Golf Peaks is a great use of the idea of golf, with rule modifications that make it less a score-conscious sports simulation and instead an amazing puzzle game. I had a great time with it for the few hours that it took to get through all the puzzles, enjoying the challenge and calming ambience of it all. It’s an excellent idea, executed well, and it was a joy to play it on the go while sitting at a bar or something. You don’t have to be a golf fan to enjoy Golf Peaks, and the puzzles are engaging up through the end.
Golf Peaks is small in stature, easy to grasp, and quite elegant in design — so in essence, it’s the perfect puzzle game to play on the Switch, and it’s one that I recommend without hesitation.
Great game. Purchased several months ago and just now best. Very relaxing. You can take your time testing out combos, and not having to start over from scratch is incredibly helpful. Highly recommend got anyone that enjoys low pressure puzzles
If you are into puzzlegames and see this one on sale, don't hesistate. The game will introduce you to new mechanics progressively, which adds a really nice feeling of progression and curiosity.
Golf Peaks is not a "golf" game per-se, but a great puzzle game that takes the principal of basic physics to create an addictive and relaxing experience for gaming "on-the-go".
Golf Peaks is a great little experience for a couple of hours, think of it as like a movie or book you read, enjoy and maybe pick up another time in the future. Once you've nailed the mechanics of the game (which they introduce so well), you'll breeze through the game in no time at all. A great chill out game.
Golf Peaks is an interesting mix of puzzle-solving and golfing. The card playing mechanic is entertaining and adds a good challenge. It doesn't take very long to complete every level, but it's a nice journey.
Golf Peaks is the very same game which came out on any mobile phone store back in 2018. Without any new addition, Afterburn's puzzle game still delivers quite a dozen of pleasant challenges, thanks to its Joy-Con or touchscreen controls. Unfortunately, the game's difficulty remains unchanged, and those golf puzzles will be done in no time, leaving the player wanting for way much more.
Golf Peaks is a cute little game that takes a different approach to the mini golf genre. The game constantly throws new mechanics at the player, making the game deeper every world, but it never uses all the mechanics at the same time which I think would have been a perfect st up for a last and more challenging world with bigger levels.
The game is very short, two hours if you do everything, maybe two and a half if you get stuck a lot. It feels like there is a lot of missed potential because there are no huge levels with 10+ moves, the most moves you have is maybe 7-8. And as I said before, they never really use all of the mechanics at the same time in a level which I feel would have been cool.
A cross over between mini golf and puzzles, buy it if you're into that kind of stuff.
Golf peaks is a minimalistic puzzle where you guide a ball to a goal over a three-dimensional grid, combining a limited number of predefined moves. The environment becomes more and more complex over the course of the game, with grid cells that stop the ball, destroy it, or make it slide to another cell.
Golf Peaks is mostly easy, with simple puzzles that you can tackle at your own pace, maybe resorting to trial and error for the less obvious solutions. However, the last few levels can be pretty though, and it's possible to get stuck and fail to see a solution that's right there under your nose. The increased difficulty makes solving those later levels pretty satisfying, making up for the mostly forgettable early and mid-game levels.
The problem with Golf Peaks is that it clearly shows its mobile origin. It's shallow and simplistic, and it seems strictly targeted at casual gamers. You can solve most of the 121 levels in less than a minute, and only in the last couple of worlds does the game offer a significant challenge. Differently from other mobile-born puzzles, however, Golf Peaks isn't a regrettable purchase. It does what it says on the label: it keeps you busy for the time it lasts, with simple neat graphics and decent puzzles.
More like Golf Mids amirite
I finished all the primary 9 levels of each world and only a handful of levels were satisfying to figure out, despite only using a web reference for one of them. Lots of guess and check work past the baby tutorial worlds, and once you finally do stumble upon the correct answer, many times you won’t even need to use all the shots you’re given. I find that incredibly unsatisfying, like a jigsaw puzzle with a corner piece missing. The difficulty also wavers. World 7 is where things really started to get hard but World 8 for me was a cakewalk it took me like eight minutes besides the very last level. The presentation is clean and the music is pleasant but it cannot make up for the rest of it.