Metascore
67

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 13
  2. Negative: 0 out of 13
  1. Apr 28, 2022
    88
    There’s been a lot of innovation in strategy games in the last few years, and Galactic Civilizations IV is not a revolution. It’s a sequel, bigger, neater, and smoother. All the things a sequel hopes to be. With so many new, fizzy strategy games, it’s nice to see a long-running series retain its core and its spirit. Galactic Civilizations IV is safe and deeply playable.
  2. Apr 29, 2022
    85
    Galactic Civilizations IV has a solid foundation, in terms of mechanics and presentation, but needs to add polish. I like the wide-ranging customization offered at the start of a campaign and how the early game moves. But the experience needs more excitement for the middle game and extra variety in terms of events and challenges. The title is too sculpted to suit the tastes of those who has picked up the previous two titles in the series. It rewards solid planning and careful execution; it asks players to learn the connections between mechanics and to exploit them. But to truly flourish, Galactic Civilizations IV needs to try to add a little revolution to its evolution-driven approach to turn-based strategy.
  3. Apr 26, 2022
    80
    This new space 4X game is nothing novel, but Stardock’s latest release builds on classic strategy mechanics while giving them a contemporary, intergalactic twist.
  4. Apr 26, 2022
    80
    Galactic Civilizations IV is another satisfying space-faring extravaganza that introduces some smart tweaks to the long-running series’ formula, although a lack of guidance, bloated tech trees, and some other minor lingering issues hold the game back from true top-tier status. Hardcore sci-fi strategy fans will undoubtedly find plenty to enjoy here, but this game may not quite have the gravitational pull needed to separate you from your 4X favorites long term.
  5. Apr 26, 2022
    75
    Though it maintains some serious design flaws carried over from its predecessors, Galactic Civilizations 4 is an epic grand strategy game on a truly galactic scale.
  6. Apr 28, 2022
    70
    Galactic Civilizations 4 is a good strategy game made by someone who knows how to handle the genre. Too bad that in some cases he has fallen victim to his own ambitions.
  7. Apr 29, 2022
    68
    Galactic Civilizations 4 is a vast and dependable grand space strategy. But there's little here that radical, and expect to meet it halfway.
  8. May 25, 2022
    67
    Galactic Civilizations 4 is a competent 4X turn-based strategy game, but it doesn't offer any reasons to choose it over its competition.
  9. 67
    Unfortunately, I can’t say I have had huge amounts of fun with Galactic Civilizations IV. Although all the basics are there for an enjoyable experience, and Stardocks added a good amount of specific systems to make the experience unique, crucial aspects like war management and IA behavior ended up ruining my time with the game.
  10. Apr 26, 2022
    65
    Despite having some interesting concepts and refreshing mechanics, Galactic Civilizations IV suffers from an unintuitive UI, lack of tooltip information, and production queue bugs.
  11. May 18, 2022
    60
    Stardock has created a game with good bones. Some of the new systems, such as the core world management and ideology system, add to/improve the game. Unfortunately, other systems feel tedious at times. They are not broken per se but are not quite there yet. They either bog down the gameplay or lack impact on the experience. The core gameplay loop is decent, but it just didn’t hook me into feeling the need to play one more turn before bed. If you enjoy the series, Galactic Civilizations IV is worth picking up. Otherwise, I would wait for a few patches or DLC to help flesh out some of the systems.
  12. May 16, 2022
    60
    There’s a lot of unique civilizations you can try out in this space strategy giant. But there’s also a plethora of design mistakes and oversights and a late game that’s generally tedious. What’s more, Galactic Civilizations IV sorely lack a proper tutorial.
  13. Apr 26, 2022
    50
    Despite a few ideas for improving the 4X genre, Galactic Civilizations IV misses the mark on almost all of them to succeed only at feeling bland, derivative and soulless.
User Score
2.5

Generally unfavorable reviews- based on 11 Ratings

User score distribution:
  1. Positive: 0 out of 11
  2. Negative: 8 out of 11
  1. May 2, 2022
    1
    Pros:
    Highly customizable races/game setup. Large maps, with unique sector mechanics. Large tech tree. Good graphics/sound
    Cons:
    Pros:
    Highly customizable races/game setup. Large maps, with unique sector mechanics. Large tech tree. Good graphics/sound

    Cons:
    Shallow gameplay, poorly balanced, feels incomplete. UI is very good in places, but where it's bad, it's really bad. Annoying cutsie race selections. Epic Games exclusive.
    Full Review »
  2. Apr 29, 2022
    6
    In the current stage, the game is unfinished. Minor race operation does not work. Invasion is flat, bad calculation of forces and even moreIn the current stage, the game is unfinished. Minor race operation does not work. Invasion is flat, bad calculation of forces and even more simple than we had in previous GalCiv games. Trade with other players is unbalanced. Ship upgrade approach is missing, except some experience related bonus. Need to redesign your ships and make new ones. Not totally bad, we have interesting new concept for starbase modules, nice graphics and planets, citizens and governors, ideology, etc. It is clear, software team is following Agile development approach and Stardock sales wanted to make money. So publish the unfinished game. It was really pity. Full Review »
  3. Apr 28, 2022
    0
    Beta tester here. This product is incomplete at launch. Developers failed to respond or acknowledge hundreds of: bugs; significant exploitableBeta tester here. This product is incomplete at launch. Developers failed to respond or acknowledge hundreds of: bugs; significant exploitable issues with AI; tooltips which were incorrect, misleading, vague, or missing altogether; gameplay mechanics which were either malfunctioning based on stated/expected parameters or not apparently functioning at all; lack of instruction/tutorial/etc.; incomplete multiplayer features; incomplete/broken custom civilization features; performance and memory leak issues; the list goes on. Multiple beta testers advised against release but the developers only responded to any criticism with repeated mantras of "the game is great" and have taken efforts to silence contrary opinions, including banning respectful but dissenting beta testers from their official Discord server and forums. Censorship like that can only be interpreted as an effort to mislead potential buyers into purchases. It's very disappointing that the developers have decided to go that route. If you love this series, wait on this entry for now. Gamers endure enough premature/incomplete game launches, don't reward this one by giving them your hard-earned money yet. Full Review »