Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 22
  2. Negative: 0 out of 22
Buy On
  1. Hearing bullets wiz past your head as you hear the crackle of machine gun fire in the background is something that I have yet to experience in any game.
  2. Day of Defeat is not only a great looking game, but an enjoyable WWII multiplayer experience that gives you more than your money’s worth.
  3. Every bit the great game its predecessor was, and then some.
  4. AceGamez
    Just as enjoyable and as addictive as it has been in previous versions, and hopefully in time, new updates and maps should bring in a new generation of Day of Defeat fanatics.
  5. I think the new DoD has done the best job of utilizing the Source physics engine.
  6. Pelit (Finland)
    Looks very professional. It is hard to believe that it is just a mod. The action might be too fast for the weak hearted so keep your pills close by. [Nov 2005]
  7. This is a brave, slow-paced WWII shooter with tons of character and verve. Valve will update it with more content, and when they do DoD will be worth another 5%. Until then... [PC Gamer UK]
  8. 85
    While the game still needs some patching, and is unfortunately not DoD as we know it, this is still an absolutely fantastic package; those after a new multiplayer shooter can’t really go wrong with this one. Oh, and expect this score to go up over time as Valve patches out various problems.
  9. 84
    I expect to be playing DoD a lot more than "Couterstrike: Source"... I recommend DoD:S to the multiplayer action crowd, but don't come crying to me when things start getting stale.
  10. While a lack of maps cuts into the game's value somewhat, Day of Defeat: Source still offers a satisfying and exciting experience for those who just can't get enough of World War II.
  11. PC Format
    It's firmly a team game, rocketing from tense action to a tedious slog, based entirely on how the rest of your team plays. [Dec 2005 p.91]
  12. Sound is what makes this game unique however. You’re made very aware of gunshots almost everywhere to varying degrees of loudness.
  13. Valve's insistence on quality over quantity has paid off – this is a small but perfectly polished package.
  14. In terms of scale, it barely comes up to Battlefield's ankles, and in terms of tactics and tension it can't beat Counter-Strike, but once you've spent a few hours on a server of 20 or so people, you'd have to want not to enjoy it to fail to - and your own war stories are an inevitable byproduct.
  15. A great game if you are a fan of the WW2 genre and a previous fan of the DOD series, but if not, you might find greater value in another WW2 title.
  16. When all's said and done, this is an old game - an excellent old game and a beautiful old game - but an old game nonetheless. But if you haven't played it before, now's a great time to do so. [PC Zone]
  17. PC Gamer
    Great fun, but tough to recommend until more maps are available. [Holiday 2005, p.72]
  18. I just figured that with all the time it took to release DoD:S that they might be adding vehicles (a la "Call of Duty - United Offensive") or weapons. It turned out that I was wrong. Doesn’t make it a bad game, and the $20 bargain price (which is almost certain to include more maps from Valve at a later date) doesn’t hurt, but if given the choice (and Steam doesn’t) to just keep playing the old DoD, that's probably where I would have stayed.
  19. Yes, yes, no doubt Valve will release more maps soon and the community is already churning new content out, but are we expected to pay for an updated mod that was free which offers less content than the original but that’s supposed to be ok because the community will fix it? Huh? That’s logic I can't wrap my head around.
  20. Love it or hate it, DOD's war is an apparently contradictory compulsion.
  21. 70
    At $20 a la carte or bundled for cheap with other Valve products, anyone who enjoys this kind of game should easily get his money's worth.
  22. 60
    Taken with the limitations of only four maps, on which to play one game type, all too soon you can find yourself in a mechanical rut playing them over and over. And that's something that the original didn't suffer from.
User Score

Universal acclaim- based on 1898 Ratings

User score distribution:
  1. MikeD.
    Aug 3, 2008
    Great game... highly underrated, needs more content.
  2. AlB
    Mar 6, 2009
    I think this game is way too hard.I join a server,pick my class and i would be running for about 10 seconds and i get shot.Theres no teamworkI think this game is way too hard.I join a server,pick my class and i would be running for about 10 seconds and i get shot.Theres no teamwork involved.The way i saw this was that everyone was just running around shooting eachother.Only buy this if you are amazing at first person shooters because i think you will be fighting alot of nerds. Full Review »
  3. Nov 30, 2011
    The gameplay isn't for everyone, but once you get into it the actual game can be quite rewarding. It feels like TF2 + CSS + WW2 setting = DoDThe gameplay isn't for everyone, but once you get into it the actual game can be quite rewarding. It feels like TF2 + CSS + WW2 setting = DoD Source. There's classes and it requires team work but unlike TF2 there is skill in aiming and shooting and there's lots of recoil. The gameplay can be addicting, but it's nothing special, though. Personally I prefer this to CSS. The movement and controls feel more smooth, and the recoil is massively exaggerated for better balancing. Each gun feels VERY different so picking the right class at the right time can make the difference between victory and loss. The problem this game suffers from is the lack of decent servers. I mostly played custom "orange" maps for more gun on gun action because the standard maps do suck (apart from dod_avalanche and dod_colmar). It manages to feel realistic but still keep gameplay simple and arcade in a way. Full Review »