It is something that everyone who enjoys a good Action RPG should pick up. You won’t be disappointed. It contains great graphics, crisps sound and music, and the replay value is like no other.
The sense of immersion is greatly increased. It is a nice feeling, for example, to come across a Barbarian warrior, fighting to save his city, protect him from harm and use him like a football blocker to carve a path.
By gently correcting shortcomings and firmly reinforcing strengths, Diablo II: Lord of Destruction is an expansion package truly worthy of the best-selling original.
The wide range of character classes to choose from, the forming and perpetual refining of each character, and the sheer breadth of customizing traits available all serve to solidify the replay value of this immense epic.
Single Player/MultiPlayer (2/2)
(If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player)
Gameplay (1/2)
Visuals/Story (0/2)
(If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)
Accessibility/Longevity (2/2)
(Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)
Pricing (2/2)
Wildcard (0)
This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.
The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.
The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.
Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, **** has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section
The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.
L.O.D adds so many good things to the original game that you can't imagine Diablo 2 without it. We can only complain that the new chapter (the 5th) is too short, its storyline is not very interesting and the added cinematics are not as great and dark as before.
SummaryWith a stash that's double the size of the "Diablo II's," hundreds of new types of items and magical properties, two new powerful character classes -- the Assassin and the Druid -- , and an improved enemy A.I., this expansion pack should reinforce the staying power of an already legendary RPG.