Immortals Fenyx Rising Image
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79

Generally favorable reviews - based on 20 Critic Reviews What's this?

User Score
7.5

Generally favorable reviews- based on 322 Ratings

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  • Summary: [Formerly titled 'Gods & Monsters'] Play as Fenyx, a new winged demigod, on a quest to save the Greek gods and their home from a dark curse. Take on mythological beasts, master the legendary powers of the gods, and defeat Typhon, the deadliest Titan in Greek mythology, in an epic fight for the ages.

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10 Minutes Of Brand-New Immortals: Fenyx Rising Gameplay
Score distribution:
  1. Positive: 17 out of 20
  2. Negative: 1 out of 20
  1. Jan 4, 2021
    100
    A triumph of open world design, exploration, and writing. And one of the most endearing characters you'll meet in a videogame.
  2. Nov 30, 2020
    90
    Immortals: Fenyx Rising is an excellent new adventure title for Ubisoft, full to bursting with genuine comedy, excellent gameplay, and devious puzzles. While there are a few technical hiccups, underutilized DualSense, and sub-30 fps Switch ports, the game is fantastic on all platforms. Come for the bizarre Greek mythology, stay for the stellar gameplay -- Immortals: Fenyx Rising is a fantastic holiday treat.
  3. Dec 1, 2020
    86
    As a newly unique offering from Ubisoft, Immortals Fenyx Rising is something to savour. Yeah, it’s the publisher's third massive open-world release in the space of three months but what you get here is charming and refreshing to a fault. A wonderfully realised journey into myth and legend where everything fits as neatly as a chest-plate forged in the fires of Hephaistos’s Great Forge. The story, the combat, the puzzles, the exploration, the challenge, the Creed, the Zelda. The Fenyx.
  4. Nov 30, 2020
    80
    Ubisoft Quebec aims for a grand epic tale and while the game doesn't quite hit those heights, the developer does put together a pretty good summer blockbuster.
  5. Dec 1, 2020
    80
    Immortals: Fenyx Rising is very similar to Zelda: Breath of the Wild, but that's a good thing. An extensive and motivating action-adventure game with a really beautiful world.
  6. Nov 30, 2020
    80
    From stoner oracles to gods who have been turned into trees, to the sheer batshittiness of its entire cast of gods and monsters, Immortals Fenyx Rising is a genuine joy to play, and a real treat for Greek mythology lovers. It’s got personality to burn, and both puzzle and combat design capable of mechanically backing it up. It’s a shame that the platforming can be so unforgiving, and that crashes happen far more than you’d like them to, but these are both problems that can be rectified in future updates. Once that happens, Immortals could easily - and surprisingly - go down as one of the best games of the year.
  7. Nov 30, 2020
    30
    Immortals Fenyx Rising has a strong argument for being the nadir of open world action-adventure games.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 85 out of 129
  2. Negative: 24 out of 129
  1. Dec 6, 2020
    10
    This is a fun, beautiful, fast paced game very similar to BOTW. Only difference, I prefer this one better. From the funny cutscenes to theThis is a fun, beautiful, fast paced game very similar to BOTW. Only difference, I prefer this one better. From the funny cutscenes to the epic fighting matches, this game has it all and when I say beautiful, this game graphically, while simple, looks damn good. It’s a must buy in my book. Expand
  2. Dec 9, 2020
    10
    The game is better than BOTW in so many ways from dialogue to story, The weapons don't break. The music is more better than BOTW's music whichThe game is better than BOTW in so many ways from dialogue to story, The weapons don't break. The music is more better than BOTW's music which is noninexistant. Fenyx rising is one of Ubisoft's finest games. The puzzles in this game outshines the ones in botw. Expand
  3. Mar 28, 2021
    10
    This game is just awesome!
    Don't be fooled by it's cartoonish appearance.
    This game has a lot to offer. A must play!
  4. Dec 30, 2020
    8
    I have really enjoyed this game so much. I was drawn to it for the art style, I love that type of lush and beautiful fantasy world, theI have really enjoyed this game so much. I was drawn to it for the art style, I love that type of lush and beautiful fantasy world, the character creation and customisation..but I stayed to complete the game because I fell in love with Fenyx and her story.

    I really really am not a fan of puzzle games and there were times I was getting stressed and frustrated especially as my fingers just couldn't get the jumps and keyboard co-ordination right but apart from that I had no troubles.

    (Well lots and lots of crashes and freezes but Im used to those)

    The amounts of armours and weapons to find was wonderful. I also loved all the customisation options like hairstyles and eye colours, skin colours, I really looked forward to getting back to the hall of the Gods to try on new armour with different hair colours and eye colours.

    I must say i was also impressed with the designs of the armours, I think there was something for everyone, heavier armours, lighter ones, really pretty materials, some with little glitter effects. My favorite was the blue and white glittery toga, it was gorgeous!!

    Why couldn't the other game released recently have been more like this?

    I really really hope this game gets game of the year because to me its a smashing game, not completely my style but absolutely beautifully made and a treat to play.
    Expand
  5. Dec 5, 2020
    8
    Very cool game! This is the best attempt to recreate something like The Legend of Zelda. The world is full of content. It is also interestingVery cool game! This is the best attempt to recreate something like The Legend of Zelda. The world is full of content. It is also interesting to study the map. In General, the game is cool! Expand
  6. Oct 11, 2022
    6
    An open-world action-adventure game, you could be forgiven for thinking that this is a knock-off of Breath of the Wild by Ubisoft. However,An open-world action-adventure game, you could be forgiven for thinking that this is a knock-off of Breath of the Wild by Ubisoft. However, after playing it for a while, it becomes obvious that the game is simultaneously a big step forward AND a big step back from Breath of the Wild.

    With a world chock full of puzzles, puzzle and dungeon design that becomes more sophisticated and challenging as the game goes on, and increasingly more difficult and dangerous enemies, the game manages to establish that it learned from Breath of the Wild’s often empty overworld, instead putting in large amounts of stuff to do that evolve as you get further and further into the game, giving you a greater variety of challenges to overcome and allowing you to upgrade your existing abilities to overcome new challenges.

    Gone is the weapon durability system; instead, you have a sword, an axe, and a bow, which you can swap between different versions of for different bonuses, and upgrade over the course of the game with materials you find. While this takes away the ability to grab a powerful weapon off a powerful enemy and temporarily be overpowered, it leads to an overall better game experience. This, combined with your combat-ready abilities, makes combat in Fenyx much better and less awkward than Breath of the Wild; you are faster and more fluid, but so are your enemies, and it ends up being a step forward mechanically from Breath of the Wild’s clunky mechanics.

    Instead of the clunky weapon durability system of Breath of the Wild, you instead upgrade your weapons and abilities directly, making all the random things you’re doing actually matter.

    Indeed, mechanically, Fenyx is a step forward in almost every way.

    Unfortunately, the same cannot be said about the world.

    Breath of the Wild was good at evoking a sense of wonder, and of giving you neat places to go. Fenyx’s world is nowhere near as interesting. And this is a huge problem; the single best thing about Breath of the Wild was its sense of discovery, but Fenyx is lacking in it. It gives you the ability to focus your vision, but instead of the organic highlighting of Zelda, or even giving you the ability to reveal things by looking at them, you can look right through walls and find things. Instead of the excellent landmarks of Zelda, many of the locations feel very unnatural and like they are there because it is a game, and don’t stick out nearly as well as landmarks.

    And this is a big problem, because it was one of Breath of the Wild’s biggest selling points, and the game just fumbles it.

    The game has a stronger narrative focus that it fumbles as well: with Prometheus and Zeus chatting to each other the whole game as a voice over semi-narration as you explore the world and restore four gods to their rightful forms, reacting to what you are doing and where you are going in-world, with the game working with the history of the Greek gods to add flavor to the world. Unfortunately, there’s three big problems:

    1) The gods are a bunch of narcissistic jerks – which, while authentic to Greek mythology, gets kind of repetitive when everyone in the game is either the straight man (Fenyx, Prometheus) or a narcissistic jerk that they have to put up with (everyone else).
    2) The game is trying to be funny, but because it only has a relatively limited repertoire of tones, it struggles with it.
    3) Because we already know the Greek gods, we know what is going on, robbing the plot of a sense of discovery, tying back into the sense of discovery that feels missing from this game.

    All in all, then, it’s a good-ish game that falls well shy of greatness. While Breath of the Wild felt kind of bad about being a bunch of checkmarks to mark off, this game takes that to a whole new level, and while it’s checkboxes are far better, the actual sense of grandeur and exploration is worse, and the fact that the gods you are helping are all horrible people makes you question whether it is even the right thing to be helping them in the first place.

    All in all, while I liked playing this more than I liked Breath of the Wild, it lacked the latter game’s charm and core pull. If the poor mechanics of Breath of the Wild were the biggest offputting thing about it for you, then this is a very reasonable alternative; however, there are far better open-world games out there.
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  7. Feb 23, 2021
    0
    Flying mechanics suck and level design makes no sense, you can't give me a trial mission close to the start of the game without explainingFlying mechanics suck and level design makes no sense, you can't give me a trial mission close to the start of the game without explaining what you're supposed to do, how can you jump 5 times your height without advanced skills? The trial says it gives you all the abilities you need but not even close. Expand

See all 129 User Reviews