Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 24
  2. Negative: 0 out of 24
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  1. Pelit (Finland)
    Oct 19, 2011
    Dead Island is maybe rough around the edges, has things that could have been better and has some strange solutions to gaming mechanics, but really, who cares? The main thing, close combat with zombies on an open environment, is both exceptionally well done and most importantly, great fun. Even alone. In the land of blindingly pretty, but simplified tubeshooters the ugly zombie game is the king. [Sept 2011]
  2. Sep 12, 2011
    Ultimately, this isn't just a great zombie game. It's a great open-world game, a great action game, a great RPG, and a great co-operative multiplayer game. Being a masterpiece with a unique appreciation for zombies is just gravy.
  3. 88
    Dead Island has plenty of reasons to be likeable: a satisfying duration, enough freedom and interactivity to create addiction and enough potential to become a classic. And although it isn't what the elitists would call a mandatory title, I think it's infectious enough for me to pull my friend's sleeve to buy the game too.
  4. Sep 15, 2011
    If you think you'd like killing a LOT of zombies in huge and varied open-world environments, finding boat-loads of randomized loot, customizing your character and weapons RPG-style, or all of the above, you will love Dead Island. Bring some friends along for the ride and you virtually cannot go wrong. Just don't expect much in terms of story or quest depth, and be sure to mod the game just the way you like it.
  5. PC Games (Russia)
    Sep 19, 2011
    You wouldn't imagine how many things one can forgive in a game where killing zombies is so much fun. [October 2011, p.55]
  6. Sep 12, 2011
    Dead Island is ambitious - even ignoring the technical aspects, Techland attempted to make a game which would cater to people who wanted visceral combat and decent enemies, people who wanted an immersive game with dozens of hours of gameplay and people who just wanted somewhere to drive over zombies and blow stuff up. Dead Island accomplishes all of that and while it has some issues, for the most part it does it with style.
  7. Sep 5, 2011
    New games featuring the walking dead have trouble standing out from the horde, but Techland's first-person, open-world, action/RPG entry Dead Island distinguishes itself. After kicking and slashing my way through the infected island of Banoi, I can say the game has tons to offer.
  8. Sep 5, 2011
    Behind all the action there's an amazingly large and deep game. Of course it's also possible to play it simple and concentrate on the main story, but if you start building your own weapons, it's even better.
  9. Sep 15, 2011
    As a fan of zombie movies and games you should have played Dead Island by now.
  10. PC Gamer
    Sep 13, 2011
    There's no emotional soul, but Dead Island is an excellent open-world zombie hacker, slasher, and co-op loot party. [Nov 2011, p.65]
  11. Sep 9, 2011
    The combination of Coop, Zombies and a tropical Island makes Dead Island a very interesting experience. It may have its flaws, but it's certainly still worth a look, if you consider yourself a fan of dismembering the undead.
  12. Sep 19, 2011
    A sluggish interface, weak guns and a few dull sewers can't slow this game down. Dead Island is huge, bloody and beautiful.
  13. Sep 28, 2011
    Dead Island is absolutely a fun and very playable game and worth the money, even if it lacks the incredible detail and more serious challenge of Dead Rising 2. Dead Island may lack new ideas, but it makes up for it with simple playability, and often that's all anyone wants in a game.
  14. Sep 12, 2011
    It's also got some of the most hard-hitting first-person melee combat in any game I can remember, and an optional cooperative element that really broadens its appeal. Dead Island constantly runs the danger of collapsing under its own weird, esoteric technical quirks, but when it's running at full tilt its charms are hard to resist.
  15. Sep 11, 2011
    An action RPG from the zombie-filled island that pleases by its great gameplay and surprises in many ways – like in a fine cooperation mode. The game suffers with some faults, but you can find those faults in de facto every sandbox game out there knowing that those faults have almost none eventual impact for your experience.
  16. Sep 10, 2011
    When Dead Island is firing on all cylinders, it's an absolute blast to play, but sadly, this game will have people running into quite a few technical and gameplay-based frustrations before they get even a couple of hours in.
  17. Sep 7, 2011
    There is a huge world to explore, thousands of zombies to kill, and tons of side quests to take. Here on the other side of a 25-hour playthrough -- where I skipped a lot of side quests after Act 1 -- I'm anxious to get back into Dead Island, and despite the game's flaws, that's not something I say often.
  18. LEVEL (Czech Republic)
    Sep 4, 2011
    Dead Island is fresh and banal together; raw in combat and visuals. It could be done better but a mix of Fallout 3 and Left 4 Dead is amazing fun we've missed for so long. [Issue#208]
  19. Sep 15, 2011
    Dead Island is a wonderful concept and the core gameplay is executed beautifully, but it really doesn't do anything new or interesting.
  20. PC PowerPlay
    Oct 3, 2011
    Incredible potential squandered by a focus on action and dull quest design. Still a decent romp in co-op, but it could have been so much more. [Nov 2011, p.54]
  21. Sep 6, 2011
    A schlocky, gruesomely fun action role-playing game awaits you on Dead Island. Bring three friends.
  22. Sep 15, 2011
    Dead Island's saving grace is its open-world approach, cool custom weapons and fun coop. Nonetheless, Techland created a perfect foundation for a cool, RPG-flavored survival horror game, but forgot to polish it, in addition to providing a dull narrative.
  23. Sep 18, 2011
    Dead Island is yet another tombstone upon a grave of excessive ambitions. Our condolences to those who fell for that excellent cinematic trailer – it has nothing to do with the actual game.
  24. Oct 9, 2011
    It's the mission design that proves most disappointing. Its scale is highly ambitious but Dead Island's population of living dead aren't enough to compensate for its barren lack of variety and an increasingly tedious structure.
User Score

Mixed or average reviews- based on 1597 Ratings

User score distribution:
  1. Sep 6, 2011
    Loving this game so far! Its fun, different and what I hoped L4D would have been more of. I have had no problem with controls and any issuesLoving this game so far! Its fun, different and what I hoped L4D would have been more of. I have had no problem with controls and any issues other trolls have problems with. If u like survival horror, rpg and fps melee you will like this game. If you like games being a movie, then go away. Full Review »
  2. Sep 6, 2011
    Dead Island is a Open world, first person view, zombie survival horror with item collection and character skill advancement trees. Its as IfDead Island is a Open world, first person view, zombie survival horror with item collection and character skill advancement trees. Its as If Borderlands and Dead Rising got together and had a baby, that baby would be dead Island. This game has rich four player co-op, simple yet effective story, a deep weapon crafting and character customization system. Do you love zombies? Exploration? character advancement? item collections? co-op? then dead Island is a no brain-er. The only reason this game doesn't get a ten is due to a slightly bugged user interface that should be fixed this week with a patch.

    I would like to add that Dead Island on a high end pc is the ultimate zombie killing experience. This version has no texture loading issues, great control and much better graphics over all.
    Full Review »
  3. Sep 7, 2011
    To summarize in one sentence, this game is borderlands with zombies and like no guns. The midnight release play was absolutely terrible. TheTo summarize in one sentence, this game is borderlands with zombies and like no guns. The midnight release play was absolutely terrible. The game stutters every 3 seconds for no reason. Everyone's mic is open and there's no way to mute them. I only got to play first three chapters before Techland decided to wipe my save without warning. Apparently they uploaded a console version to steam (DOH!) and considering how it still hasn't been fixed, the issue goes much deeper. The graphics looked absolutely terrible compared to what I was expecting from trailers. The character animations are hideous. Honestly, I've seen half life 2 mods with better animations. The inventory is a pain in the ass to use. Interface was made for consoles and it's absolutely baby-punch-frustrating as a PC gamer to slowly click through things because they were too lazy to change it. Honestly it wouldn't be so bad if weapons didn't break so quickly and I have to access item menu every 3 minutes. You shuffle through 10 diff containers and get 50 dollars which you'll have to spend to repair a knife that breaks after 5 swings. But seriously though, YOU SPEND MOST OF YOUR TIME OPENING CONTAINERS AND PUNCHING BABIES THROUGH BAD INTERFACE MANAGING ITEMS RATHER THAN KILLING ZOMBIES AND SURVIVING.

    The characters are also horrible. The models are hideous and it's really hard to take a liking to a character and level them when they're not likable at all. While they call this game an RPG the characters have no story behind them other than a tiny paragraph intro where they basically prove the developers are bunch of racist white men who never seen a non white person in their lives or something. The asian woman sometimes sounds super asian and sometimes just sounds white. The 'sure' and 'yes's that they say when accepting a quest are sometimes totally out of place and kills immersion. I will say that I liked the zombie animations and their ragdoll mechanics. It's pretty hilarious to stand on some stairs and watch zombies fall down the stairs when you kick them.
    When I was buying this game, I was expecting more L4D element but I was very wrong. This game definitely has borderland written all over it. It even has aimless driving. Btw, Why does a truck have infinite health in a survival game? It needs to get damaged and stalled by zombies. It's pretty ridiculous you just go godmode-run-over-everything.

    Am I mad bro? I think so bro. I just spent 50 dollars on this.
    Full Review »