• Publisher: NCSOFT
  • Release Date: Oct 23, 2015
Guild Wars 2: Heart of Thorns Image
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81

Generally favorable reviews - based on 22 Critic Reviews What's this?

User Score
7.3

Mixed or average reviews- based on 956 Ratings

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  • Summary: Explore new training opportunities for your character beyond level 80 and master abilities like hang gliding in the jungle, tearing the bark off of heavily armored Mordrem, or building new collections that earn precursors to a legendary weapon.
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Guild Wars 2: Heart of Thorns – Welcome to Guild Halls E3 2015 Trailer
Score distribution:
  1. Positive: 19 out of 22
  2. Negative: 0 out of 22
  1. Nov 20, 2015
    90
    Guild Wars 2 continues set itself apart by being an MMO that stresses and encourages players to adventure and tackle challenges together.
  2. Nov 4, 2015
    88
    Guild Wars 2: Heart of Thorns offers plenty of content to make both PvP as well as PvE oriented players happy. Besides this the MMORPG has become more social with the release of this expansion. The only negative worth mentioning is the fact that your character doesn't really 'grow' while experiencing Heart of Thorns. But ah well, I'm sure you'll soon forget this once you're gliding through the jungle.
  3. Games Master UK
    Jan 3, 2016
    85
    Not the biggest expansion, but it enhances the best parts of an already magnificent MMO. [Christmas 2015, p.75]
  4. Nov 11, 2015
    80
    Guild Wars 2: Heart of Thorns is a good first expansion for ArenaNet's MMO. The new Elite Specializations and The Revenant are interesting. Maguuma is an awesome place, too bad there weren't more areas to explore.
  5. Edge Magazine
    Jan 3, 2016
    80
    In spite of the odd stumble, it's a wonderful journey. [Jan 2016, p.120]
  6. Nov 16, 2015
    80
    I am largely happy with this. I will continue to keep an eye on this—MMORPGS are difficult to gauge early on, but ArenaNet has a good track record, and this remains, in my opinion, the strongest online game on the market.
  7. Oct 30, 2015
    60
    Guild Wars 2's first expansion is a modest addition for fans of the original, but those who haven’t found themselves captivated by it already are unlikely to walk away satisfied.

See all 22 Critic Reviews

Score distribution:
  1. Oct 26, 2015
    10
    The new specializations removed a lot of the stealth meta from PvP, which made it a lot more fun. The story of the living world is a lot moreThe new specializations removed a lot of the stealth meta from PvP, which made it a lot more fun. The story of the living world is a lot more dramatic and Game of Throne-y. The open world is a legitimate challenge instead of everything dying in a single hit. The missions are tuned a bit low right now, but that might change. Everything about this game is absolutely beautiful, even at the lowest settings (which I have to use because I run it on a potato). There's a tiny bit of grind to get mastery points, but you really don't need that many and the "grind" is doing distinctive missions and quests in the open world. That's hardly a grind. It's slightly annoying that you have to move away from the story, but honestly it's making me take it in small chunks so the game is lasting a bit longer. Expand
  2. Oct 26, 2015
    10
    What can I say?.. This game is absolutely fantastic and it's first expansion just proved that again! Thank you Arena net for this greatWhat can I say?.. This game is absolutely fantastic and it's first expansion just proved that again! Thank you Arena net for this great addition to Tyria. New maps really are something special, a work of art. Gliding through jungle is just .. something else, it feels so natural, they really nailed it here. I love the story and cut scenes are just out of this world - intricate, stunning, gorgeous!

    Love love love new dynamic events, a bit confusing at the start, but once you figured out what is what and what to do, then it is just exciting to do them, fills up my masteries pretty good, rarely even notice that i need to change to a new mastery :D

    Special thanks to Macleine Diemer and Lena Chappelle and everyone who worked on the sound team - music just adds that atmosphere of each zone fabulously!
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  3. Oct 25, 2015
    10
    This is an example of an expansion done right. A business model that is pleasing to the customers and provides the players with the type ofThis is an example of an expansion done right. A business model that is pleasing to the customers and provides the players with the type of content that we want. It would have been nice if it included build templates but they said that will come soon. Expand
  4. Oct 26, 2015
    9
    Story: 10/10 (This is what should have been in the core game! A reason to love characters and a can't wait to do the next chapter feeling)Story: 10/10 (This is what should have been in the core game! A reason to love characters and a can't wait to do the next chapter feeling)

    Music: 10/10 (Absolutely Phenomenal!)

    Environment: 10/10 (Soo much to explore, the maps are super non linear and just when you think you explored it all, you find a hidden mastery point to acquire)

    Replay: 10/10 (Mastery Points are account bound but hero challenges that you need for Elite Spec are not, each hero challenge is unique in strategy that it does not feel boring like world completion in core)

    Other Content: 9/10 (Fractals mob rewards being removed and moved into RNG boxes which you have to pay for leaves a bad taste in my mouth...due to this, I'm avoiding them in the hopes that they will be tweaked. Raids not being ready even though they are listed as a reason to buy the expansion too leaves a bad taste. HOWEVER, there is PLENTY to do that it does not bother me as much as it did initially, there still is the fact its there and happened though.)

    To the players: You don't hop into a game expecting a max level off the bat, why should we expect the same for an ELITE spec. It should show that you took the time and challenge to get that spec completed. The name is ELITE for a reason.

    These aren’t just new builds to try out. They are completely different play styles added onto your class…practically a new class! There are new icons to represent this for Pete’s sake!
    I think if people would slow down and think about it this way they would realize how much it makes sense that you shouldn’t expect instant gratification for something coming out of an expansion designed purely for lvl 80s. It is going to be challenging and it is going to require time.

    TY Anet for giving me something to do other than logging on, doing my dailies and dungeon run or two with my guildies then signing off. This brought back tons of goals and challenges for me to aim for and it brought back a huge social experience for me and many of my guildies! The fact that a lot of the maps are aimed for group experiences has been enjoyable. Its so fun to see/meet others that are willing to lend a helping hand.
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  5. Nov 11, 2015
    7
    Update concerning WvW in GW2:Heart of Thorns

    My original review of GW2:HoT was mostly about the new features that were included. A few more
    Update concerning WvW in GW2:Heart of Thorns

    My original review of GW2:HoT was mostly about the new features that were included. A few more weeks experience have revealed some severe flaws in the form of what is not included.

    1. WvW is now an unholy mess. Existing features have been made far less accessible than they were. New features for WvW players are effectively unavailable due to cost and bugs. The game developer does not seem to understand how bad WvW is. It is very bad. If you used to WvW and took a break, do not come back right now.

    2. Legendary Armor is not in the game yet and will not be accessible until at least after ArenaNet introduces the first 3 wings of their first raid.

    Open-world PvE is still pretty good, but major problems in WvW and an uncertain timeline for the availability of new Legendary equipment detract from the experience.

    Original review (score 9) below:
    Heart of Thorns adds a good amount of area to explore, a new class, new specializations on each of the 9 classes.

    Many of the changes revitalize existing content (Fractals are radically improved and WvW finally has a new map). Guild Halls and improved missions are a worthy addition to focus a group on playing together.

    The new content has launched with relatively few bugs and I'm overall impressed. New options for armor and weapons (both in appearance and in attributes) are a welcome addition.

    Much of the new content does require some playtime to access, either from experience levels, in-game-wealth, or prerequisite activities, but the cost is not excessive.

    In a month players will have discovered optimal routes to access content and veteran players will be able to guide new players who need some extra help. I didn't expect to be able to complete the entire expansion on the first day. I don't know why people seem to have expected that.
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  6. Oct 28, 2015
    3
    Not recommended anymore for casual gamers -- i am a casual gamer and play GW2 since more than 3 years with some breaks. The expansion HoT is aNot recommended anymore for casual gamers -- i am a casual gamer and play GW2 since more than 3 years with some breaks. The expansion HoT is a disaster. Is a massive grindfest that requires you to play within guilds. Everything is gated. You need grind to glide, grind to jump on mushrooms, ... The specializations require 100+ hours of game play eaxh to unloxk. Doing boring hero points gathering 5-20 per map. The devs want to change the meta to make us invest heavily in survivability gear = more grind. No more sense to do 10-20 mns dungeons. Rewards super nerfed. Now time for hour long fractals. So yeah grind is what GW2 became.

    Spending extra money i n the game makes no sense. I had issues. Bugs. Reported with print screens. Had spent more than 300 usd on the gane. Not even an acknowledgement of receiving my bug reports.

    Graphically the game is good. The story is not immersive but muxh better than previous seasons. There is a lot for people who.have tons of time. For casual gamers this became too grindy.
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  7. Dec 1, 2017
    0
    The game has a lot of potential, but ANet doesn't care about the players, they are more interested in their money instead.

    The game evolved
    The game has a lot of potential, but ANet doesn't care about the players, they are more interested in their money instead.

    The game evolved since launch, that's true, but at quite a slow pace.

    The expansion stories were a lot shorter than the main one and a lot more convoluted.

    The new classes that were added with the expansions are a bit of a fresh air, but ANet doesn't know how to make them fit in the different aspects of the game (PVP, PVE, Raids).

    Spellbreaker from the last expansion doens't have a place in Raids, as an example. Scourge was so nerfed that it lost it's place in any raid for more than 3 months.

    ANet doesn't seem to test what they do and then it takes 2+ months for them to fix it.

    Classes are absurdly unbalanced in PVP, you can take an overpowered one and simply cheese you way to the top tiers.

    End game content (I include making new Legendary items, high level Fractals and Raid Wings in this category) are slow, very slow to come out. We had to wait 6 months for a new raid wing (had 4 before that), and ONE YEAR for 01 new fractal level. That is RIDICULOUS.
    The new legendary items are lackluster. As an example the new rifle and shield are simply garbage when compared to the previous ones. The medium legendary armor look absurdly crap, when compared with it's heavy and light counterparts.

    Now they decided and go heavy with the lootbox system. It was ALREADY present in the game, with Black Lion Chests, but now they decided to introduce Random Mounts for a price. When they are not random, which are 2 atm, they are extremely overpriced.

    Oh, and I forgot to mention that they slyly changed most of their servers to Amazon ones, giving most of their player base worse pings, while a minority ended up getting better pings, and they don't even acknowledge that.

    So yeah, that's it I guess. A game with potential, but huddled together with a greedy, lazy management.
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See all 502 User Reviews