User Score
6.2

Mixed or average reviews- based on 1409 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Feb 22, 2013
    3
    I'm a fan of Dead Space. It's the best survival-horror I ever played. Everything there fits nearly perfect. I didn't believe that DS2 would be scary, I thought it'll be a stupid shooter. Well I was wrong. For that time. And now DS3. The example how money greed make a great franchise die. I'll tell why.
    The scenario. I don't like where they took the story, but it's their franchise and they
    I'm a fan of Dead Space. It's the best survival-horror I ever played. Everything there fits nearly perfect. I didn't believe that DS2 would be scary, I thought it'll be a stupid shooter. Well I was wrong. For that time. And now DS3. The example how money greed make a great franchise die. I'll tell why.
    The scenario. I don't like where they took the story, but it's their franchise and they decide where the story goes, so no ranting about it. It's epic and Hollywood-like. Nothing special.
    Human enemies. Not only because they are dumb as hell, but because it changes the "death" experience. In original DS we saw, heard (audiologs) and read (text logs) people's deaths and sufferings. If you are a mentally normal human (and if you bothered reading the logs, of course) then it will terrify you. Isaac didn't kill people in 1st title, killed 2 in 2nd title because he had no choice. And now an army of unitologists and a completely new character Danik. On Ishimura we read logs about that mad unitologist Mercer, then at the end of the game, we see him killing a guy tied to a chair. And WHO THE HELL IS DANIK?! Ok, next.
    The monsters. They have so much armor on them, that all the embarrassing mutations of human body are covered. The monsters aren't scary. And they ARE a lot faster. Previously the sprinted to you. Now they group their body, cover their head with claws and slide to you as if the floor was covered with butter. DS taught us that one well-placed necromorph is scarier then a dozen running in your face. And now they don't stalk the corridors. They are always in the vents. Making them smarter and giving them cheater-spawning-behind-your-back ability are not the same. Their appearance is predictable. If on your way from point A to point B a couple of coffins or vents didn't provide you a necro, then they sure will on your way back to point A. I really respect Visceral for the brave things they did before. They were criticized for lurkers being baby-necromorphs. Then they added the Pack and those tiny explosive babies to DS2. That was brave. Now we have the same mobs, but those are just Dogs and Starved people?! That is a huge step towards the casual player and by that I mean those of age from 12 to 16. For Gods sake the game isn't even PEGI 18+!!!
    The single player design. Now this is not even funny. I'll try to make my point. In DS1 there are 3 of us. Kendra and Hammond are not engineers and Kendra is protected by Hammond at first (makes sense), so we fix the ship alone. As we see they are having a hard time as we do. In DS2 we've been in stasis for 3 years. We know no one here. Who can help us fighting and fixing things? Ellie (pilot and a woman) and crazy Stross. So we're alone. OK, makes sense.
    In DS3 there are 5 ppl, warming their butts there while I fetch like an errand boy. Norman and Carver are military men, for God sake! And all the time: OHMYGODWHATISTHAT and were alone and they are still in group. This must be luck. We meet up. Yay. The second later: OHNOEVERYBODYTAKECOVER. We're separated. I'm alone. And they are still in a group! Come on!!! And so on, until you see credits.
    Next. Isaac. He was cool in DS1. He remains silent, but everything he does and all his thoughts are of the one who holds the controller. At the end we see him exhausted. It's almost rewarding. Same in DS2. In DS3 he's running everywhere like he's immortal. I can't feel like trying to survive when Isaac says "it's probably swarmed with necromorphs but the resources are worth looking!". And no more Nicole...yeah, he's done with the guilt, but...in a log in the first room he claims he lost he's soul in those events, when Norman explains their mission Isaac says "No! I'm done with that! Find someone else...". We believe him, cuz we've been there. And he goes there without fear or hesitation like superhero. But that's not a big problem among those I stated first.
    It's not the whole list. Plasma cutter is indeed worthless. And you go through the dark corridor and there is a locked door with a stupid sign "Co-op"...yeeeah, so atmospheric! The settings aren't scary...at all. The rooms and corridors are similar to each other. And they are twice bigger, for co-op of course, and the size of these settings ruin the whole isolation claustrophobic atmosphere.
    The idea of body temperature was great! That would be a great survival element, but no! Visceral are too afraid to make the game challenging except throwing a ton of annoying enemies at us.
    Technically dead space 3 is a good game,if we forget for a time that it is Dead Space.I don't regret the money I paid. Btw,I pirated the first two,completed them and bought then.I'm thankful to visceral for what they've done so far, but DS3 is a game for kids. This is my personal opinion.
    Expand
  2. Feb 9, 2013
    4
    It was boring. FOV is too clipped and you walk too slow. Combined with all the map backtracking it's obvious they are trying to pad the game time. Characters are stereotypical and jarringly unrealistic. I'd rather do housekeeping than waste my time on DS3.
  3. Apr 1, 2013
    2
    EA you've done it again. You've ruined another franchise for me. Honestly though this game is overall bad in my opinion. The first one was pretty good but popup scares wore down and it just became bland. Second one was more action than horror and the third one was Lost Planet: Dead Space Edition. The first thing that pissed me off was ammo was for all guns. The second thing was the microEA you've done it again. You've ruined another franchise for me. Honestly though this game is overall bad in my opinion. The first one was pretty good but popup scares wore down and it just became bland. Second one was more action than horror and the third one was Lost Planet: Dead Space Edition. The first thing that pissed me off was ammo was for all guns. The second thing was the micro transactions. The third thing was this story. It felt like it was forced out to make it so they could make more money. The fourth thing was the ending. It wasn't at the same level as BioWare's Mass Effect 3 but my God was it disappointing. The fifth thing was Co-Op. How can a game scare me if me and my friend are laughing and playing around? The sixth was the fact that enemies no longer surprise you. They all come out single file and I just blasted em... this game was retardedly easy. The graphics were nice. The combat was more of the same. Overall this gets a 2 out of 10 only because the graphics are amazing. Everything else was just a big ol can of fail. Expand
  4. Jul 26, 2013
    1
    Another reviewer said it best. Greed over Substance. Typical scenario where a great franchise is ruined by Greed. Just to appeal to the masses (simple minded masses) that just want run n gun. I am SO GLAD I did not buy the game and played it on a friend computer. If I had, I would've been very upset. I had a feeling beforehand this game would be a terrible successor and IAnother reviewer said it best. Greed over Substance. Typical scenario where a great franchise is ruined by Greed. Just to appeal to the masses (simple minded masses) that just want run n gun. I am SO GLAD I did not buy the game and played it on a friend computer. If I had, I would've been very upset. I had a feeling beforehand this game would be a terrible successor and I saved my money. My friend loved the game, but then again he never played the first two and he is simple minded. Enough said. Expand
  5. Mar 16, 2013
    2
    A game series which started out so promising This game is with a simple word boring. Where as in the older games, enemies used to deploy and sneak on you where you least expected it. In Dead Space 3, you may expect enemies to constantly pop up right under your nose. The combat is far from exciting or fun.

    This truly seems like more of a milked out gameplay style, rather than a
    A game series which started out so promising This game is with a simple word boring. Where as in the older games, enemies used to deploy and sneak on you where you least expected it. In Dead Space 3, you may expect enemies to constantly pop up right under your nose. The combat is far from exciting or fun.

    This truly seems like more of a milked out gameplay style, rather than a respectable sequel to Dead Space.

    After my 15th death on a cliff climbing sequence, I lost it.
    Expand
  6. Sep 8, 2013
    4
    Whoever decided to change dead space into an action game, throw all tension out the window and yet keep the clunky controls should be fired.

    What else can I say, the story is mired heavily by the giant boat anchor that is the love triangle between captain forgettable chick from two (who left isaac because of his fixation on the markers....so that she could hunt markers, I'm not kidding
    Whoever decided to change dead space into an action game, throw all tension out the window and yet keep the clunky controls should be fired.

    What else can I say, the story is mired heavily by the giant boat anchor that is the love triangle between captain forgettable chick from two (who left isaac because of his fixation on the markers....so that she could hunt markers, I'm not kidding it is that stupid)

    and half way through the game you're fighting human enemys (and at the start to) from behind knee high walls...getting so damn tired of homogenization of games in the AAA industry...why would I want to play gears or cod or any other fudging game in dead space when I could go play those games?

    I can only imagine it gets bearable in co-op...or there's a huge bloody pay off story wise at the end otherwise this is a complete waste of money and I urge everyone to go elsewhere, there are better story's and better game play elsewhere sometimes both in the same game. Total disappointment.
    Expand
  7. May 21, 2013
    0
    This is the worst game in the franchise. The first game was good. There were a few problems and it wasn't perfect but I really liked the idea and the direction you took. The Dead Space WIP to create a great franchise had begun! The second game sucked balls and left me disappointed. I made the decision to never buy games from EA again after playing it.

    After playing this game on my
    This is the worst game in the franchise. The first game was good. There were a few problems and it wasn't perfect but I really liked the idea and the direction you took. The Dead Space WIP to create a great franchise had begun! The second game sucked balls and left me disappointed. I made the decision to never buy games from EA again after playing it.

    After playing this game on my brother's Steam account I can say that this is just terrible. The characters don't feel realistic, the gameplay hadn't been improved much, the story was bland and uninteresting. I will never again buy a game from EA in my life. They destroy everything they lay their dirty hands on. Oh and "game reviewers", go play some games. It's obvious most of the time that either you don't know ANYTHING about games or that you're payed to give the game a positive review. get your together.
    Expand
  8. Apr 28, 2013
    4
    Too many action set pieces, no horror or thrill to the game at all. EA doesn't understand what we want as fans of this franchise, nor do they care. They want to expand a player base to snare some of their Call of Duty gamers, but that comes at the cost of all the great things the original Dead Space did so well. There's no atmosphere here, no sense of creeping dread. I feel like I'mToo many action set pieces, no horror or thrill to the game at all. EA doesn't understand what we want as fans of this franchise, nor do they care. They want to expand a player base to snare some of their Call of Duty gamers, but that comes at the cost of all the great things the original Dead Space did so well. There's no atmosphere here, no sense of creeping dread. I feel like I'm farming components in an MMO and every once in a while I get an interactive cut scene to break up the crappy action game combat. At least do yourself a favor and try before you buy, see if a friend has the game or try it on a console first. Expand
  9. Sep 25, 2013
    3
    How on Earth did this get a half-decent review from any credible source? I've played Dead Space 3 with several friends and we're unanimously of the opinion that it's an absolute joke of a game. Below, I'll include why and I just want to preface by stating all this pretty objective is purely due to Dead Space 3's quality as a game, not because of it not living up to my vision for theHow on Earth did this get a half-decent review from any credible source? I've played Dead Space 3 with several friends and we're unanimously of the opinion that it's an absolute joke of a game. Below, I'll include why and I just want to preface by stating all this pretty objective is purely due to Dead Space 3's quality as a game, not because of it not living up to my vision for the series or anything of that sort.

    Story: This couldn't possibly be a serious attempt by a professional. No. I...I just can't believe that. Not only does every chapter (there're 18ish of them) follow the EXACT same subplot, but the greater plot is absolutely terrible. Gaping plot holes, the worst character development I've ever seen, and twists/turns that make no sense whatsoever. One part that really got me is that in order to follow several huge, massively important parts of a character's story, you have to have read one of the Dead Space novels. Even someone who has played ever game in the series would've been lost. Players shouldn't have to wikipedia unrelated book summaries in order to follow what's happening on the screen--that's the worst kind of lazy writing. Especially if this game was truly intended to broaden the base.

    And I haven't even gotten to the dialogue yet. Oh god, it was...oh GOD. The characters you're supposed to feel sympathy for? Their lines are so, so, so, so bad that by the end of the 4th chapter you'll be begging for their immediate deaths just so they'll stop assailing you with their nightmarishly shoddy dialogue. And I suspect we're not supposed to find the villain so scary because you're terrified they'll open their mouths and make your brain bleed. On the plus side, my friend who was a mite intoxicated seemed to enjoy the writing in a so-bad-it's-great way and made a delightful drinking game out of it.

    Gameplay: We often refer to this game as "Mario Party: EA Edition". It felt like the overwhelming supermajority of the game was spent doing incredibly pointless minigames with very little in the way of instructions. One of the more frustrating minigames I can recall was a bossfight in which you had to harpoon the thing and tear it apart. After several failed runs and a few minutes on youtube, we found out that we'd gotten sequence of actions correct but unless the game host is playing on default resolution, the game doesn't realize you're doing things right and you lose. That was the norm, not the exception. Long runs of extremely tedious tasks that--if you do lose--you lose because of bugs and have to redo the whole thing. Gunplay itself was more fun than the minigames, but still pretty boring. The only real challenge in this game comes from...false difficulty. Things like being staggerlocked coming around a corner, 1-shot by something you can't see, bug grabbed through a wall while minigaming and unable to fight back, etc...

    Plus there's grinding. In what's essentially a single-player campaign, you grind for RNG loot. Think about what sort of game this must be for a system like that to exist and then you'll see why it's probably not a good idea here.

    Technical issues: I had to sit out while my partner soloed the final boss because the game turned my character into an invulnerable, immobile bobblehead midget. There's one bossfight you can't beat unless the game host is using the default game resolution--and it's a pretty common issue. There's constant desync for the Carver player due to constant "connections interrupted". We tried with multiple people and net that runs everything else just fine. So either Origin is especially eager to make your life miserable here (as a longtime Origin user, I'll readily believe something went wrong there), this game requires a lot of port tuning, or there's something seriously broken with the PC co-op itself. Carver player was probably DCed a total of 10 seconds every 60.

    As you might surmise, I'm absolutely astonished this game was approved for release. Huge swathes on multiple fronts--from the overall plot to the dialogue to the characters to the gameplay to bug testing to encounter design--need to be taken back to the drawing board. And that it has remotely decent reviews is downright appalling.
    Expand
  10. Aug 15, 2013
    0
    All the good things in this game mean absolutely nothing when the insanely terrible save system drives you nuts after each time you exit the game because you have to repeat last 15 minutes of the game. After I've lost my progress for the third time I've just uninstalled this crap.
  11. Jul 20, 2013
    3
    Thank you EA for ruining the best horror franchise that was on the market. Instead of creating a point of difference to every other "popular" shooter game out there like DS1 and to a lesser extent DS2, EA decides to turn a quality scary and tense exploration and survival game into a quick time event driven COD clone. I hope people's heads have rolled for this mess. If i were in charge atThank you EA for ruining the best horror franchise that was on the market. Instead of creating a point of difference to every other "popular" shooter game out there like DS1 and to a lesser extent DS2, EA decides to turn a quality scary and tense exploration and survival game into a quick time event driven COD clone. I hope people's heads have rolled for this mess. If i were in charge at EA, the first rule for any new game coming out would be BE DIFFERENT. We have played COD for 10 bloody years, create something new FFS Expand
  12. Apr 4, 2013
    3
    This game is plain awful. Instead of the survival horror game we once knew and loved, this game is simply a Third person shooter game. The core of dead space games was to conserve what limited resources you have and thus encouraged the player to shoot for the limbs, which in this game almost completely ignores. It does not matter if a player is aims for the limbs, the necromorphs wouldThis game is plain awful. Instead of the survival horror game we once knew and loved, this game is simply a Third person shooter game. The core of dead space games was to conserve what limited resources you have and thus encouraged the player to shoot for the limbs, which in this game almost completely ignores. It does not matter if a player is aims for the limbs, the necromorphs would simply charge at you full speed. The enemies are rigged so that players are inclined to go for weapons with high damage per second, like a warrior, instead of tactically favorable weapons, like an engineer would. Although the weapon modding idea was great, it was executed poorly. The laziness in the level design and the horror element was palpable. Necromorphs would pop in simultaneously in great numbers and just inundate the player in numbers instead of tactically popping out so as to scare the player. Due to the fact that I enjoyed Dead Space 1 and 2 too much I played the game just for the story; however, the story was equally bad as the game-play.

    In short, Dead space took the same road as the Resident evil series as it completely abandoned survival horror element and went for just more shooting and killing. This game is designed to appeal to the casuals who simply want to shoot and kill. This game requires no survival tactics whatsoever and its previous game did. And, I don't think I even need to mention the evils of micro-transactions in this game on top of other flaws. Do not listen to big company reviews, such as IGN or Gamestop, because they will do whatever in their power to sell more of this failure and disappointment. This game deserves a solid 3
    Expand
  13. Dec 16, 2013
    3
    I bought this game when it came out at full price and I really wish I hadn't. The game itself is pretty much the same as dead space 2 except they made certain features of the game worse in my opinion. For example, the weapon and suit upgrading systems nearly made me cry. Come to think of it, especially the weapon upgrading system. The whole workbench and mineral farming concept of deadI bought this game when it came out at full price and I really wish I hadn't. The game itself is pretty much the same as dead space 2 except they made certain features of the game worse in my opinion. For example, the weapon and suit upgrading systems nearly made me cry. Come to think of it, especially the weapon upgrading system. The whole workbench and mineral farming concept of dead space 3 was thoroughly displeasing and it thoroughly turned me off on going to the workbench for upgrades and inventory/safe management. I guess the one saving grace of this last installment of the dead space franchise is that there is Co-op which did make the game more fun, but in my opinion this game is just not worth it. Dead space 2 remains a classic in my games library but Dead Space 3 leaves me wanting for a full refund. Expand
  14. Jan 1, 2014
    3
    While the weapon crafting/upgrading system was an awesome addition, and the co-op feature made it incredibly fun, the awful writing and unbelievably frustrating limitations really made me begin to hate parts of this game.

    For the most part, the story was fine. but towards the end I began to lose interest and frankly it all got a bit ridiculous and silly. I couldn't give a for the
    While the weapon crafting/upgrading system was an awesome addition, and the co-op feature made it incredibly fun, the awful writing and unbelievably frustrating limitations really made me begin to hate parts of this game.

    For the most part, the story was fine. but towards the end I began to lose interest and frankly it all got a bit ridiculous and silly. I couldn't give a for the characters; I was bored of the tedious attempts at making the player feel emotions for them, especially for Ellie. This, and the way the game builds up this hatred for the main antagonist, then doesn't actually let you do anything to them. Just an unsatisfying rock crush.

    But yeah, the most frustrating bit by far was the limitations of not being able to jump or even slightly fall. Like, not even from a 10cm ledge. there were invisible walls EVERYWHERE, and where there was a cliff or a deep hole, with a clear gap there to walk off of, you are just met by an invisible wall. every time.
    Expand
  15. May 14, 2020
    4
    What a horrible way to end an iconic franchise. They took out the horror elements and added unnecessary co-op. It's basically a generic sci-fi shooter with a mediocre story.
  16. Apr 8, 2014
    4
    Dead Space 3... should have been called "Catching up to your friends simulator" or maybe "elevator rider extreme." Anyway, it's definitely the worst of the franchise but also a decent port. There are no horror elements in this, it's basically a straight up action game. There is constant combat and action sequences happening and you'll never feel like you're trying to survive like you didDead Space 3... should have been called "Catching up to your friends simulator" or maybe "elevator rider extreme." Anyway, it's definitely the worst of the franchise but also a decent port. There are no horror elements in this, it's basically a straight up action game. There is constant combat and action sequences happening and you'll never feel like you're trying to survive like you did in the first game. Remember in the original how you'd always be presented with fair fights where you could not take damage, and if you did take damage it felt like it was a real blow and you made a mistake? That doesn't happen in Dead Space 3. Enemies will often spawn behind you, right next to you, or both at the same time which forces you to take damage. But don't worry, there are health packs everywhere. The only times i died were because i refused to use a health pack or during one of the plentiful quick time events. Yep, there are now quick time events in every mission! So awesome! Kidding, QTEs are one of the worst things you can put in a game. The story sucks in comparison to previous games. Not only does it make no sense for the majority of the time, but there is a girl in it who you are clearly supposed to care about. The problem is that she is so downright unlikable that you won't care at all about what happens to her. Dead Space 3 is just utter failure in almost all aspects, but what else can we expect from a game published by EA? This trend has continued for too long and it's a shame. Expand
  17. Aug 19, 2013
    4
    This review contains spoilers, click expand to view. Having just completed this game in one weekend with a friend, I thought I ought to do a review while it was still fresh in the mind. This review was conducted by someone who has very little knowledge of and never played much DS1 or 2. Good quality voice actors.

    The Good:
    As far as technical details are concerned, it is a good console port. No crashes, game slowdowns or bugs were encountered during the entire campaign, except for a minor issue where Isaacs character model would sometimes freeze in place for 10 seconds while dropping a drone. A good array of graphics options are included, as well as complete control remapping. The other nice thing about the game is its rudimentary weapon crafting. The game paces well with upgrades and component parts, so you will have well paced access to new weapon types & upgrades until the last hour or two of the campaign (this includes all side missions). The graphics themselves are not too bad, but not that great in terms of fidelity. The overall palette is as you would expect, metallic, snowy and brown. Guns for the most sound great and feel great to use. Character movement doesn't feel 100% solid but you learn to adapt to it. Number of enemy types are decent. Blowing apart enemy limbs is fun, and decapitated aliens still coming at you is fun, although I'm aware this was even in DS1 so it by no means is a new addition to gaming.

    The Bad:
    Gameplay-wise, it's as repetitive as you can get. Walk through dark corridor, open door, walk into room, blast aliens. Having played the first hour or two of Deadspace 1, I was disappointed in 3 about how the enemies attack you. In 1, I remember some creative waves the enemies would jump out to scare you, like unpredictably popping out of some glass or place you thought was safe. In DS3, the enemies literally come from 2 areas: A vent, or the (in the outside areas) the ground. This fact and many others make DS3 a sci-fi arena shooter, and in no way survival horror. As the game progresses, so too does the shape or texture of the vents. Near the end of the game while exploring alien ruins, vents are simply larger triangle shaped openings that are black to give the appearance of a tunnel. Quite literally you walk into an area, trigger a script and varying numbers of aliens pop out of said vents.

    The Ugly:
    My god... The story. The characters. The dialogue. I'll give a few examples of what this "story" reminds me of:

    Highschool Drama
    Soap Opera
    Low quality Hollywood B Movie

    One of the more peculiar trends in modern gaming seems to be the countless examples of insert ed love & romance into the story. I don't claim to be an expert on writing romance, but I do know however there are very few romantic stories from hollywood that seem believable to me or are written well. Hollywood is presumed to be the best of the best writing and movie making. It is why with an unclouded mind I can say that the romance in DS3 is simply terrible. The romance seemed tacked on for no good reason. Both myself & my co-op partner are mature adults but we couldn't help by laughing and mocking some scenes because they were cliched beyond all reason. In an effort to keep this short i'll sum up the story:

    Beginning:
    The major villain Danick is the ultimate cliched villain. In the beginning its simply "Humanity must evolve" "I will lead a new revolution" "Humanity is evil I will correct it" garbage we've seen in countless games & movies for the past 30 years. He has an army of generic soldiers at his disposable (what a shock). Part of the plan is to kill Isaac just because he killed a few aliens in the previous games.

    The Middle:
    You're in a space graveyard with the ex-girlfriend your obsessed with and her team. She also has a new boyfriend. The boyfriend acts like he is in the 10th grade. He puffs up his chest and regularly fights with Isaac and gets jealous (I wish I was making this stuff up). If Ellie talks to Isaac for even 5 seconds, he radios in to check up on her. Isaac responds just the same. It leads to some great dialogue such as "Just let us fight it out ellie, one of us will win". Theres some convenient techno-babble about building some device (really just simple fetch quest in arena-shoot rooms), driving all over the graveyard to get the parts. In one scene Ellies boyfriend leaves u locked in an elevator to die.

    The End:
    Old guy dies. Black girl predictably dies. Ellies boyfriend betrays the group to evil Danik. Gets shot. Ellie is fine 2 minutes later. You goto the alien base carrying the device. Danik shows up mad. Your partner carver wants to die because his life has to mean something". You put the device no one really understands into the flashy thingy. Twist it and it magically saves the world. Ellie manages to escape alien infested base by herself with no weapon, gets into shuttle. Isaac, the heroic sacrifice to save humanity. But in the end u hear him calling ellie. ellie.

    This game is the biggest cliche fest you could possibly imagine.
    Expand
  18. Feb 22, 2014
    3
    After delaying playing this game for ages, I finally played it through with a friend, and can safely say that Visceral have taken what made Dead Space and its sequel enjoyable and tossed them out the airlock. By far the worst in the trilogy, DS3 doesn't quite match in terms of horror content, but its awkward and frustrating controls don't help it much as an action shooter either.After delaying playing this game for ages, I finally played it through with a friend, and can safely say that Visceral have taken what made Dead Space and its sequel enjoyable and tossed them out the airlock. By far the worst in the trilogy, DS3 doesn't quite match in terms of horror content, but its awkward and frustrating controls don't help it much as an action shooter either.

    Mission variety also remained largely the same, with content such as "Fix A, Move B, go to C and repeat" dominating the majority of the campaign. With a relatively long runtime (19 chapters), this gets old really, REALLY fast. Especially now that the horror and suspense of venturing out alone is largely gone, as enemy spawns are plentiful but predictable. Playing the co-op mode didn't make it any better but worse, taking what was left of any suspense and disposing of it entirely. On that note, playing with a friend may often seem more trouble than its worth. Unit collision is terrible, especially during sequences such as the cliff climbing areas on Tau Volantis. Side missions are also just more of the same variety, and often I just couldn't be bothered making a detour to "explore area A" as the reward could be as meagre as some Consumables and a weapon part. Level design also took several steps back. Backtracking is the name of the game here, and the environments; while interesting the first time, quickly lose their lustre after repeated visits, and extended waiting just to get through a damned rotating door.

    The small "minigames" just add to the tedium, made worse by the addition of another player. Suits in DS3 are also completely cosmetic, and this takes away much of the RPG elements of the previous titles, as well as any point in changing a suit to begin with. The Weapon crafting system is admittedly a nice addition, and I had some fun fiddling around with various combinations early in the game. However once I accumulated some resources, it was all too easy to create an overpowered all purpose weapon that never needed any further modification to last me the rest of the game. Lets not even mention the universal ammo clip.

    The story also left much to be desired, filled with characters that I could honestly care less about, some of which I couldn't wait to be killed off in some fashion. Isaac wasn't cool anymore, and didn't care about anyone or anything except himself, Ellie and later on; Carver. Ellie also changed into a whiny, boring ex-girlfriend type.

    Something to mention is that the game is a truly horrible PC port. The inability to do even simple things such as mute your fellow player whilst ingame or navigate the UI effectively with a mouse just shows the lazy effort that was put into moving the game onto PC. Graphics, while good are also nothing to write home about.

    Dead Space 3 is simply a substandard horror game, and an even worse action one. Tedious gameplay and progression to match. Coupled with the frustrations to dealing with the game interface itself, its hard to recommend DS3 to any fan of the original Dead Space. As a part of the franchise, its simply terrible. As a standalone title, merely mediocre.
    Expand
  19. Mar 15, 2019
    4
    You can tell EA had there grubby little hands in this game, trying to appeal to a wider audience, and to squeeze money out of those gullible enough, a sad way to end the series, and with EA killing Visceral, this may be the last we hear from Dead Space, and it honestly pains me, that a game like Dead Space with such a bright future ahead gets smothered in it's sleep, **** EA, I mean it.
  20. Mar 5, 2013
    4
    Survival horror is gone.
    Only thing left is another basic shooting game.
    Boring.
    I miss Dead Space 1
    How is it possible to screw up everything THAT much
  21. Feb 28, 2013
    3
    The only positive thing I can say about this game is the graphic. Everything else is complete with horrible design decision. The story is absolutely crap. None of the characters are interesting, including Issac himself. The level design rely heavily on back tracking to prolong the game's play time. All puzzle elements are complete crap that just force to waste time and make each chapterThe only positive thing I can say about this game is the graphic. Everything else is complete with horrible design decision. The story is absolutely crap. None of the characters are interesting, including Issac himself. The level design rely heavily on back tracking to prolong the game's play time. All puzzle elements are complete crap that just force to waste time and make each chapter seen longer. The whole weapon crafting thing is just a way for EA to suck your money using micro-transaction. The games pacing is crap, just go here, fix this, solve this puzzle and enemies will come at you at all direction, at all location in every single chapter! This once again proved that EA is a bunch of no talent developers taking orders from up high and just keep making ****ty games like this. All the high scores reviews are paid by EA. Please stop buying their game, this company never listen to it's customer and just keep coming up with new ways to suck your money. Expand
  22. Mar 17, 2013
    0
    A Dead Space-themed Bioshock with 80 's-action-movies dialogue and a f|_|cked up (or bugged to death) save feature that makes the game just not worth buying, or renting for that matter. You see these games and wonder why on earth piracy was invented...
  23. Feb 7, 2013
    4
    updated after 7:30 of playtime: shooter mechanics do not translate well to human enemies, the story doesn't make too much sense and characters are bland and annoying fetch quest givers. the story is not good so far. i've had 1 good jumpscare while opening up an elevator, but still no no grossout scares, the soundtrack is moody and rings of strange sci-fi once you get to the ice planet ofupdated after 7:30 of playtime: shooter mechanics do not translate well to human enemies, the story doesn't make too much sense and characters are bland and annoying fetch quest givers. the story is not good so far. i've had 1 good jumpscare while opening up an elevator, but still no no grossout scares, the soundtrack is moody and rings of strange sci-fi once you get to the ice planet of tau volantis, strings swell when enemies are near but that gets old and predictable very fast. the new crafting system is absurdly convoluted, especially at the beginning of the game. the framerate is locked at 30fps with vsync turned on and the screen tearing is noticeable and ugly. they let you tinker with many many graphical options in the settings menu, (the developers really sold themselves short saying that this was a straight port) ssao, antisotropic filtering, bloom, flares, and the like, nothing will make this game shine, but if you have an older computer they let you turn off a bunch of settings to get it to run. the microtransactions are in your face every time you are in the crafting menu and since you are crafting with these random different currencies, you may be able to fully upgrade your air capacity the first first time you stop at a rig suit upgrade station. the sense of accomplishment when upgrading your suit and weapons isn't as great anymore since it is bogged down with these random resource currencies, it feels like you are buying an upgrade, whereas in the first two games you were soldering a node onto metal. health and ammo drop rates need to be reduced drastically as well. almost 8 hours in and i have not run out of ammo or health once. and for those looking for an fov slider, you can change it by editing the ini config file in your appdata. once again, we have a consolized game with 11 different day1 dlcs, another story dlc coming in a month, microtransactions in a 60 dollar game and a port designed for pcs from 6 years ago. if i were you i would wait until you find this game for 40 dollars or less and that is being generous. all brought to you by your friendly neighborhood ea games. i hope your stockholders are happy. Expand
  24. Feb 23, 2013
    2
    I'm a fan of Dead Space 1 and 2. This game in nothing like the first two games. That's saying something considering how much they changed the game from the original to the second. The story is interesting so far (I'm at about 60% at the present time). But, this game is nothing like the first two. As other people have pointed out over and over. It's not survival horror. It's more of a thirdI'm a fan of Dead Space 1 and 2. This game in nothing like the first two games. That's saying something considering how much they changed the game from the original to the second. The story is interesting so far (I'm at about 60% at the present time). But, this game is nothing like the first two. As other people have pointed out over and over. It's not survival horror. It's more of a third person shooter. The game itself is fun to play, assuming you like shoot'em up games. The reasons why I gave Dead Space 3 such a low is scores is as follows. The saving, it's is TERRIBLE! I can't say enough how bad it is. I have been getting random crashes in the game. Not sure why but everything is up to date and I only have this problem with this game. When I go back into the game even if it just saved, I'm forced to start way back in a mission. The last time I finished a entire optional mission and it's like it didn't save at all. Even though I saw it save and I started the next part of the story. The other reason I gave this game such a low score is the weapon balance. The weapons that are powerful are very slow to fire. The weapons that weak are very fast shooting but don't take down enemy's fast enough and you exhaust a magazine very quickly. It wouldn't be too much of a problem but they have the necromorphs jumping out practically on top of you. Some of the necromorphs require a few shots from even a maxed out weapon. But, because they shoot so damn slow or don't do any damage because they are so weak, if you have two or three necromorphs in your face your going to take a bunch of damage. Although in the end it doesn't matter since there is a ridiculous amount of health packs in the game. Another thing about the weapons that drives me crazy, if a necromorph jumps out on top of you, again which happens allot you can't hit them. It's like your weapon is sticking through the necromorph. I'm also not a fan of the new upgrading system. It's annoying that some weapons will only have so much of a magazine capacity or rate of fire even if you add a upgrade to it on the bar graph nothing changes. This game stinks of the greed of the parent company, EA. EA wants to pull in as much cash as possible buy trying to appeal to as many people as possible. I understand wanting to make as much as possible on their investment, but buy doing so they have completely changed the game from what it was. They made the game a bit unappealing to the people who made it so popular in the first place. If you don't already own this game but are a fan of Dead Space 1 and 2. Wait for it to hit the discount rack. Expand
  25. Feb 17, 2013
    3
    Absolutely terrible, i hope you enjoy replaying pointless missions more than once, because thanks to the autosave feature that they incorporated for some bs reason, you can only start from certain checkpoints... and for some reason, the game forgets that you've played 4 hours past where it resumes you from!

    Not to mention this isn't even deadspace anymore, its got infinite supplies
    Absolutely terrible, i hope you enjoy replaying pointless missions more than once, because thanks to the autosave feature that they incorporated for some bs reason, you can only start from certain checkpoints... and for some reason, the game forgets that you've played 4 hours past where it resumes you from!

    Not to mention this isn't even deadspace anymore, its got infinite supplies everywhere, oh and if you somehow miss 95% of your shots, you can craft more supplies!!!!

    Don't forget about Coop only content, oh and DLC galore... GG EA another perfect title down the drain in only 3 games
    Expand
  26. Feb 26, 2013
    3
    I played and loved Dead Space 1 and 2, and this game is awful. A bland, generic shooter that should not have any relation with the previous titles. If you enjoy shooters with unlimited supplies, there are better options that do not advertise themselves as a sequel to a survival horror franchise.
  27. Sep 29, 2013
    3
    An absolute monstrosity this game is. I enjoyed DS 1 and 2, and thought this would be good. All it is is a bunch of boring levels with enemies thrown at you. That's all it is. Me and my friend tried Coop but it was so glitchy we could barely even play.
    A rubbish game. DS 1 and 2 were much better quality.
  28. Jun 28, 2014
    0
    Dead space 1 was fantastic, and dead space 2 was 2x as good, almost perfect, but dead space 3 is just terrible for 3 majors reasons. #1 - The weapons are ineffective. Remember that time when combat felt satisfying and your guns actually killed what you shot? You can forget that in 3. The game was clearly designed for co op so a single player experience is beyond terrible because enemiesDead space 1 was fantastic, and dead space 2 was 2x as good, almost perfect, but dead space 3 is just terrible for 3 majors reasons. #1 - The weapons are ineffective. Remember that time when combat felt satisfying and your guns actually killed what you shot? You can forget that in 3. The game was clearly designed for co op so a single player experience is beyond terrible because enemies move too fast, you can't kill them even with fully upgraded weapons, and you'll find yourself having to lower the difficult to casual just because you get attacked constantly. Combat never felt this unfair. # 2 - Ridiculously long and tedious scripted events... DS1 and DS2 knew how to use quick efficient scripted events to enhance the experience, but I've already beaten 3 once, and upon an attempt to try to play it a second time, on new game +, I found myself having to sigh for 30 minutes before I finally got to put on an EVA suit, all the while having to ignore an extremely douchey guy complaining over the radio. 3 - The story is epic fail. Frankly DS 1 and 2 were so cool the story came as a secondary feature, like icing on the cake, but since the combat sucks in 3, all you have is to try to hang onto an absurdly convoluted saga. I honestly don't even remember what I did all throughout 3 because it was so confusing and forgettable. 3 is rated F for fail. The producers clearly lost what made Dead Space so good from the beginning, like making Isaac feel weak, and the enemies frightening, but if you were smart and planned ahead, you could destroy waves of necromorphs with a real sense of accomplishment. 3 devolves into the same scenario over and over again. You see enemy. 3 more enemies spawn. Now the enemies are all around you, and they're hitting you, but your guns suck so badly that you have to devote 2 clips from your primary weapon to kill one single necromorph spastically trying to rip you to pieces. I hope they make a Dead Space 4 and return to the original formula. Oh, and the secondary character, the idiot in the red suit that screams angry 14 year old, we can do without him and characters like him entirely thank you very much. Expand
  29. Sep 14, 2013
    4
    I used to be a real Dead Space fan. I played the first two games many times, but back then they were not action games. Dead Space 3 is packed with mini transactions and fails to scare the player.
  30. Sep 1, 2013
    3
    As a stand alone game, its ok,... mediocre 3rd person shooter,
    but comparing this to dead space 1 & 2 its horrible. For the first time in my entire dead space experience, i was bored.... its much easier now, i actually played with 1 hand, for a few minutes and never doped below 50% hp..... and this is on normal.... on DS1 & 2 normal was challenging... not here The necromorphs are much
    As a stand alone game, its ok,... mediocre 3rd person shooter,
    but comparing this to dead space 1 & 2 its horrible. For the first time in my entire dead space experience, i was bored.... its much easier now, i actually played with 1 hand, for a few minutes and never doped below 50% hp..... and this is on normal.... on DS1 & 2 normal was challenging... not here The necromorphs are much less scary in this, heck the game in genral is not even a horror... the enemies are laughingly predictable, and there is no suspense. In DS1 & 2 i was afraid to walk into a room, scared what was waiting for me, and knew there would always be a surprise, but well done. In DS3 not even close... the rooms are much bigger thus taking away much of the scary atmosphere... ugh just so much wrong with this game, IF YOU PLAYED DEAD SPACE 1 AND 2 I WOULD SUGGEST AVOIDING THIS AT ALL COST.
    Expand
  31. Jan 19, 2014
    0
    Screw EA they are nothing but a money pit and haven't made a quality game in years. Everything EA touches turns to crap. Visceral went to EA for distribution not look at the games they are putting out, rushed for of bugs and lacking quality.
  32. Feb 23, 2013
    0
    Horrific excuse of a "game", as on per with the standards of EA. The controls feels like there's a tumble dryer on your head ingame as the character is seemingly incapable to look anything but left and right IN A GAME THAT FEATURES ENEMIES WHO SPENDS A MAJORITY OF THEIR TIME CRAWLING ON THE FLOOR. It was at an acceptable degree in DS2 but now they've gone with the "realistic" approach ofHorrific excuse of a "game", as on per with the standards of EA. The controls feels like there's a tumble dryer on your head ingame as the character is seemingly incapable to look anything but left and right IN A GAME THAT FEATURES ENEMIES WHO SPENDS A MAJORITY OF THEIR TIME CRAWLING ON THE FLOOR. It was at an acceptable degree in DS2 but now they've gone with the "realistic" approach of completely removing your ability to use A S or D effectively unless you're scoped in which creates laughable scenarios where you'll either repeatedly get stuck on invisible walls (with the courtesy of kindergarden level design because the game doesn't inhibit movement physics other than on certain areas which will be extremely confined) or be slapped around like a handpuppet, effectively stunlocking you by every single mutant enemy you'll come across, leaving the already weak melee attacks you inhibit to only be use able if pixel-accurate timing spam is achieved and to top all that off, DS3 has also managed to completely remove all sense of an atmosphere, replacing any inch of actual horror games like these would normally inhibit with jump-scares as (most of the time) your arsenal will consist of weaksauce weapons with small strings sticking out of them disguised as "attachments" which has the feel of trying to clean a toilet with a toothbrush when used against actual enemies, even the most casual ones unlike in DS2 where there was often the feeling of helplessness which is one of the many thing that creates the ATMOSPHERE for so-called HORROR GAMES in which EA has apparently forgotten completely by this point. As far as the story is concerned, watch it on a walkthrough instead of putting yourself through hell trying to play this turd game. Expand
  33. Feb 13, 2013
    1
    cons
    Am i the only one who finds the whole everytime im actually joined back with my team something explodes and i end up having to take the long route ,
    i mean its kool one time but its every single time, stood at the ladder in chapter 13 "climb this ladder" she says, i click to climb ladder snaps all of a sudden i gotta take the 2 hour journey....so annoying secondly equally as
    cons
    Am i the only one who finds the whole everytime im actually joined back with my team something explodes and i end up having to take the long route ,
    i mean its kool one time but its every single time, stood at the ladder in chapter 13 "climb this ladder" she says, i click to climb ladder snaps all of a sudden i gotta take the 2 hour journey....so annoying

    secondly equally as annoying when a zombie alien thing does popout to try and kill you where is any space to shoot it ,seriously there so up in your face you cant even see and movement is clunky another annoyance is the resources ,to get any decent weapons that actually do some damage you need good guns
    and to get good guns you need resources
    but searching in the middle levels you get hardly anything
    and then in the later levels it just throws it at you lastly because of the controls sometimes you click to climb a ladder or open a door
    and it ignores you due to the clunky controls you have to reposition isaac several times just so e activates the ladder
    not all he time but its happened a fair few times
    Expand
  34. Feb 12, 2013
    3
    This review contains spoilers, click expand to view. First of all, let us establish that I, as a Dead Space fan, recognize and admire the past two games' atmosphere, level of polish, enemy design, shock value and, above all, sound direction as being the series true strength. That being said, I consider Dead Space 3 to be an abomination in every sense of the word, a thoughtless third person shooter with creepy crawlies thrown in for good measure.

    As far as the Dead Space mythos goes, the first 20 minutes of the game could be accepted as a actual storyline fitting its universe, albeit hurried by screamy brutal manly men trying their best to make sure you, the player, feel the stakes are high, which they would be if you would give a crap! The cast is forgettable, a bunch of faceless survivors begging to be eaten as long as that nonexistent story moves on. "Oh no, not Old Man Guy! Whyyy?! OH, ICE PLANET!!" The environments are terrible, simply and utterly devoid of any kind of signature. When it's not about the universe's most unlit corridors, it's ice, and after that ice, it's all about that forced Lovecraftian Underground City. One can only yearn for the blood-covered Ishimura, or even the elegant backtracking one would have performed while inside that very ship. That's an other issue: pacing, as in there is barely any. Areas are padded with ennemy encounters like never before. Pretty much every door has to be opened with the kinesis module (Really?!), and when a game's pacing feels like it's crawling on only three of its legs (two of which might as well be stumps anyway), what else is needed but SIDEQUESTS!! Sidequests!! in a survival-horror game never work well, as they detract attention from those oh-so high stakes even more than that total lack of fluidity. Weapon crafting is also a waste of time; half the time, I couldn't for the life of me know if what I had made was going to be useful or not. The truly good weapons were designed before, in both previous games, so why did they give us the option to make weapons if the blueprints for the good old Line Gun is available anyway!

    Ennemies? Yeah, it's all quite the familiar affair, as in: they are the same! New ones include a Necromorph wielding ice pickaxes (Found even in the city level at the beginning of the game...) and another Necromorph whose main purpose is to replace the Pack from DS2. Skins. New skins. That is all. The much anticipated Nexus proves itself to be an arguably predictable Hive Mind clone, and the Snowbeast is a waste of ammo and hope that the game might show variety. Even the final boss, albeit relatively exciting, is nary a bump in the road in terms of difficulty and overall impact on the story at hand (think Cronos from God of War 3).

    So in short, the game is an overlong mess, offering only sparkles of brilliance behind an otherwise greasy curtain. Going from heat source to heat source so as not to freeze to death was nice. Those space walks are always fun. The setpieces can be sights to behold, when they feel like it. And giving the game any more praise would send me to Hell, for lying.

    Steve Papoustis wanted to create the best Dead Space game evar for realz and ended up emulating Resident Evil 5 and 6, of all things to look up to! A limp, impotent 3 outta 10 for this dead, horse.

    A.B.
    Expand
  35. Jan 7, 2019
    0
    Cut off dead space save system and i got robbed in this game Im so mad right now **** you EA! eat your own **** Corporation of ****
  36. Aug 17, 2014
    1
    This game was such a huge disappointment... The crappy crafting system, the retarded enemy ai, the predictable "take the long way" situations, fetch quests similar to those in a repetitive and boring mmo in a single player "horror" story. The replacement of bad-ass Ellie to "damsel in distress can't do sh*t myself anymore" version of Ellie. Plot holes, the plot itself, micro-transactionsThis game was such a huge disappointment... The crappy crafting system, the retarded enemy ai, the predictable "take the long way" situations, fetch quests similar to those in a repetitive and boring mmo in a single player "horror" story. The replacement of bad-ass Ellie to "damsel in distress can't do sh*t myself anymore" version of Ellie. Plot holes, the plot itself, micro-transactions to play a single-player game.

    Everything adds up to a huge 1, 1 it gets for graphics, but would rather look at my computers wallpaper background of the Dead Space 1 or Dead Space 2 for 9 hours than play this **** anymore. Why not loop big buck bunny on repeat for 9 hours, still a better story than this crap.
    Expand
  37. Jul 15, 2020
    4
    Trash experience if you compare it to original DS1. Well, even not-so-scary DS2 is miles better then this.
  38. Nov 7, 2019
    3
    Как можно было так обосраться? Из добротного хоррор-экшена сделать тупую калду от третьего лица....
  39. Apr 20, 2013
    0
    Literally, just a few hours into the game, and i am done. This game literally is utter Between the retarded lack of options to even remotely carry out dialogue between co op partners, and the endless stupid mission, aka avoiding the flying derbies when it is impossible to talk to your partner at all, this game is not worth my time. Literally if i wanted to play a good horror game i wouldLiterally, just a few hours into the game, and i am done. This game literally is utter Between the retarded lack of options to even remotely carry out dialogue between co op partners, and the endless stupid mission, aka avoiding the flying derbies when it is impossible to talk to your partner at all, this game is not worth my time. Literally if i wanted to play a good horror game i would go play Metro, and with last light coming out soon, guess where I will be? Expand
  40. Feb 22, 2019
    0
    Dead space 1 and 2 was great, but dead space 3 is horrible, enough said. Do not waste your time!
  41. Dec 14, 2019
    0
    Dead Space 3 this is Call of Duty in the third person. Honestly tried to play the game to the end, but could not stand all this trash.
  42. Aug 26, 2013
    0
    I have never regretted the time spent in games. But this is just a complete joke!!! Dead space 1 and Dead Space 2 was a briliant games, but this just classic shooter!!!
  43. Aug 15, 2014
    0
    Not scary at all. Dead Space 2 was amazing. This was an abomination. It will completely ruin your view on the franchise. They removed the save feature! It only autosaves which doesn't save during long side missions which you can accidently stumble across and lose hours of play. Even when you finish the side missions it doesnt always save. This is not a bug they chose to add this feature.Not scary at all. Dead Space 2 was amazing. This was an abomination. It will completely ruin your view on the franchise. They removed the save feature! It only autosaves which doesn't save during long side missions which you can accidently stumble across and lose hours of play. Even when you finish the side missions it doesnt always save. This is not a bug they chose to add this feature. The incompetence in EA is mind boggling.

    They added a roll feature to try to make it like gears of war so you can dodge the groups of necromorphs sprinting at you, there's country music playing, the entire time I was like wtf. Weapon crafting is so much worse and the menu purposely is not visible so you have to spend more hours on the game. All the original weapons now suck even with upgrades and there's soooo many medkits so looting has become a complete bore.

    The first Dead Space was good, the second they improved on it and it was critically acclaimed. I don't know what posseses them to change the gameplay. Some games shouldn't be changed, like you don't change Super Mario. Dead Space could've been one of the greater trilogys ever but EA screwed up they'll never get those fans back. This game was a 100% cash out
    Expand
  44. Jul 31, 2016
    0
    I wasn't already expecting much of this game since the second wasn't so good as the first, but i have to admit that it surpassed my most negative expectations. I mean like damn it, how could they screw things up this much? They really done it with this one.

    Simply the worst game i have ever played. (i have played many games)
  45. Nov 14, 2014
    2
    After finishing Dead Space 1 and 2 i have found the 3rd... just Boring.

    The story is not interesting, the fear is gone, the action is not fun.

    I quite playing and I don't think I will take it back.

    In mi humble opinion, EA killed the saga.
  46. Oct 16, 2016
    3
    An absolute disaster, Dead Space 3 is an overstuffed action adventure follow-up of two exceptional survival horror games. And the problem is really not it being more action oriented, with lots of cutscenes and melodramatic storytelling, but the way it delivers. The game have some nice little moments (like the ones in the city in the beginning, where in my opinion the whole game should takeAn absolute disaster, Dead Space 3 is an overstuffed action adventure follow-up of two exceptional survival horror games. And the problem is really not it being more action oriented, with lots of cutscenes and melodramatic storytelling, but the way it delivers. The game have some nice little moments (like the ones in the city in the beginning, where in my opinion the whole game should take part), but they are buried inside loads of filler chapters and ultra-boring side missions. Then there are the other two major problems of the game: the melodramatic soap opera story - it's always been about Isaac search for his lost love, but always in a subtle way, here it seems like a stupid soap opera with jealously attacks all the time. And the biggest of all problems, the crafting system/exploration system which has nothing to do with both survival horror or linear/action/storyfocused genre, it's so abysmal and irritating.

    Dead Space 3 could be decent if they cut like 70% of the content, turned into a small game, direct, without any of the crafting stuff, but the way it is just murdered one of the finest franchises of its generation
    Expand
  47. Feb 1, 2016
    4
    This game is fun only for first hour, then it turns into boring and
    overextended piece of good old Dead Space that we all love.
    I cant reccomend this game for anyone, only if you will play it less than hour in a two days .
  48. May 22, 2016
    4
    One of the worst games I`ve ever played, one of the most stupid endings I`ve seen. I have no words to describe my disappointment. The second part is much better.
  49. VTL
    Jan 5, 2020
    2
    Tenia la PS3 apartada la verdad y compre en segunda mano una 360 y medio catalogo de exclusivos. Los gears, halos, blue dragon, lost odyssey,... y encontre en el carrito este Dead Space 3 con mucha ilusion de jugar la tercera parte de una saga que las dos primeras pasan del excelente. Puse el juego y.... menuda mierda. Esto ni es Dead Space ni na de na... La verdad solo es accion, malTenia la PS3 apartada la verdad y compre en segunda mano una 360 y medio catalogo de exclusivos. Los gears, halos, blue dragon, lost odyssey,... y encontre en el carrito este Dead Space 3 con mucha ilusion de jugar la tercera parte de una saga que las dos primeras pasan del excelente. Puse el juego y.... menuda mierda. Esto ni es Dead Space ni na de na... La verdad solo es accion, mal llevada con una dificultad que en el modo más dificil es directamente semi impossible si no conoces el juego al dedillo... la verdad que no vale nada... Expand
  50. Nov 15, 2016
    3
    From the moment I boot up the game I can feel a disconnect from the previous iterations. This review is almost 4 years late, but in case there is one last person who wanted to get it like I did today I'll say:
    This isn't Dead Space. This is Halo with Dead Space creatures, or Uncharted on space debris. Don't expect suspense or horror.
  51. Jun 22, 2020
    0
    Oh god,
    in compare to dead space 1 (and 2), this game is terrible.
    From a really good horror shooter, it become to be.. bruh I can't even find words to describe my feelings.
    You shoot, you kill, you run to next checkpoint to push the story which is bruhh (x2).
    If this game wouldn't have a co-op, passing it would be drudgery.
  52. Jan 18, 2021
    4
    Actually a solid action game. But if Dead Space's origins weren't in hardcore survival gameplay, it would be half bad. Here you only shoot the monsters with a lot of ammunition. You can forget the story, too.
  53. Apr 16, 2020
    3
    Показалась самой скучной и даже ненужной частью серии. Кооператив, драйвовый экшен - не того ждешь от космической пугалки.
  54. Jul 3, 2020
    0
    Игра, после которой я (фанат первой и второй части), перестал делать предзаказы на игры.
  55. Mar 5, 2021
    0
    EA killed one of the best franchises in the gaming world they should be deeply ashamed of themselves.
  56. Mar 9, 2021
    1
    Nothing like the first two games and definitely in a negative way. Probably a biased review but I literally couldn't tolerate the first half hour because I hated it
  57. Jul 31, 2021
    0
    It might be good game.. but the game is not working at all. I've tried many "solutions" that you can find in the Web, but nothing worked.
  58. Aug 16, 2022
    4
    The worst part of the series both in terms of plot and gameplay. The exciting and strong atmosphere from the previous parts is gone. Now, most of the game takes place in open spaces, where there is nothing interesting.
    Graphically, the game has changed little from the previous part, although some interesting effects have been added, such as the reflection of light on the surface from the
    The worst part of the series both in terms of plot and gameplay. The exciting and strong atmosphere from the previous parts is gone. Now, most of the game takes place in open spaces, where there is nothing interesting.
    Graphically, the game has changed little from the previous part, although some interesting effects have been added, such as the reflection of light on the surface from the suit.
    The interface has not changed much, as well as the combat system.
    With the improvement of weapons, in my opinion, they went a little too far and now I have to dig through a huge pile of garbage in an attempt to create a more or less effective weapon.
    Enemies barely evolved. For some reason, they changed some of the enemies. For example, they replaced children with dogs. Maybe because of rating or censorship. Dogs in space are commonplace.
    The story against the background of the previous parts looks weak. The single-player and cooperative modes look very strange. At first, you go through an abandoned location alone all the time, until suddenly your partner appears out of nowhere and disappears just as suddenly. And you are completely alone again. It pretty much destroys the atmosphere and impression of the game itself.
    No wonder this part buried the series.
    Expand
  59. Aug 14, 2022
    2
    A total disappointment compared to the previous parts. Combat over time became a complete misery and boredom.Enemies awkwardly jumping out of the same vents. Ultra bad FOV. I only finished it because of the story. Which also got worse . Dialogue was pathetic at times.
    Sad and insulting ending to a popular game series .
    I'd like to kick the guy who screwed up the guns in the balls. When
    A total disappointment compared to the previous parts. Combat over time became a complete misery and boredom.Enemies awkwardly jumping out of the same vents. Ultra bad FOV. I only finished it because of the story. Which also got worse . Dialogue was pathetic at times.
    Sad and insulting ending to a popular game series .
    I'd like to kick the guy who screwed up the guns in the balls.
    When a game is bad , its length becomes unbearable and this is the case. Closing credits without the possibility of skipping was a spit in the face after this garbage
    Expand
Metascore
78

Generally favorable reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 16
  2. Negative: 0 out of 16
  1. PC Master (Greece)
    Jun 10, 2013
    90
    Its emphasis on the action element might be a nuisance to some of the franchise’s fans, but the game’s production values in every aspect will reward even the most doubtful gamer. [March 2013]
  2. PC PowerPlay
    Mar 30, 2013
    70
    Dead Space 3 brings refreshing gameplay options without sacrificing the gritty, believable universe, but scares are few and far between. [Apr 2013, p.92]
  3. Feb 28, 2013
    70
    Finishing a trilogy was always going to need bigger explosions and greater stakes – unfortunately this has come at the sacrifice of true horror.