Europa Universalis IV: El Dorado Image
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Mixed or average reviews- based on 8 Ratings

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  • Summary: El Dorado is the 5th expansion to Europa Universalis IV and brings to life the conquests, creeds and discoveries synonymous with the Age of Exploration. The focus of the latest addition is the Nation Designer, which allows the customization of a starting nation in a campaign and furtherEl Dorado is the 5th expansion to Europa Universalis IV and brings to life the conquests, creeds and discoveries synonymous with the Age of Exploration. The focus of the latest addition is the Nation Designer, which allows the customization of a starting nation in a campaign and further enhances EU4’s replayability. Expand

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Europa Universalis IV - Common Sense Expansion Announcement Teaser
Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Mar 4, 2015
    85
    Fans of Europa Universalis IV should get El Dorado as soon as possible in order to experience a more complete set of game mechanics and to use the Nation Designer.
  2. Mar 5, 2015
    70
    The shimmer of Central and South American gold may catch the eye for a spell, but the real substance of this DLC lies in the custom nation designer. A capable tool for all your bizarre alt-history fantasies.
Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Mar 22, 2015
    4
    Edit: It took about a week after the game's release to make the actual features it promised work correctly, but since it has, I will re-reviewEdit: It took about a week after the game's release to make the actual features it promised work correctly, but since it has, I will re-review as promised.

    El Dorado adds new scripts for missions in the new world, a custom-nation editor (It having been asked for for years now) and new exploration mechanics intended to streamline the gameplay. All in all I'd say the new features definitely add a new feel to the game, specifically the exploration missions for conquistadors and explorers, but that some people will not enjoy having their manual control of ocean exploration taken away, I personally liked not having to constantly click on new areas, it greatly sped up the gameplay for me.

    The custom-nation creator is rather weak, and is already much improved by the mods in the workshop, the designers having made an asnine choice of preventing the player from creating the sort of far-flung empires that royal couplings often produced in this era by the heavy handed approach of a distance limit from capitol. As an example, I wanted to make a Norway that was unencumbered by Danish union, but found that Iceland was too far from my capitol of Akershus to be part of the Norwegian kingdom. That's pure facepalm right there. The interface is completely bare-bones and doesn't allow for anything like setting vassals or unions, again, stupid in this era of entangled alliances.

    I'm glad modders have a framework that they can build on, but as usual, it's not at all worth the $15 price, a straight DLC cash grab from a company that needs to wean itself off this business model before it wrecks the goodwill this fine game has earned it. 4/10
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