lootable resources in-game. I feel helpless when I run into an enemy, have no ammo, and no stealth-system to allow me to hide. What do I do, just run forever with my limited stamina? The map doesn't show you where you are so it's more-or-less pointless, which is a real bummer considering the whole game is a maze that looks the exact same wherever you are. I actually got to a point like 45 minutes in where the game saved me inside a room where an enemy was standing literally in the doorway and I had no health or bullets. I looked it up and on-average the game is about 48 minutes so I considered the game done. But the fact it had a game-breaking save like that contributes to the very low mark I'm giving this. You know, aside from the other pile of cons.… Expand