- Summary: EVERSPACE combines fast-paced combat with roguelike elements, great visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Shoot, craft and loot your way to victory while the odds are stacked against you.
May 30, 2017Everspace is a massive space shooter with roguelike mechanics and permadeath. It perfectly balances fighting, exploration and crafting, giving an extremely fun and satisfying experience. Every run is different from the previous one and you can discover something new every time, weird ways to die included.
May 27, 2017A beautiful -long awaited- space sim, with rogue elements. Die, keep the cash, upgrade ship and fly again. Loot brings upgrades for weaponsA beautiful -long awaited- space sim, with rogue elements. Die, keep the cash, upgrade ship and fly again. Loot brings upgrades for weapons and equipment along with ship repairs -while on missions. Superb graphics and combat even on my old PC. Lots and lots of weapons and enemies to have fun with.… Expand
Mar 29, 2021Объективно - 7/10, ибо рогалик. Однако стоит отметить великолепную динамику и проработку концепта, так что не жалко поставить высший баллОбъективно - 7/10, ибо рогалик. Однако стоит отметить великолепную динамику и проработку концепта, так что не жалко поставить высший балл непопулярной дабл эй игре… Expand
May 5, 2019Experienced the whole thing in VR, so this review is mostly relevant for that.
Everspace is rogue-lite arcade space sim with continuousExperienced the whole thing in VR, so this review is mostly relevant for that.
Everspace is rogue-lite arcade space sim with continuous skill and narrative progression.
+ Core gameplay is simple but fun. Flying gives a real sense of speed and shooting feels good
+ Controls are easy and well-optimized for gamepad, no need for additional equipment that a lot of VR flying and driving sims require for an optimal experience
+ Visuals are pretty good, locations overall look interesting
+ Flexible difficulty with fair risk and reward. In addition to 3 levels of difficulty, you can always start the fight with neutral ships for huge bonus challenge and loot.
- Some visual effects are not optimized for VR at all. Cloudy locations and big explosions cause huge FPS drops on any graphical settings
- Gathering resources can get old: it is not very interesting to shoot static rocks)
- Finishing main story can require some grinding, but i didn't mind it since I liked the gameplay… Expand
Feb 9, 2018Five Word Review: Solid controls and dog fighting.
Favorite Thing: Exploring the sectors is great simply because of how well the game plays.Five Word Review: Solid controls and dog fighting.
Favorite Thing: Exploring the sectors is great simply because of how well the game plays.
Least Favorite Thing: I never did enjoy the repetitive nature of rogue-likes.
Date Completed: 2018-02-03
Playtime: 15h (Completed a run)
Recommendation: Yes. It's a really good space action game.… Expand
Jun 3, 2017I liked EVERSPACE, it has good graphics despite, not so fast on my PC.
I liked the exploration at any stage, flight coud be tho sometimesI liked EVERSPACE, it has good graphics despite, not so fast on my PC.
I liked the exploration at any stage, flight coud be tho sometimes and combat mechanics didn't feel perfect or smooth but fun afterall , the devices and weapons are just great... but there are couple of things in it which I really don't like.
1. The permanent upgrades you get after each death.
I would MUCH prefer a system which would allow me to upgrade my ship as I go along, during a single run so that I have to improve to face the final boss over time, rather than one which makes the game progressively easier every time I play it, so that, in the end I more or less make it by default.
Yes, I could up the difficulty, but that's not the same, because it's not about making the game harder, it's about the sense of accomplishment which the current system removes. I'd like to start off being bad at the game at one difficulty level and then master it, feel I have improved and then, possibly, up the difficulty level and try to master that.
Rather than being a reward, I feel that every upgrade I apply robs me of more and more of that sense of achievement I might have had when finally winning the game.
2. The inventory [and now I discover weapon selection shortcuts] pause the game.
I can't count the number of times this has saved my life, I get to consider the situation, manufacture and use consumables, all in my own time, no pressure, no stress, easy! But I still don't like it. It breaks immersion, lessens the impact of the action and generally slows things down.
I'd much prefer a set of effective keyboard shortcuts which allowed me to use ships systems, devices, weapons etc more effectively in real time than anything that paused the game. I could always retreat to a safe space to manufacture components if required.
afterall is a good game and worth the shot at least a try before to buy it.… Expand
Jan 7, 2021I really do not understand the appeal of this game. There is no motivation for me to play it, with a bare-bones story, and with everythingI really do not understand the appeal of this game. There is no motivation for me to play it, with a bare-bones story, and with everything seeming to be meaningless. All of your resources are recovered if you die, there is little motivation to engage with the environment, and it seems hollow.… Expand