Genesis Alpha One Image
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Mixed or average reviews - based on 16 Critic Reviews What's this?

User Score
4.8

Generally unfavorable reviews- based on 51 Ratings

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  • Summary: Genesis Alpha One is a revolutionary mix of roguelike shooter, base building and survival that puts you in the role of an interstellar pioneer.

    In a near future ravaged by wars, corrupt regimes and global capitalism left unchecked have resulted in natural resource over-exploitation and
    Genesis Alpha One is a revolutionary mix of roguelike shooter, base building and survival that puts you in the role of an interstellar pioneer.

    In a near future ravaged by wars, corrupt regimes and global capitalism left unchecked have resulted in natural resource over-exploitation and pollution; devastating the planet. Supported by Earth's remaining governments, four influential corporations initiate the Genesis program. As the Captain of a Genesis starship, you journey into uncharted space on the ultimate mission. Build and manage a space vessel, farm resources, deal with terrifying alien infestations, clone creatures and explore a vast, randomly generated universe.

    Your goal: Find new homes for humanity's DNA and save the species from extinction.
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Genesis Alpha One Trailer - PC Gaming Show 2018 | E3 2018
Score distribution:
  1. Positive: 7 out of 16
  2. Negative: 1 out of 16
  1. Jan 29, 2019
    90
    Genesis Alpha One is a game that I love coming back to for both short and long bursts. It’s got an absolute ton of replayability with some really interesting designs and mechanics to boot.
  2. Jan 29, 2019
    80
    Genesis Alpha One's genre mixing works very well indeed, though it isn't without rough edges here and there. It's unusual combination of first person shooter and roguelike/management game mechanics create a unique challenge set in an inhospitable, brutal sci-fi universe.
  3. Jan 30, 2019
    80
    Genesis Alpha One is a good combination of strategy, action, Tower defense and roguelike in a single experience. Although it is not as balanced as we would like, its proposal is fine.
  4. Feb 11, 2019
    70
    First thought as rogue-like, Genesis: Alpha One brings a lot of interesting management elements. Thus mixing design, action / FPS and strategy in the way to reach its goal (to find a new planet and to colonize it), it proposes a large number of different directions and a beautiful variety of situations. Beginners in rogue-likes may be a little bit lost because of the not-so-clear indications on how to proceed, but if they manage to go beyond frustration and a technical level below average, Genesis : Alpha One might deliver some good experiences.
  5. Feb 4, 2019
    60
    Everything in Genesis Alpha One ultimately boils down to being over-ambitious. I appreciate the attempt and see something great beneath the surface somewhere, but in its current state it’s just too rough to recommend. With more assets, more things to do, and shortening the grind of finding resources and blueprints, it might be worth building a spaceship and breeding a clone army. For now, it looks like humanity’s mission to repopulate is a failure.
  6. Feb 28, 2019
    59
    Genesis Alpha One splices the DNA of some good ideas, but doesn’t execute any of them well enough.
  7. Feb 10, 2019
    40
    The game quickly loses steam, even though at first it seems fun, and its retro-futuristic design is charming throwback to fan-favorite movies of the 70s and 80s. Unfortunately, the monotony inevitably leads to boredom as the game has nothing to challenge you with except to repeat the same few actions over and over.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 6 out of 12
  2. Negative: 5 out of 12
  1. Mar 17, 2019
    10
    This is a crude diamond, I love that initiative more that many of newest games, thit is a promise for a one of the best games in tatest times for me.
  2. Oct 10, 2020
    9
    First of all, I received this game on humble choice in August 2020, so I didn't experience the game prior to the patches and bug fixes thatFirst of all, I received this game on humble choice in August 2020, so I didn't experience the game prior to the patches and bug fixes that have obviously fixed a lot of the issues the previous reviews have mentioned. I haven't experienced any crashes or game breaking bugs at all in about 100 hours of play.

    The game itself is like a series of mini games wrapped up in one fairly neat package. The main objective is to find a suitable planet to colonise, but in order to do so you need to achieve a set of conditions that are determined on a case by case basis for each potential genesis candidate you find.

    To meet the conditions you will have to gather resources which can be done in a few different ways which keep the game fresh and interesting.

    On default difficulty the game is quite easy but if you increase the difficulty settings a bit it becomes quite challenging.

    It's a flawed masterpiece. The various mini games are simple and repetitive but combined keep the game interesting. There really needs to be better documentation on some of the mechanics as it took a bit of learning through trial and error for me to figure out some parts of the game. I'd also like to be able to rename turbo lift floors and beaming stations for convenience. It's exclusively single player but it is really begging for multiplayer and if they ever release a version with online co-op or PVP then I'd sign up to that in a heartbeat.

    I'm really pleased I found this game. It's definitely got a lot of replayability and I can see myself coming back to it in the future despite having already completed the main cycle several times over.
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  3. Mar 5, 2019
    9
    An excellent, niche title that carefully blends multiple genres into a unique roguelike experience. The most recent patch expands severalAn excellent, niche title that carefully blends multiple genres into a unique roguelike experience. The most recent patch expands several features that were lacking and rounds out the title fairly well.

    That being said, this game is for a niche market of people who enjoy a slow and atmospheric experience with occasional high points of action. This game is more like Stardew Valley than Doom, with the focus being on a steady accumulation of resources and crew. The tension comes from the perma-death mechanics that have been implemented, leading the player to always be on their toes and ever-vigilant against sneaky aliens.

    If you're unsure if the game is for you, check out some gameplay before purchasing, as it is a difficult game to describe.
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  4. Jan 31, 2019
    6
    Lifeless would be the best word to describe it. It feels more like an unfinished job and the premise gives me little hope.

    You spend most
    Lifeless would be the best word to describe it. It feels more like an unfinished job and the premise gives me little hope.

    You spend most of the time assigning clones to do jobs on the ship. For reasons I do not understand those jobs were unable to be automated by a space faring species. Your clones must manually scan planets, manually take care of plants etc... This would not be a problem if you had enough clones to go around. But you do not. And you must manage every aspect of their activity constantly and only from very specific rooms. For example if you finished collecting the materials around the ship and no longer need clones in the beam room you must go to the refinery and use the console there to assign them to work at refining things. They do not go about doing needed tasks like in most of this games (Rimworld for example).
    Then there is the part where you are descending onto planets to gather resources, plants, biomass and intel for new things to build. However this whole business gets old really fast. Remember how a species able of intergalactic travel does not have a smart enough AI to manage plant cultivation... well they can't automate mining either. So you must click hold some ray to a rock to collect stuff from it. Time and time again. While random aliens spam around to attack you. The whole area is the size of a sports field. It has hardly any detail. Some rock formations here, some grass there... The very messy graphics do not help much either as the area around is even uglier.

    Maybe it is because I played through SOMA a few days ago, but I can not help feeling a bit of unease when playing the game. You are a clone, on a ship inhabited by other clones. Nothing wrong with that but the said clones have 0 life. I do not much care about voice acting but I wish i could at least work on their appearance to at least simulate some personality.
    The human clones look like cheap plastic mannequins. The alien ones make no sense. If the purpose of Genesis was to expand humanity in the universe how does cloning aliens achieve the purpose!? The game says that alien DNA is used to enhance the human one. But the product is described as being of different race and appears to be as far away from humans as you could get.

    You get no overall information regarding your ship. No information regarding your crew. The ship looks bad. The alien worlds are just open boring space. Your crew is made of nothing but mindless clones. The enemies run towards you in a straight line. 0 inteligence. 0 life.
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  5. Mar 8, 2020
    2
    one fuge buggy mess is how i describe this game. when it's not crashing, your crew getting stuck in the harvester or robots getting stuck inone fuge buggy mess is how i describe this game. when it's not crashing, your crew getting stuck in the harvester or robots getting stuck in the refinery making you have to delete and rebuild losing resources and robots it's either having you to constantly sweep every nook and cranny of your ship for infestations this is what you will be doing 90% of the game.

    it has a decon chamber which is absolutely useless it doesn't stop infestations or aliens hiding in crates from spreading. practically every single thing you do will cause an infestation. refining, using the tractor beam, your robots picking up resources or depositing them, coming back on missions and even planting plants will have a chance to let spores or aliens and eggs spread which once again sends you on cleanup duty!

    it also gets boring very fast having you do the same tasks over and over again which involves going to a planet, mining, shooting some aliens who spawn nearby and rinse and repeat.

    so to recap

    1. it's buggy as F
    2. it's boring
    3. it's monopolous

    don't waste your $
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  6. Feb 15, 2020
    0
    A carefully wrapped and beautifully packaged gift. When opened however, its empty. That is Genesis Alpha One. The game was complete in JanA carefully wrapped and beautifully packaged gift. When opened however, its empty. That is Genesis Alpha One. The game was complete in Jan 2019. Two updates to fix numerous bugs (there are still game breaking bugs present to this day)with one or two new craft-able items. Now, they are going to release the game again as something that's new with so called new "DLC" except its the same DLC that was given as a bonus for the pre-orders on Epic. The game had real potential, but the people behind it are trash and left the game while trying to milk it for everything they can. Expand
  7. Jan 31, 2019
    0
    First impression is positive, but its only first impression. Game is Empty, there is only one playable mission(harvest resources) andFirst impression is positive, but its only first impression. Game is Empty, there is only one playable mission(harvest resources) and defending "ship" is boring when you figure out how to defend.
    Only one mission...in which you can gain resources and technologie made this game just other clone of tower defense.
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See all 12 User Reviews