Dungeon Siege II Image
Metascore
80

Generally favorable reviews - based on 51 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 201 Ratings

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  • Summary: It's been a generation since you vanquished the evil that plagued the Land of Ehb, and now a new menace has awakened. In Dungeon Siege II, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making. A thousand years ago, theIt's been a generation since you vanquished the evil that plagued the Land of Ehb, and now a new menace has awakened. In Dungeon Siege II, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making. A thousand years ago, the crusaders of Azunai crossed swords with the legions of Zaramoth in the final battle of a century-long rebellion. As the tyrannical god Zaramoth struck the final blow through Azunai's trembling shield, the earth shook. In that moment, the forces of magic were unchained, and both armies were consumed in a brilliant cataclysm that stretched for leagues across the Plain of Tears. Only a scarred wasteland remained as final testament to the First Age of Man. And for a millennium, magic has continued to spread to the farthest corners of the world, freely flowing to any who would command it. But the tide of magic has begun to wane, heeding instead the call of an ancient legacy. From the Plain of Tears a new heir beckons, and with each day his strength grows. Consuming those who submit, eradicating those who resist. With none to oppose his ascendance, the circle will be complete, and an ancient age will begin anew. What fate will befall the Second Age of Man? The time for judgment is nigh. [Microsoft] Expand
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Score distribution:
  1. Positive: 42 out of 51
  2. Negative: 0 out of 51
  1. It's a winning combination: the same great concept that made Dungeon Siege a hit now with new story lines, new features and improved graphics. It's a great choice for dozens of hours of gameplay this fall.
  2. There's so much to see and experience beyond the main quests, and being able to play through as the various character type as well as play the game on-line gives the title an exceptional longevity score.
  3. Almost everything that Dungeon Siege did well, DS2 does better (the anemic and frustrating Save Game system notwithstanding).
  4. Game Informer
    80
    Its core premise is so strong, and the RPG elements so well-done, that this will definitely scratch any dungeon-crawling itch you have. [Oct 2005, p.144]
  5. Play Magazine
    80
    Between its unquestionable depth, addicting action and secure online party-based multiplayer modes, you can't go wrong with Dungeon Siege 2. [Sept 2005, p.70]
  6. What you get for your money is an exceptionally solid RPG with plenty of life in it, but one that doesn't do anything particularly different to anything else on the market, and for that reason alone it guarantees one of our shiny new Recommended awards, but nothing more.
  7. They still do not have a fun game, but simply a collection of features… maybe the next time around they will have a fun game… one can always hope.

See all 51 Critic Reviews

Score distribution:
  1. Positive: 33 out of 44
  2. Negative: 6 out of 44
  1. LuisV.
    Aug 31, 2005
    10
    Absolutly AMAZING!!! Diablo at is best in 3D. U can't spot playing it. Every details is wonderful.
  2. Sep 4, 2014
    10
    Perfect Game! Only a bit too small customisation but its not a big problem. Long... Loneger... Holy Crap! How long is it??? it can be playedPerfect Game! Only a bit too small customisation but its not a big problem. Long... Loneger... Holy Crap! How long is it??? it can be played for months GOOD WORK!!! Expand
  3. Jun 4, 2015
    10
    The best RPG game ever no I am not paid to say this. Reasons
    1) Story yes it has no paper thin plot.
    2) Un predicatability will never see
    The best RPG game ever no I am not paid to say this. Reasons
    1) Story yes it has no paper thin plot.
    2) Un predicatability will never see the ending coming
    3)Re playability amazing played till elite ( 3 times )
    4) Item sets, spells.. amazing
    5) Dificulty you will never steamroll your enemies.
    6) Boss battles unique no simple hack slash esp 3 headed snake and dragon amazing.
    7) Superb timed cinematic....
    8) Sidequest tons and unique...
    9) Different game styles can be achieved with diff NPC ( not to mention PETS )
    10) I love the villan Just love him best he is like Arthas of WOW.

    Although I didn't like sequel though curse you microsoft for abandoning it.. DS3 a pale shadow of DS2
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  4. MateusC.
    Oct 16, 2005
    9
    Much more complex than the first game, DS2 is the response of all those dislike the simplicity of the first Dungeon Siege. The concept art is Much more complex than the first game, DS2 is the response of all those dislike the simplicity of the first Dungeon Siege. The concept art is also strongly different, but will go to please hardcore RPGs players. Expand
  5. Feb 9, 2020
    8
    It's funny to be reviewing this game almost 13 years since its release, but I finally managed to spend the time and money to try out this gameIt's funny to be reviewing this game almost 13 years since its release, but I finally managed to spend the time and money to try out this game after spending hundreds of my childhood hours on the original Dungeon Siege and its expansion.

    All I can say is, wow. This game is beautiful and meticulously designed. A lot of story and roleplay elements were put into this game, and you're getting so much more than you'd expect from it. The world is enormous, lush with plenty of foliage and topography. Item variety has vastly expanded. After many years of playing all kinds of fantasy RPG games, it's amazing how this old gem trumps over so many of them.

    Now, the combat in DS2 isn't as dynamic as it was in DS1 (it's more one-dimensional and a bit clunky because of the manual intervention and dodgy AI), but it's still acceptable if you don't overcomplicate it. The combat is the primary reason why I couldn't rate this game any higher. (If you haven't played the prequel yet, you probably won't know how much better the combat was in it.)

    The monster variety isn't plentiful, so you end up fighting the same monsters for long periods of time. The boss battles are a bit lackluster too; the final boss was uneventful and nowhere near as interesting as the final boss in DS1. Also, I wasn't pleased that DS2 didn't have a specialized multiplayer map like DS1 did, which means that there's no real incentive to play multiplayer unless you want to do co-op with friends.

    (If you're playing this game now because it was ported to Steam, be sure to enable the Broken World expansion pack with the guide on Steam. It is possible to play this game in multiplayer via GameRanger. If you're finding it hard to play this game on higher resolutions, I suggest installing mods to increase the font size.)

    Overall, I am glad I put the time in to play this since I never got the chance to do so when I was younger. I might not enjoy the combat as much as I did the first, but the rest of the game and its rich story definitely made the game a worthwhile experience for me. You should definitely try out both of the games, as well as the mods available for them. This (base) game deserves an 8.5/10.

    BROKEN WORLD - 7/10
    This sequel expansion adds an additional map with more monsters to slay and a storyline that follows after the events of the main game. You can continue using your current band of characters by loading up the map with your main character, or by using a premade character. And this sounds all fine and dandy, but...

    By this point in time, nothing really comes as a surprise to you. Stores are still pretty much useless, reagents are still unnecessary, there aren't really any new spells to add variety to combat, the story and map itself is uninteresting, the list goes on. The stale combat system that was introduced in DS2 is boring to use again the second time around.

    Everything was the exact same. It almost feels like the devs slapped together an extra map and called it a day. A rehash that doesn't introduce anything new. Sure, the map is unique, but it there's no sense of adventure or depth. The last act in it was just a linear corridor that looked like it got rushed. I wasn't pleased by this expansion, and it actually weighed on my overall experience of DS2 negatively. I'd say that it's safe to skip, unless you just want more content.
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  6. MichaelB.
    Aug 16, 2005
    8
    Game starts off alittle slow, but once you get the hang of it and the story begins to advance it gets quite fun, no lack of mosters and Game starts off alittle slow, but once you get the hang of it and the story begins to advance it gets quite fun, no lack of mosters and bosses and places to explore. Big improvment over the first game. Controling you AI party can be a problem at times but its a blast multiplayer for sure. Expand
  7. May 11, 2020
    1
    Donjon Siège 2 est la suite du premier, lequel était déjà un haque et slache de cliqueur standard et déjà (évidemment) bien ennuyeux...Donjon Siège 2 est la suite du premier, lequel était déjà un haque et slache de cliqueur standard et déjà (évidemment) bien ennuyeux... D'ailleurs, curieusement ou plutôt bizarrement, cette suite est éditée par Microsoft Games Studios qui éditait donc ce genre de daubes afin de râtisser plus large, j'imagine...

    On sait, il est vrai de source informée que le genre "ah que et cela cheu" séduit un public en manque de clics répétés et comme on le sait aussi, le clic répété ne monte pas jusqu'au cerveau, c'est un arc réflexe qui s'arrête au tronc cérébral. Un peu comme un têtard.

    Mais je digresse. Donc, la suite du premier mais en plus joli je crois même si pour un jeu de 2005 (quand même) il reste assez moche, comparé à ce qui se faisait à côté (à son époque bien entendu). Une VF intégrale (et agréable) est clairement de la confiture à ce cochon de akke et slasche alors que la présentation reste très standard dans ce sous-genre à clics mongoloïdes.

    On note néanmoins qu'on peut faire pause et distribuer des ordres (c'est-à-dire, un seul ordre à la fois, ma foi ! mais c'est mieux que rien) puis reprendre le combat en cours :c'est très utile. On note également qu'on ne peut pas sauvegarder quand on veut ou plutôt si... sauf que ça vous ramène pas là où vous étiez mais là-bas, tout là-bas, à un endroit dont on a plus rien à foutre !

    A part ça, ce monde de fantasy est le plus générique qui soit ou puisse être et globalement, l'ennui que dispense ce jeu à clics (plus ou moins rapides, c'est au choix) s'avère tout-à-fait exceptionnel ! c'est dire si on s'y emmerde...
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See all 44 User Reviews