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62

Mixed or average reviews - based on 16 Critic Reviews What's this?

User Score
7.6

Generally favorable reviews- based on 104 Ratings

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  • Summary: Dex is a 2D, side-scrolling, open-world cyberpunk RPG with a focus on exploration and non-linear gameplay.
Score distribution:
  1. Positive: 6 out of 16
  2. Negative: 2 out of 16
  1. May 22, 2015
    85
    Dex is a game that definitely deserves to see and experience. It is not the game of the year or the best indie RPG we've ever played, but it's a well-built effort that will excite fans of 2D action games, sprinkled with reasonable quantities of RPG mechanisms and a satisfactory story to support it.
  2. Game World Navigator Magazine
    Jun 29, 2015
    76
    Brief dialogue, complex, but underexplained plot, practical minimalism in combat and no attempts to toy with 3D – two dimensions is more than enough to navigate ventilation shafts, evade hazards like toxic gas, stealthily take down a guard or break your legs in a miscalculated jump. [Issue#199, p.82]
  3. CD-Action
    Jul 27, 2015
    75
    Dex really surprised me. Under its modest externals I found a decent, complex RPG game incorporating everything that makes cyberpunk an attractive setting. [08/2015, p.56]
  4. Jun 4, 2015
    70
    Mediocre fights and design errors couldn't beat the fact, Dex is a pleasant cyberpunk RPG for the fans of the genre.
  5. Aug 10, 2015
    70
    Dex conveys a sense of depth while remaining somewhat shallow; regardless, it is an enjoyable cyberpunk experience.
  6. Jul 4, 2015
    55
    A combination of a decent role-playing game and a so-so platformer — not the best result after four years of development.
  7. Jun 27, 2015
    30
    It offers all the right elements that the genre needs, but fails to utilise them in any particularly original, entertaining or - indeed - working state. [Issue#162, p.112]

See all 16 Critic Reviews

Score distribution:
  1. Positive: 12 out of 19
  2. Negative: 2 out of 19
  1. May 12, 2015
    10
    one of the few cyberpunk games these games. dex doesn't inspire
    to become the next cyberpunk 2077 (it's not out yet :P ). but what it sets
    one of the few cyberpunk games these games. dex doesn't inspire
    to become the next cyberpunk 2077 (it's not out yet :P ). but what it sets out
    to do, it does it really great. a great atmosphere, nice quests, non-linear gameplay.

    all in all it's a 2d rpg, with good character development, that is a strange
    combination, but it comes out wonderfully.
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  2. Jan 1, 2018
    10
    I didn't really know what to expect from Dex. An unusual mix of side-scrolling, RPG, and cyberpunk that nonetheless not only works, but isI didn't really know what to expect from Dex. An unusual mix of side-scrolling, RPG, and cyberpunk that nonetheless not only works, but is enormously good fun.

    Once you get used to the side-scrolling controls, Dex takes you into a world that is perhaps a little cliched, even predictable in places if you're familiar with the genre, but we get so little in the way of decent cyberpunk, I can't help but fall in love with it. It simultaneously manages to take me back to old days of Beneath A Steel Sky and more recent and more combat-oriented games such as Deus Ex or Shadowrun. That alone is to be appreciated. Some potential is unrealised, but that just speaks to the emotional investment in wanting more from what is a great little game.

    The characters and voice acting are well done, particularly for such a small studio, and the game helps you build your blue-haired protagonist & beautifully voiced Dex your way. Do you favour stealth and alternative entrances or combat and out-and-out slugging? Silver-tongued dialogue or brute force? The missions are nicely varied both in content and approach, giving you a real chance to tailor the resulting experience to a given style and role. The soundtrack is wonderful, and really helps build that dystopian vibe. While small, the wonderful world built has nothing spare about it - everything ends up having a purpose, which is a joy to encounter as you progress further into the game and go 'oh, so that's what that is for'.

    I'd like to see more of this, please, Dreadlocks. Even just more of the same would be just fine.
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  3. May 8, 2015
    10
    Really great game, nice voice acting, nice soundtrack, great visuals. Gameplay decent, AI decent, story decent. Developers work with theReally great game, nice voice acting, nice soundtrack, great visuals. Gameplay decent, AI decent, story decent. Developers work with the community and are patching bugs. Overall good indie game. Expand
  4. May 20, 2017
    8
    Dex is a free-roaming cyberpunk action-adventure, a bit like Deus Ex in 2D- and it's the only 2D game I can recall that has a fast-travelDex is a free-roaming cyberpunk action-adventure, a bit like Deus Ex in 2D- and it's the only 2D game I can recall that has a fast-travel system, a welcome convenience when carrying out the many, many sidequests, which account for the majority of the game's content. You take the role of a seemingly average blue-haired, latent street samurai, Dex, living in the urban mess known as Harbor Prime. Like many a cyberpunk protagonist, she suddenly finds herself wanted by armed thugs working for mysterious corpro-government interests. Fleeing for her life into the streets, Dex meets an assortment of colorful characters and must acquire various gear and eventually cyborg implants to stay alive and ahead of the game. Flexible character progression allows for melee, gunfighting, hacking, persuasion and cyborg enhancements like super-jumps and cloaking.

    It's got passable music, excellent spritework, pretty good voicework, and notably, a free DLC that adds extremely useful alternate outfits, most notably the Armagear Invisisuit, which allows you to stay cloaked indefinately provided you do not reveal yourself by attacking or interacting with objects.

    There's lots of people to talk to and items to find, and in true RPG fashion, most NPCs have problems that they need some peppy go-getting hero to deal with. Doing most, or all of these, as well as finding Memory Chip items, can see you reaching the level cap before the game's end, or at least being able to max out two of the six-tier skill trees: Endurance, Melee, Ranged and Hacking. The rest of the skills have only two tiers: Charisma, Augmented Reality and Barter. Endurance in particular is valuable because investing in it not only increases your health but also the maximum number of cybermods you can install, all of which have more dramatic effects then your skills.

    The persuasion mechanic is more opaque then in other games, even Deus Ex; Human Revolution, and there's really no way to know which dialogue option will result in success. I recommend saving before conversations- and pretty much anything else, as manual saving is an option. Dex is a game with a lot of choices to make, both in character progression and in dialogue, and three possible endings. My advice is to ask people a lot of questions, and explore the environment thorughly, especially once you aquire the high-jump legs. Often times you can discover new things and get more info, and money, out of a lot of the NPCs. And, as always, save, save, save, and if you don't like how things turn out, reload and try again. In this manner, and with some helpful guides, I was able to obtain all of Dex's achievements, one of the few games in which I could do so. But that says as much about the game as it does about me- Most of Dex's achievements are very obtainable if you know what you're doing. None of them are particularly tedious or grindy. It makes the entire experience feel better put together. Dex is one of the better cyberpunk games out there, maybe one of the better action RPGs, and it is well worth your time to check out the demo and see for yourself.
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  5. Jun 22, 2015
    8
    To start off my review, I want to say that Dex is a really fun game and I would most certainly recommend it. However, there are a number ofTo start off my review, I want to say that Dex is a really fun game and I would most certainly recommend it. However, there are a number of bugs and gameplay issues that can hinder the overall experience, and although I enjoyed the game, I can't help but to feel some disappointment in the final execution. To put it short, if you want a casual experience just to enjoy the story, this game might not be for you.

    Now to break everything down. Dex takes place in a really cool cyberpunk setting. As a fan of sci-fi and cyberpunk, I think the game captures the cyberpunk feel perfectly. The art is truly superb. The character sprites look great, and the environments are very colourful and beautifully done. Dex proves to us that you don't need a game to be all grey and brown to show a gritty setting. This is complemented by a lovely musical score. Music playing in every area was fitting to the setting and memorable. Most notable one is the main theme, which has become one of my personal favourite main themes in gaming.

    The story has its good points, but overall it's a pretty standard cyberpunk story. Hackers, gangsters, evil corporations, secret experiments - all this stuff makes an appearance. To me most issues come in the gameplay.

    The gameplay consists of a mix of stealth, combat, and hacking in cyberspace. Hand-to-hand combat was really well done. The fighting was smooth and each impact was felt. By contrast, gun combat was done rather badly. For some odd reason, it's not possible to walk with your gun out. If you want to shoot, you have to stand absolutely still. If you make so much as a step, the character automatically holsters the gun. This can become extremely annoying during fight sequences, where each second can mean a difference between shooting the enemy and them taking off half of your healthbar.

    The platforming aspects such as jumping and climbing were fine enough, although at times it was very hard to tell where you could jump onto and where you couldn't. At times it seemed like you could jump onto something, only to see your character fall through it and to their death. And because you cannot save when you want, this becomes annoying.

    Hacking... ugh. I just didn't like it at all. It was nothing more than a basic pixel shooter and your sole job is to click, click, and click. What annoyed me more than the hacking mini-game itself is the fact how often the game forced you to play it. Most times there were no alternatives. Play the darn hacking mini-game or make no progress. I signed up for a cyberpunk sidescroller, not a cyberspace pixel shooter.

    The game also had some balance issues. Like for example, there was no permanent cheap/free heal anywhere in the city. So if you were out of money and low on health, there's probably nothing you can do about it. Likewise, there was never any place where I could grind for money and/or experience.

    The game had plenty of sidequests. Most were pretty interesting and I attempted to solve each one of them. However, quite a few of them I never managed to solve due to things not being clear. Maybe I just needed to do more exploration or simply to get lucky, but I think a bit more direction would've been nice. What was nice though is how some main quests and sidequests had nice multi-branched paths to accomplishing your goal and at times you had to make important decisions.

    Finally to round it off, the ending was extremely disappointing and felt rushed. Without giving any spoilers, the game forces you to do your "final fight" in cyberspace. That's right. Hacking again. And the ending cutscene lasted a total of 10 seconds. I really wish there was more to the ending than what I've experienced.

    I know this is a tonne of criticism, but I am glad to have played through this game, and it is a promising game. It's just, it's currently riddled with too many small issues, which pile up and hinder the enjoyment.
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  6. Jan 23, 2019
    7
    Gameplay: - Good
    Story: - Good
    Visual: - Good
    Music and sound: - Normal
    Average time: -12 H
    Score: - 7 (Good)
  7. Feb 2, 2018
    0
    L'indé daubé du jour veut se la jouer jeu de rôle, rien que ça ! et "cyberpunk" avec ça, y en a vraiment qui ne doutent de rien... mais quandL'indé daubé du jour veut se la jouer jeu de rôle, rien que ça ! et "cyberpunk" avec ça, y en a vraiment qui ne doutent de rien... mais quand on a pas de moyens, pas de pétrole et encore moins d'idées, comment voulez-vous déboucher sur quelque chose à part un étron pas vidéo ni ludique pour un sou...

    On a donc une espèce d'ersatz de "jeu" tout en 2D, de la 2D plate comme la main comme on en faisait au début des années 90... encore que même l'Amiga proposait en son temps des trucs plus jolis que ce machin-là. En dehors des 256 couleurs et des personnages tout pixélisés, la direction artistique est simplement dégeulasse, générique et fade.

    Le gameplay est foireux et très limité, l'histoire est très neuneu, les dialogues sont risibles ; les voix en anglais sont d'un amateurisme effrayant et la musique vient de sortir d'un ascenseur en panne. En outre, je ne sais pas ce que branle le jeu pendant qu'on essaye de "jouer" à ce bidule mais il trafique le disque dur. D'ailleurs, l'une des mises-à-jour sur GOG tyrannise le disque dur pendant un quart d'heure, et ça avant qu'on ne l'annule, car on craint pour la santé du disque, vu les bruits qu'il fait... j'ai pas installé Stacker 4.0, que je sache... putain !

    Voilà, c'était le petit étron indé du jour qui se prenait pour un jeu de rôle (lol), bricolé par deux mains gauches et programmé avec les pieds. On aura tout vu !
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See all 19 User Reviews