Final Fantasy XIII-2 Image
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75

Generally favorable reviews - based on 6 Critic Reviews What's this?

User Score
7.1

Mixed or average reviews- based on 137 Ratings

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  • Summary: Three years after the events in FINAL FANTASY XIII, Lightning has gone missing, and Snow is nowhere to be found. In a rebuilding world, Serah notices that something is amiss. After a fortuitous encounter with a mysterious man named Noel, the two set off to find Lightning.

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Final Fantasy XIII-2 - Despair Official Trailer
Score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Dec 16, 2014
    80
    Final Fantasy XIII-2 is the best entry in the Fabula Nova Crystallis series, offering far improved gameplay systems while giving players access to a highly diverse soundtrack and various timelines to explore.
  2. Dec 17, 2014
    80
    Final Fantasy XIII-2 was a good game in 2012 and it's, still, a cool JRPG to play on the PC. Even if the port to computers is not perfect, it's still a nice option to introduce yourself into the Lightning trilogy and enjoy the funniest and smart entry of the trilogy.
  3. Dec 22, 2014
    80
    FXIII-2 is a game for fans of Final Fantasy XIII and JRPGs in general. An interesting JRPG to play on the PC.
  4. Feb 1, 2015
    80
    It's not perfect, but fans of JRPGs will like it if the played the first part, too.
  5. Dec 22, 2014
    80
    FF XIII-2 is just one of those versions without relevant upgrades, but good enough if you missed it on the original platforms. Probably, the best episode of the Lightning trilogy.
  6. Jan 23, 2015
    59
    A better game than XIII but with an intolerably bad story, this is a still-flawed sequel that clearly isn’t at its best on PC.
Score distribution:
  1. Positive: 8 out of 19
  2. Negative: 3 out of 19
  1. Aug 5, 2019
    10
    Trio 13 is excellent in all respects, offering an excellent story with very famous characters. Turns out to be like the old parts.
  2. Jul 23, 2020
    9
    Overall:
    A well-made upgrade compared to the former game and has a lot of fun and enjoyable content and soundtrack that keeps the player busy
    Overall:
    A well-made upgrade compared to the former game and has a lot of fun and enjoyable content and soundtrack that keeps the player busy for a long time.

    Story:
    It touches an interesting topic with time travelling and executes it well, the story is not too hard to grasp and it keeps you interested throughout the game. There are way less playable characters compared to the former game but this does not hurt the game itself. While there are some flaws in the storytelling it is still very much enjoyable.

    Gameplay:
    The gameplay is fun and a good upgrade, combat is mostly same as previous title but now has support characters in the form of monsters that you fight and catch in the world which I thought was a nice way of not having too many characters to control in combat. This also makes you want to go out and 'catch 'em all' like some other games that probably all of us have played.
    There are some aspects that I would've liked to not have in the form of a certain puzzle, but it doesn't hurt the game that much overall.
    Otherwise it's a really solid game, takes about 50+ hours or so to 100% and it has made me come back many times to play this game again.
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  3. Dec 12, 2014
    8
    Where to start with this one, ah yeah there is something funny when you check game description and features and then find there highlightedWhere to start with this one, ah yeah there is something funny when you check game description and features and then find there highlighted ability to change resolution, texture detail and volume sliders!
    Those are thing that should be standard for PC games.
    But then memory from last FF floods my brain and i came to remember how that one didn't even have volume sliders so yeah XD

    This one is actually fairly decent port. Have not had any major issues like with last FF13. Game was running smoothly on 60fps most of time, there ware some hick ups but nothing major.
    And it actually supports widescreen and most important the freaking ability to actually change resolution.

    This PC version have both japanese and english dub just like last one but this time without major increase in space taken, guess they did learn something instead of just dumping copy of movies with different audio.

    Now about game it self.
    This time around you have only 2 playable char and this is good and bad. Bad in sense that if you dislike both of them there wont be much redeeming chance. But this way there is far more character development so the story doesn't suffer from that issue much.
    Wont spoil anything regarding story it self but you don't really need to play last FF 13 to understand this one even though story is continuation of that one, well kind off.

    Combat is more or less identical, meaning real time ATB system where you pick commands only for your main char while other two act depending what preset you have selected (AI controlled).
    Yes i said two because 3nd party member is a monster(almost any monster NPC) which can be captured and added to your team. That is new part added to game its fairly interesting one.

    How ever combat still feels flawed in part that you never feel like you have complete control over your characters.
    Thing is monster do have hit boxes and its possible to miss or getting missed by just moving around or jumping in air during some move but those are random things which are hard to time or predict.
    And in some rare cases monster collision can even prevent you from getting to its hit box.

    But over all its nothing worse then FF 13.
    Game do suffers from some repetitiveness but over all i dare to say its best FF from FF 13 trilogy.
    And its worth to mention that all 'DLC' are already added into game with exception of certain that couldn't be ported because of some copyright laws and BS.

    Its only 16 euro on steam, not over all that expensive so i'd say its worth your money if you never had chance to play it or just want to replay it.

    Final score 8/10
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  4. Aug 6, 2015
    7
    This game turned out better then expected. After playing FFXIII on the xbox during it's initial release, I remember feeling underwhelmed andThis game turned out better then expected. After playing FFXIII on the xbox during it's initial release, I remember feeling underwhelmed and completed it for completion sake.

    When news came of XIII-2 I avoided it like the plague; the idea of more XIII with only 2 playable characters hardly felt like a compelling buy, especially since the lead this time around being Serah, who I found to be a bland, generic princess archetype from the first game.

    I caved in eventually and bought the game when it was ported to pc, partially due to obligation and partially because it was a steam sale and the game was purchased on the cheap side. Months later, I finally decided to play it and the game was surprisingly good - not amazing mind you but definitely a solid attempt.

    The main leads are as bland and generic as I feared and the main villain is nothing special, however, what made this game shine for me is the time travelling backdrop. The game is at it's best when seeing the effects of time unravel, travelling to parallel worlds, and jumping hundreds of years into the future and seeing how all these timelines are linked to one another.

    Also, for the most part, cameos from the original cast of XIII didn't feel like they were out of place or shoehorned in and that they had an actual purpose in the grand scheme of XIII-2's story.

    Game play mechanics have been tightened and gone are the linear corridors that plagued the original.

    As a PC port, it ran ok for me, I was getting 30-60fps throughout the game however due to the large frame variance and stutter, this was very noticeable but not unplayable. That said, I do run a very beefy computer (i7-3930k, titan x playing on a resolution of 3440x1440).

    Overall, this game was a surprisingly good entry and has got me interested in the sequel lightning returns (when it comes on steam).
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  5. Apr 2, 2015
    6
    This review is based on 13h of gameplay and I have plenty of experience with the FF series, including FFXIII, which I beat.

    FFXIII-2 is in
    This review is based on 13h of gameplay and I have plenty of experience with the FF series, including FFXIII, which I beat.

    FFXIII-2 is in many ways similar to FFXIII, however, it's clear that the designers wanted to address some of the criticism FFXIII received. They removed the endless linear corridors, for instance, however, not all changes were for the better.

    While the linear corridors are gone, the quite open ended nature of FFXIII-2 struggles to keep the narrative tight. Most of the side quests are completely uninspiring and even the main plot seems to be riddled with C-grade sci-fi writing. Despite the time traveling theme, Chrono Trigger this is not. As I mentioned earlier, I have not finished the game, so take this with a grain of salt, however. The story may well improve later on.

    The most significant step backwards, in my opinion, is the character progression system. FFXIII-2 also uses the crystarium, however, this time it works differently. You can unlock available roles all the way to the end at any point of the game, which can lead to extreme variance in character builds. Also, optimal allocation of CP (exp in FFXIII) is an exercise in spreadsheet porn, which is extremely poor design. Basically, if you allocate CP to your various roles in the wrong order, your character will end up with worse stats. The tutorial doesn't even properly explain how this works and there is no going back, so you're basically screwed if you don't follow a guide from the get go.

    The weapon upgrade system from FFXIII is, thankfully, gone. The original system had shocking design failures that are no longer present. This time you hunt specific monster materials to modify your equipment in multiple ways. It appears quite confusing and not really worth the effort at the point in the game that I am at, however. Why can't we just go back to FFIX? Or even FFVII? They had much more functional equipment systems than these bloated messes.

    Instead of a third character, in FFXIII-2 combat the third party slot is occupied by a tamed monster. Monsters can have only one role, however, you can "equip" up to three monsters at the same time, which simulates the effect of having a character with three roles unlocked. The monster taming system is perhaps the best example of the systems bloat the game suffers from. Almost every foe you face can be captured, but capturing is luck based, so you may have to grind for a very long time before the game decides to award you with the monster you were looking for. Additionally, every monster type has a unique growth profile that can be further modified by feeding it different types of foods (monsters don't level with CP like characters do) and there are multiple tiers of each type of food with more advanced food types being required to level your monsters past certain points. There is no way of knowing how your monster grows and what abilities it will learn without looking into a guide, so you make significant resource investments with blinders on. As if this wasn't enough, there is also Infusion, which is essentially you feeding a tamed monster to another tamed monster in order to transfer over abilities. All this encourages massive grinding accompanied by countless spreadsheets if you want to have any direction with your monster game. It's like trying to breed a competitive Pokemon tournament team, the thought of which sends chills down my spine. Finally, because the monsters follow the same role system player characters do, they don't end up feeling all that diverse or unique despite having a some traits and abilities unique to monsters.

    Then there is the music. Let's just say that this is not your Dad's FF and the soundtrack is a 180 degree departure from the Uematsu masterpieces of the PS1 era games. I guess some people enjoy the extremely loud dance-electro-pop-whatever, but personally I find it extremely annoying. Why are there lyrics in just about every track? Why does it have to constantly blast into my ears like I was in a disco? Why can't I turn the music off or reduce the volume? The lack of volume controls seems insane even if you were confident everyone is going to love your soundtrack.

    But how does it all run on the PC? Pretty much identically to the patched FFXIII PC version, which is to say pretty damn poorly. It's not as disastrous as FFXIII was at launch as you can make all the same adjustments to resolution, AA and so on that were initially missing from FFXIII, however, the wildly fluctuating frame rate is still there. It doesn't matter how powerful your PC is or how low your settings are, the game is going to stutter, even if you implement some of the third party tweaks and workarounds that have popped up.

    After the first 13h of gameplay, I would rank this below FFXIII. While the original had its obvious flaws, it had more balanced gameplay, less bloated design and the story was more interesting and sensible
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  6. Dec 19, 2015
    5
    game is improved. 13 was lineer but nice game. 13-2 is not lineer and you can choose your decision in dialogues. soundtrack is perfect. i likegame is improved. 13 was lineer but nice game. 13-2 is not lineer and you can choose your decision in dialogues. soundtrack is perfect. i like new bodhum. graphics and cutscenes is great. cutscene actions is really good but port is terrible. it is really bad port. you should play on ps3 Expand
  7. Dec 18, 2014
    2
    They fu..ed this game with merging the auto and manual saves to a point of no return. Hate it. Rest is nice and worth playing if you tolerateThey fu..ed this game with merging the auto and manual saves to a point of no return. Hate it. Rest is nice and worth playing if you tolerate the auto-save system. Expand

See all 19 User Reviews

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