Dead Cells Image
Metascore
89

Generally favorable reviews - based on 34 Critic Reviews What's this?

User Score
7.9

Generally favorable reviews- based on 358 Ratings

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  • Summary: Dead Cells is a rogue-lite, metroidvania action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.

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Dead Cells - Rise of the Giant DLC: Devs Take Down The Big Boss
Score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. LEVEL (Czech Republic)
    Dec 31, 2018
    100
    Dead Cells is an adrenaline duty for every player. It gets you not only with a beautifully crafted dark world and countless weapons, but mostly with elaborated gameplay. [Issue#288]
  2. Aug 10, 2018
    95
    Dead Cells is rewarding in its flexibility in a way few games are. Each easily digestible run through its beautifully detailed and shifting levels instills a feeling of discovery and familiarity. It goads you to push the limits of your ability, and mercilessly crushes you when you get too comfortable. There are layers of strategy and tactics buried not only in the immediate choices you make, but in the grander metagame each run builds toward.
  3. Aug 6, 2018
    90
    A stellar action platformer with gorgeous presentation and excellent combat. Punishing but worth it.
  4. Aug 6, 2018
    90
    A beautiful, challenging game that is supremely polished in every area. A fantastic blend of tactical combat mixed with metroidvania style progression. Combined with an interesting and very quirky setting makes it a compelling package overall.
  5. Games Master UK
    Sep 6, 2018
    90
    Smashes some of the best concepts of recent years into something new, brutal, and beautiful. [Oct 2018, p.74]
  6. Aug 31, 2018
    85
    Dead Cells, despite its hardcore leanings, is not game that makes you slam your keyboard with a fist or throw your gamepad at a wall when you miss a jump or die. Combat and platforming elements are top-notch, and mistakes is the best possible experience you’ll get here. Don’t worry, you’ll get back whatever stuff you lost in 30 minutes or less.
  7. Sep 10, 2018
    70
    Dead Cells is an absolute blast when the stars align, but that only happens every four or five runs. Everything else feels like a waste of time. I truly don't understand the phenomenon behind this game. Compared to its ilk, Dead Cells is just less.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 43 out of 62
  2. Negative: 9 out of 62
  1. Aug 10, 2018
    10
    If you're an oldschool gamer whose like pixel art, you will become completely passionate for Dead Cells! It's a metroidvania-like game, withIf you're an oldschool gamer whose like pixel art, you will become completely passionate for Dead Cells! It's a metroidvania-like game, with randomized levels! (which is somekind innovative). The soudtrack is gorgeous as well for the graphics!

    Progression - 11 Impeccable level design.
    Soundtrack - 11 Really superb the amount of depth nuances of the soundtracks.
    Gameplay - 9 Such variety and nice mechanics like parry, evade and throwables.
    Graphics - 10 Retro pixel graphics very detailed, both landscapes and sprites.
    FunFactor - 8 Slow progression but it's fun and rewarding to play, each upgrade on the same criteria diminish the HP potential whose incourage the use of mixed set progression

    Final Score: 9.8/10
    One of the best games of 2018 for sure!
    Expand
  2. Jun 22, 2020
    10
    I love the fluidity of the movements and the ridiculous amount of item and skill combinations.
  3. Aug 8, 2018
    9
    Muy buen juego algo frustrante cuando mueres y pierdes todo pero quieres seguir jugando con lo poco que te queda
  4. Nov 18, 2019
    8
    Una gran sorpresa, teniendo en cuenta que fue el primer "roguelike" al que me enfrenté.
    Meterte en esa espiral de muerte, en la que cada paso
    Una gran sorpresa, teniendo en cuenta que fue el primer "roguelike" al que me enfrenté.
    Meterte en esa espiral de muerte, en la que cada paso que das te hace mejor , aprendes de cada muerte y las pocas concesiones que te hace el juego, crea una tensión única y creciente conforme va creciendo tu build.
    Mención a parte para el gran trabajo artístico, el "pixelart" su frenetismo y la precisión de su jugabilidad.
    Compra imprescindible para los amantes de este tipo de juegos.

    *Puntuación con respecto al panorama independiente
    Expand
  5. Aug 27, 2018
    8
    Haiku Review: With such great combat / Procedural is a shame / Wash, rinse, repeat gets old
    Favorite Thing: The combat is fun. There's a
    Haiku Review: With such great combat / Procedural is a shame / Wash, rinse, repeat gets old
    Favorite Thing: The combat is fun. There's a decent selection of weapons and equipment to allow a lot of tinkering.
    Least Favorite Thing: Dead Cells has not changed my mind about the rouge-like genre. Replaying levels over and over got boring fast and after 16 hours I was more than ready for it to be over.

    Date Completed: 2018-08-26
    Playtime: 16h
    Enjoyment: 8/10 (for the first dozen hours, at least)
    Recommendation: Whether or not you're a fan of rogue-likes I think you'll still find a lot of enjoyment here.
    Expand
  6. Nov 30, 2018
    6
    Dead Cells is a fun and fast paced fighter/platformer which, while very satisfying to play, quickly grows repetitive and tiresome. The gameDead Cells is a fun and fast paced fighter/platformer which, while very satisfying to play, quickly grows repetitive and tiresome. The game recycles the same content repeatedly, and due to the very straightforward nature of the game, this repetition detracts from the value instead of adding to it. One of the ways Dead Cells tries to cover this up is through the incorporation of a sprawling unlock system; unfortunately, most of the unlocks don't add anything interesting to the game, especially since the in-run looting and progression is so mindless and bland. Item design and progression being weak force Dead Cells to rely on really one main thing to sustain attention, but this is something that it does extremely well: The dexterity element. Over the course of gameplay, Dead Cells regularly supplies the player with a string of dexterity-related challenges which are very satisfying and don't have too much down-time between them. This takes a fair bit longer than the rest of the game to get old, although it inevitably does as practice makes the fights progressively more mindless. Overall, Dead Cells can be fun for a few hours, but it isn't worth paying an especially high amount of attention to at the end of the day. Expand
  7. Sep 6, 2018
    0
    Even so, perseverance has its rewards. With experience comes knowledge of which weapons and encounters to prioritise, which routes to take,Even so, perseverance has its rewards. With experience comes knowledge of which weapons and encounters to prioritise, which routes to take, and how to get back to those tricky boss battles faster. When it all starts to come together, frustration fades and your love affair with Dead Cells' phenomenal fundamentals can start all over again. Expand

See all 62 User Reviews

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