- Publisher: NCSOFT
- Release Date: Apr 28, 2006

- Summary:
Buy Now
- Developer: ArenaNet
- Genre(s): Role-Playing, Miscellaneous, General, General, Compilation, Massively Multiplayer
- # of players: 64+ Online
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 37 out of 39
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Mixed: 2 out of 39
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Negative: 0 out of 39
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Overall, Factions is an excellent package. While players of Prophecies may look at it and see a $50 price tag and complain, the game is truly complete - it isn't just a straight up expansion pack.
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The series could benefit from features such as other playable races or a crafting system, but you'll likely be so busy adventuring that you won't have much time for gathering herbs.
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Each module of Factions was obviously overseen by the staunchest of perfectionists, because they work amazingly well. Factions is a must-buy for Guild Wars fans and a must-try for everyone else.
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Perhaps ironically, the more you play, the fresher it stays, thanks to unlocking arenas and skills.
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PC FormatSolid, and cheap enough to warrant dipping into instead of devoting your life to. [July 2006, p.88]
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There's still some basic things it lacks, most obviously a decent in-game auction house for trading items, and a better teaming system for locating people interested in grouping, but it does keep a count on how long you've been playing and after a long session pops up a "You've been playing for four hours. Take a break".
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The campaign feels rushed: you'll be halfway to your maximum level before the story proper even starts, and the plot, about a mysterious illness that plagues the land, is clichéd.
Score distribution:
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Positive: 27 out of 34
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Mixed: 4 out of 34
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Negative: 3 out of 34
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KarlS.May 26, 2006
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JennyG.Jul 2, 2006
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NickRoofApr 12, 2009
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AdamL.May 16, 2006
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RobE.Oct 5, 2006
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WoodyM.May 27, 2006
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JamesW.May 15, 2006This game is poor compared to the original. If you have not played GW yet, try out the original first. Your money is better spent there.
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