This is a collection of 4 games (technically 3 games and a short epilogue). Even if you're unfamiliar with the .hack series you can jump in without having to worry as the few bits and pieces that relate to the anime and previous series are explained.
The series is a story focused action RPG, the combat system is simple but remains entertaining throughout most of the 4 games as there isThis is a collection of 4 games (technically 3 games and a short epilogue). Even if you're unfamiliar with the .hack series you can jump in without having to worry as the few bits and pieces that relate to the anime and previous series are explained.
The series is a story focused action RPG, the combat system is simple but remains entertaining throughout most of the 4 games as there is new elements being introduced each game. I'd say it's a middle ground between your run of the mill action RPG and hack'n slash like DMC. You can string combos, interrupt enemies but there's also spells and status effects. Don't get your hopes up though, even if I used DMC as an example it's nowhere near as developed, there's only 1 combo per weapon and 2 types of attack (regular and charged).
Even if fighting is serviceable it's obvious the main attraction is just progressing through the story which is what will probably make or break the game for you. Even if most characters are what you'd find in a typical battle shonen manga the biggest positive is that the story spans 4 games, so each character gets their bit of development. Whether you like the characters themselves will be up to your tastes, as I said if you've consumed a lot of japanese media you will find the most common archetypes. The character design is sort of all over the place and even if there's furry and fujoshi(t) influences, I think some of them are pretty great. Even if I didn't like some characters looking like the Insane Clown Posse at first, I got used to it.
The biggest complaint I'd levy against the game is that it sometimes feel like they put so much in the story, cutscenes and voice acting that the gameplay is "stretched" to make the games as long as possible. I am mostly referring to the fact that there is little variety in environments and enemy types (although they get a lot of different models and skins) and yet you'll spend a lot of time in there. This isn't really the case in the volume 1&2 but gets noticeable in 3&4 where you'll go through 3 floors of a dungeon for a small dialog between characters.
Side note if you're a completionist, the 100% in the game is really tedious as hell. Part of it involves getting all the items in each volume (some of them requiring to trade with a very specific character out of 200) or even going in and out of an area/dungeon dozens of times hoping for something to be there. If you're the kind of person that absolutely needs to 100% everything, you aren't going to have a good time.
Personal score: 8/10 Highly recommended for newcomers and old school minded JRPG fans.… Expand