Fallout: New Vegas - Dead Money Image
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70

Mixed or average reviews - based on 11 Critic Reviews What's this?

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6.3

Mixed or average reviews- based on 213 Ratings

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  • Summary: As the victim of a raw deal you must work alongside three other captured wastelanders to recover the legendary treasure of the Sierra Madre Casino. In Dead Money, your life hangs in the balance as you face new terrain, foes, and choices. It is up to you how you play your cards in the questAs the victim of a raw deal you must work alongside three other captured wastelanders to recover the legendary treasure of the Sierra Madre Casino. In Dead Money, your life hangs in the balance as you face new terrain, foes, and choices. It is up to you how you play your cards in the quest to survive. Expand

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Score distribution:
  1. Positive: 4 out of 11
  2. Negative: 0 out of 11
  1. Mar 31, 2011
    83
    Really, though, it's the characters, not to mention their well done dialog, and story resolution that make the DLC something any fan of the main game should experience.
  2. Mar 10, 2011
    80
    Falls just short of the oppressive tone it's aiming for but makes up for it with a satisfying and well-written narrative.
  3. PC Games (Russia)
    Mar 21, 2011
    80
    Chris Avellone and his team at Obsidian are great storytellers. They managed to create a thrilling and captivating experience that will make you remember why you once loved Planescape: Torment. [Apr 2011, p.95]
  4. Mar 7, 2011
    70
    So ultimately I think I was happier with the idea of what the designers of Dead Money were trying to accomplish than what they actually created. They put a far above average plot and built a framework of gameplay that somehow managed to break away from the Fallout formula. In the end, however, it's just too much. Too much sneaking around, too many traps, too many reloads. And there are seven more of these things yet to come? God help us all.
  5. Mar 16, 2011
    70
    The content of Dead Money can get frustrating quickly. Still, for the patient souls out there, this fresh spin on Fallout is a decent buy.
  6. Mar 14, 2011
    68
    The adventures in the lifeless town are long and at times boring, but you will get your $10 worth of entertainment.
  7. Feb 23, 2011
    50
    Quotation forthcoming.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 19 out of 59
  2. Negative: 22 out of 59
  1. Jun 15, 2011
    10
    10. For one reason. It is very, very, highly, highly unique. The story is very unique, the take on the story, the game play. All of it. But10. For one reason. It is very, very, highly, highly unique. The story is very unique, the take on the story, the game play. All of it. But just because it's very unique doesn't necessarily mean it's "that" fun. On the fun scale out of ten, I give it more of a 6. But I give this game a 10 simply because it had many unique aspects. The radios linked to your collar that can blow you up. The hologram people. The interesting cool weapons. The environment. The poisonous gas in the air. The story. Etc. I played this mostly to explore, and even more than that for the story. The story is interesting and draws one in, but the game play to go through the story is semi painful at times. Ex. The collar on your neck (The entire DLC) is linked to radios that if you get near them cause your collar to beep, you have to back away or "blow the radio up" (if you can) before you do. It makes it hard to go anywhere, so it was annoying, but at the same time it was very unique. All the weapons were amazing, and they were fun to use, especially to bring back to the Mojave, but the people in the DLC were about 1 people, Ghost People, and that was all, boring right? The reason this gets a 10 is for its interesting well designed take on this story, and it's perks and weapons, rather, not game play. Expand
  2. May 22, 2011
    9
    Survival horror meets Fallout. A fantastic ensemble cast, a perfect film-noir heist setup and a myriad tiny goodies make this one of the bestSurvival horror meets Fallout. A fantastic ensemble cast, a perfect film-noir heist setup and a myriad tiny goodies make this one of the best pieces of Fallout DLC ever made. Don't be put off by "professional reviews" or idiotic comments about "The collar being annoying". Dead Money had me scampering for junk food, looking constantly over my shoulder for Ghosts and triumphing at every hidden stash I found. A whole-hearted 9. Expand
  3. May 30, 2014
    8
    Incredible story and setting, with some really fun characters and a great concept driving it. The ending is particularly special in the way itIncredible story and setting, with some really fun characters and a great concept driving it. The ending is particularly special in the way it wraps itself up. Very nicely done. Expand
  4. Jan 27, 2017
    6
    Dead Money is how a realistic Fallout game would've felt like, since scarcity of supplies and environmental hazards actually come into play.Dead Money is how a realistic Fallout game would've felt like, since scarcity of supplies and environmental hazards actually come into play. It's a great addition to the base game because of its tragic story, a unique and perilous setting, as well as new weapons and armor that's somewhat stronger than those found in the wasteland. If you're playing on hardcore difficulty and found that the Mojave isn't that hard, you'll definitely be challenged by the Sierra Madre Casino, because you are stripped of your inventory when entering the place, the poisonous air takes a bit of your health away every second, and the enemies won't die unless you tear off their limbs from their body. There's also the matter of managing your food, water, and sleep, so you really have to manage your resources well. Overall, a good and challenging DLC, offering everything for those who play for the story, gameplay, or both.

    And there you have it.
    Expand
  5. Aug 11, 2017
    5
    5/10 (Play it)

    Dead Money takes a more survival focus as the Courier is forced to make it through the Sierra Madre. From the start the
    5/10 (Play it)

    Dead Money takes a more survival focus as the Courier is forced to make it through the Sierra Madre. From the start the player will have to endure extremely difficult obstacles, with less of a focus on fighting your enemies, but rather trying to navigate the ruins of the resort to complete the quest-line. Resources are far more limited then in any other part of the game, and there are portions and features in this DLC that are just not fine-tuned enough to work correctly, resulting in infuriating deaths that don't feel to be the player's fault. Besides the flaws in the gameplay, the story is a good tie in to some events that are mentioned in the base game. The environment gives a very gloomy look, but still shows the player the charm and beauty of what the resort was like in the past. The companions are nothing special, as they serve more as a way to progress the story rather then be a companion to the player. This DLC introduces a lot of interesting concepts and story hidden within the world, and it should satisfy anyone who is into a more survival based playstyle. Despite the frustrations I had with it, I did enjoy it somewhat when I looked past the frustrating parts and the unpolished or seemingly unfair sections of the game. It is definitely worth playing through at least once, for the unique experience it brings to New Vegas as well as for its story.
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  6. Sep 11, 2011
    4
    I'm so disapointed.
    I've expected something else - not a game like a Hitman or Thief series. There's few frustration things: - you got only
    I'm so disapointed.
    I've expected something else - not a game like a Hitman or Thief series. There's few frustration things: - you got only one way to finish all quests (sometimes two ways - but only differents are in dialog mode - not in your actions). So whatever you do, you have to do it in the way that designers of the dlc want you. You don have any invention. - speakers, signals, cloud, holograms - it all makes you repeat and repeat all the time the same moves. EG. you need to go from point A to B. In normal game you go, watching around, sometime seesing. Not in Dead Money. When you make few steps further than the game wants you to make you heard beepieng, and in a few second explosion. So you do it one more time - more carrefully - watching for speakers. And you find it (or not). If not, you do it again. And again. And again. Untill you find out what makes beep, and what trigger explosion. And it looks quite like a Hitman. But its not a Hitman - its Fallout.

    If it was a Hitman DLC - I would score it for 8+. But its Fallout. SOn only 4
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  7. Jul 15, 2016
    0
    BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEBEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP-BEEP Expand

See all 59 User Reviews