To make a good Mario Kart like you need a lot of ingredients, and unfortunately F1 Race Stars lacks many of them.
It was certainly a good idea to transpose the F1 world into a flashy, cartoony world, turn the F1 pilots into cute little guys and revisit the circuits with much more fantasy, but there are too many flaws in the game design:
1) Mario Kart excels at what I would callTo make a good Mario Kart like you need a lot of ingredients, and unfortunately F1 Race Stars lacks many of them.
It was certainly a good idea to transpose the F1 world into a flashy, cartoony world, turn the F1 pilots into cute little guys and revisit the circuits with much more fantasy, but there are too many flaws in the game design:
1) Mario Kart excels at what I would call "balance in imbalance": although the players receive different objects depending on their current spots, the difference is clearly readable. You know what kind of objects you are likely to receive depending on your spot. Shortcuts in MK give an advantage, but usually this advantage rewards the player for crossing a certain obstacle (achieving a hard jump, using a turbo at the right tempo).
F1 Race Stars feels like imbalance is total and unrewarding: some paths (which I guess we should call shortcuts) are simply much, much faster than others for no obvious reason (they're not harder to reach for example). Object are of unequal strength, but their relative usefulness is not totally correlated to your current spot in the race.
2) Speaking of objects, 90% of them are bubbles and only differ by the colour, which makes it difficult to remember which object does what.
3) Because the imbalance, one could expect that some elements are brought to the gameplay to introduce a bit of "skill", but that is not the case. The gameplay is even more basic than the one of similar games, as you can just accelerate, turn and throw objects. And that's it. No drifting, vehicle customisation, changing gears... It is just all about turning and using objects. And because of this, the lack of balance feels even worse.
4) Circuits are well designed in my opinion, but the game still lacks a real "personality" because of the pilots. It doesn't matter who you choose, the difference just sums up to a very little advantage in one aspect of the gameplay. Well it obviously changes the brand of your car and the haircut of your pilot, but visually or gameplay-wise it does not feel at all like changing from Mario to Bowser. Even the voice lines are not really special, making the choice of the character quite "bland".
Can't recommend. Even if you just have a PC, Sonic & All Stars Racing is better for example.… Expand