Global Agenda's developers Hi-Rez Studios have wisely mixed together MMORPG elements with FPS action resulting in an amazing online experience, which reaches its apex in the Conquest mode. It is not perfect, it must be said, but we've enjoyed it a lot!
This game is just awesome. I know this review is way to late but who cares. This game is one of the best games Ive ever played. Its well balanced its challenging and its was totally worth the 30$ 3 years ago. I hope Global Agenda 2 will as amazing as its predecessor.
This is the best pvp shooter ever made. Sadly it was HiRez' first game and they wanted to try to make it an mmo. Regardless, nothing can take away from the skill, the speed, the pure fun of 10v10 combat. The maps are great, the balance is **** even more pvp-centric GA 2 would put all other class-based shooters to shame, TF2 included.
In the world of Global Agenda it's your turn to help the agency to fight the regime of terror: unit with the thousands of other agents and defeat the enemy in various multiplayer battles. And as long as you keep playing the game in multiplayer-mode, it's quite entertaining – but nothing more.
One last kick to the armor-shielded gut: If you are currently playing the game using a trial version you downloaded prior to it being made unavailable, be warned that in-game voice chat may now be interrupted by audio ads-a stinky (though gutsy) move to "encourage" subscriptions.
It's a shooter without eloquence or crunch, an MMO without content or personality, and as an experimental combination of the two it's missing ambition.
Global Agenda's novel take on class-based combat has the potential to be exciting, but drudgery and other issues present serious obstacles to your enjoyment.
Just wanted to give this game a positive bump - it has come a long way in the last year and with the new content that has been **** has quickly become one of our favorites. It feels very well polished at this point and I would recommend it to those who like Section 8 with a flavor of TF2 in ****'s "free" **** you didn't like it much a year ago...give it another go and make sure to check out the new "rpg" area you get access to after completing the first desert area missions. PvP still feels fairly balanced - you don't have to have the best gear to be a decent player - just a tad bit of skill and be a team player if your fortunate enough to be in a team that is of the same mind :-) Overall I would say it is a solid 8 ish title now with room for improvement - the last major updates really gave it a boost it needed and also a good point in the right direction. The new content is actually pretty fun and the instances are way more challenging than those encountered in the first area of the game. Check it out.
Very innovative, the jetpack. sneek behind enemies, sabotate the sentries... etc. Only: the game is a big joke under level 30. You can't do anything then. I guess much peaple stopped the game beceause of that.
Global Agenda offers great gameplay and alot of nice class based **** PvE is quite okay too but didnt motivate me much.I went to the level cap(lvl50) almost only through PvP and really enjoyed it that there was no PvE grind **** PvP missions through the matchmaking award you all the epic items you need and also give very decent exp.
The only problems i saw in this game were the poorly optimized engine which resulted in an surprisingly high need of hardware power for an unreal 3 engine game and the low user numbers which resulted in long waiting times in the matchmaking queue
Excited at first
Played
Lagged like ****
Played some more
Account gets ban
WTF???
Rage quit.
I don't know why people continue to play this (maybe it's their only game?), but it got boring extremely fast.
I was finished with this game with in 6 days, the game is nice and fun but once you get level 17, the game slows down to a near stop, repetitive is a normal thing in games these days but this game takes it to a whole new level, once you hit level 17, 18, the only things you can do is dungeon missions, over and over and over, getting very and I mean very little exp for them, even if you have a paid account, it'll take you a week, week and a half, to get all the classes to a level 17 or 18 and it'll take you just as long to get to level 19, 20 if not longer, doing the same thing over and over and over and over, there is only a couple hands full of real missions, where you load into a world where players run around freely doing real missions, the rest is PVP, PVE, normal boring sad attempt at extending the game play, Crashing, wow, this game is very unstable, I've yet to play one day yet where I didn't crash at the very least 2 to 3 times, so basically after you've hit level 17, the game boils down to, shoot your way to a boss, kill him, get very little exp, do this three times, each boss/map changes slightly, then do it again and again until your a level 18 and either keep doing that or try to kill three new bosses, pretty much the same just a bit harder or try your best a player vs player or capture flag, the normal generic player vs player game modes, nothing worth wild, have a paid account and you might level slightly faster but not fast enough to be worth the money.
Despite all that, the game has a lot of potential, Graphics are acceptable, though could use some work, animations seem good, action is acceptable though VERY repetitive, that would be alright, if there was six time the number of bad guys currently in this game.
If I had to list the number of things this game need to really hit it off here is that list.
1. First of and for most, add more world maps like Sonoran Desert Zone, a lot more, at the very least, 25 more, 55 if you really want to make the game worth wild.
2. Raise the level cap to 80 to 120, adding more skills.
3. More armors, more weapons, more well, every thing.
4. NPC that actual speak, instead of having to read, Live played this and haven't read on mission's info just clicked accept and followed to the area marked on the map, I'd stay and listen to what the NPC said if the spoke.
5. until above is added, lower the price from $20 to $10 and more then cut the prices of bonus packs or triple the length of they last.
6. More crafting.
7. more missions then just shoot your way to the last room and kill some bid dud, some boss.
8. Add more missions to Sonoran Desert, at the very least, 15 more, though 25 is a better number.
9. The ability to earn agent points with out having to spend real money.
What would make the game better but is not completely needed,
1. more classes.
2. vehicles or a whole new level of jetpacks.
3. more color choices, more shades of colors in the creation of your charr.
4. More hair choices.
5. Base creating that you only have to worry about NPCs attacking.
6. Zombies, that's nearly a requirement these days for games and I'd love to shoot me some zombies in GA.
I haven't read to much into it but it sounds like this game is not even near done, though if it is, then you might as well stop now and throw it away and start over and only release it after you've added what I've said above.
I say, its worth playing for those first two weeks, after that, your just hanging on, hoping they release a HUGE patch, that's what I'll be doing, the game has enough potential to keep me waiting for something more but I'll wait to spend any money on this game until the nearly double the content this game currently has.
SummaryGlobal Agenda is a massively multi-player action game set in 22nd Earth, a 'spy-fi' world of advanced technology and player-driven conflict. In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of th...