- Summary: Halo: Reach* comes to PC as the first installment of Halo: The Master Chief Collection. Now optimized for PC, experience the heroic story of Noble Team, a group of Spartans, who through great sacrifice and courage, saved countless lives in the face of impossible odds. The planet Reach isHalo: Reach* comes to PC as the first installment of Halo: The Master Chief Collection. Now optimized for PC, experience the heroic story of Noble Team, a group of Spartans, who through great sacrifice and courage, saved countless lives in the face of impossible odds. The planet Reach is humanity’s last line of defense between the encroaching Covenant and their ultimate goal, the destruction of Earth. If it falls, humanity will be pushed to the brink of destruction. … Expand
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26 Minutes Of Halo: Reach PC Gameplay
Dec 9, 2019The excellent conversion work done by the team of 343 Industries brings a technical section to the screen without significant failure, except for a couple of stumbles that will probably be corrected here shortly, and offers the videogame audience an excellent port, for a title which undoubtedly deserves to be rediscovered.
Dec 5, 2019Halo: Reach has an engaging campaign and numerous multiplayer game modes to keep you pre-occupied. Unfortunately, various issues abound from technical woes and lack of options, to matchmaking problems, and it's hardly what you'd expect from the flagship FPS franchise's arrival on PCs. Like the protagonist's namesake, this effort is more of a "six" unless we see more patches down the line.
Dec 10, 2019I don't agree that this game is a 10. But the red user ratings are for horrible reasons, so I'll put a 10 to combat those. I'd personallyI don't agree that this game is a 10. But the red user ratings are for horrible reasons, so I'll put a 10 to combat those. I'd personally give it an 8.5.
To put this into context, here's my experience with Reach so far:
- 4 missions into legendary campaign
- roughly 12 hours played online. Game modes: TDM, swat, grifball, objective-based one(forgot its name), and firefight
To the complainers: Don't know what y'all expected, all 6 games? In perfection? These games are not just ports and clearly some of these users just want to vent and don't understand the work required to port a 360 game to pc with the modern expectations of a dumbed down younger generation. You all seem to forget it's been about a decade since this particular game has been released. There's a 2-generation console difference. Shame on the complainers.
The biggest, by far, complaint in the red, whiny section, is that the game is "incomplete." This is just untrue. You can play the entirety of the campaign, you can play the entirety of multiplayer.
The second I've seen is technical issues, including audio. Graphically, I've only noticed a couple glitches, like a pelican landing sideways but I was still able to get in and multiple times where Kat's glitched out. The audio difference, in some spots, is a valid complaint. But I'm not seeing the issues with the guns. I've compared side by side and the difference is literally negligible.
The next complaint I've seen is "it's dated and aged." Um. Are you serious? This is a complaint? The game came out about 10 years ago. As I said above, 2 console generation difference. Of course it's going to be dated and aged. Look at any remaster of any game prior to PS4 and XBO. They ALL LOOK DATED AND AGED. That complaint is a pathetic and unsuccessful attempt to dog on the game just cause someone personally wanted an entire remake from the ground up.
Then I've even seen a couple about crashing issues online. Literally rated red or yellow solely because their internet can't handle gaming. I've not crashed a single time. Not a single time. One guy said he's crashed 35% of the time (that's a you problem buddy!) and that made the game unplayable. OK so what about the other 65%?
To be honest, the complaints on this are just pathetic. Do yourself a favor and spend the $10 on the game. Oh you didn't know? Yeah that's all it cost. Which makes the "I'll be asking for a refund" comments laughable. Some people just want to complain about everything.
In reality, do yourself a favor and purchase this, heck purchase the entire MCC for $40. But if you're skeptical, you can get Reach alone for $10.… Expand
Apr 1, 2021After an awful launch which they were fairly destroyed for they have recovered the package into an incredible collection of some of the bestAfter an awful launch which they were fairly destroyed for they have recovered the package into an incredible collection of some of the best games ever made. With consistent updates the game has been well supported since they fixed it and more importantly brought it to Steam.… Expand
Dec 17, 2019Reach has been good to me.
Time has come to return the favor.
Reach is back baby! After two weeks of playing the PC port of Ireland reachReach has been good to me.
Time has come to return the favor.
Reach is back baby!
After two weeks of playing the PC port of Ireland reach managed to condense my thoughts down into this review.
It's been 9 years since Halo Reach released on the Xbox 360, now 343 has re-released on the PC for the Halo Master Chief Collection. Surprisingly the game holds up really well. The mix between 60 frame the second game play on 30 frame character animations surprisingly works fairly well, it doesn't seem to hit the gameplay for the most part.
Although I have noticed in my own experience during multiplayer that there is an issue with responsiveness when trying to string together actions that you would have been able to do in the original release of halo reach such as sprinting into shooting and they are into melee or or plasma pistol into melon works occasionally it does not seem to work reliably in multiplayer which is is a minor gripe but still it's a gripe nonetheless.
As far as the technical side of the PC port is concerned there always seems to be minor issues such as frame rate drops & stuttering as well as stuttering low quality audio for things such as multiplayer announcer lines and campaign music & sound effects.
I'm aware that there are fixes for most of these issues but one of the issues that people seem to have the most trouble with and it doesn't seem to be a fix for the amount of input lag when doing online co-op campaign. I'm playing with a few buddies of mine numerous occasions they have complained that they seem to have up to 10 seconds of latency between import and response which massively ruins the gameplay experience.
Multiplier is just as good as I remember although there are a few issues with the launch set of the 343 has gone with. now even though the title update settings were available at launch they do become stale after a while once you've played your 17th game of 'title update DMR slayer' in a row on one of the numerously criticised DLC maps, will probably leave a sour taste in your mouth like they have mine.
The matchmaking algorithm seems to be incredibly one-sided towards the DLC and anniversary maps as compared to the classic reach maps. Hopefully in the future 343 will balance is out in the future to allow the classic maps some room to breathe.
Another issue with MP seems to be that Griffball is just a cesspit of afk bots & EXP boosting and what the community is currently called sword lining well all of the enemy team stand in line and one player on the other team goes and kills them to wrap up around about 12 to 15 kills to reach the max performance experience. Although as of writing this review, 343 have now started to punish accounts that have been linked to botting & sword lining.
Although the port is not perfect & a few cosmetic changes have been made to the game, there is plenty of room for improvement for that perfect reach experience. Although I'm not sure we'll get it anytime soon as 343 have numerous other games too now port to the PC. I feel that it will have changing is the battle pass system that they currently have in place as it is getting a lot of flak from the community as well as tidying up and improving the overall UI for the game now I understand but 343 has to create a unified AI I feel like they may have to make concessions when it comes to reach as it's all my own experience differs widely from that of the previous halo games.
I would give this game a 8/10, a solid experience with some room for improvement..… Expand
Dec 9, 2019My first Halo experience ever. Despite FPS games being my favourite genre I found the controls of Reach to be very unusual, everything feelsMy first Halo experience ever. Despite FPS games being my favourite genre I found the controls of Reach to be very unusual, everything feels strange and alien to me. Movement is VERY floaty which makes every surface you walk on feel like ice and there is basically no air control which just feels bad to play. Guns also feel strange to use as there is such large random bullet spread and there isn't really any visual or auditory feedback for when I'm hitting anything. Ive gotten used to it after about 15 hours but I still think that these are flaws that shouldn't be ignored.
Campaign seemed very basic "tacticool military guys do stuff" but since this is a prequel I may just not know who these characters are supposed to be. Most of the campaign maps seemed like they were designed for multiplayer and then just slapped into singleplayer because most of the interior spaces were just symmetrical rooms with different layers, not interesting level design. Most of it was fairly simple shoot aliens and drive vehicles to get to more aliens, however the final mission and the epilogue were really cool and were very enjoyable. I hope to revisit the campaign when I have more knowledge of the story.
Multiplayer is good dumb fun with a variety of gamemodes, but theres not much substance to the main modes (deathmatch/swat/ctf) and the weapon designs are puzzling to me, half of them are an instant kill and the other half are low damage that rely on tracking and take a long time to kill, there's no middle ground just 1 extreme or the other. Also personally not a fan of the radar as its pretty much x-ray vision and forces me to look in the corner of my screen instead of the crosshair.
Multiplayer maps are terrible, they remind me of something an amateur mapper would make for CS:S or something, all of them support multiple gamemodes so its trying to cater to each one but doing a bad job of it instead of focusing on 1 gamemode and doing it well.
I'm enjoying the invasion mode as this seems like the gamemode with the most thought put into the map balance and has some interesting classes and objectives. Vehicles in multiplayer are also great fun but not really suited for anything serious.
Despite all these flaws I can see myself having a blast in multiplayer for hundreds of hours, and more when more games get released. I will also revisit the campaign when I've learned more story.… Expand
Jan 18, 2020I'm regular PC gamer and played only one Halo game -- Halo when it was released on PC back in the days. And I would say that Halo Reach hasn'tI'm regular PC gamer and played only one Halo game -- Halo when it was released on PC back in the days. And I would say that Halo Reach hasn't aged very well. It might have been good when first released but now it's mediocre at best. Visually the key problem here is the gamma, bleak and colorless, sure it's "serious" military drama but they could give at least some color to the nature. The story also doesn't add up to the player's experience. I've seen something like this in Spec Ops: The Line. A hardline military story of of war and heroism, bla bla, no humor apart from veteran's one-liners, all of this is damn serious, war never changes, you know. The last straw is the shooting part. Given how high the game was praised back in the day at least the shooting must be good? No. It's outright boring. All the guns are either useless junk that's good only for the "goblin" type of enemies, or something stronger but not quite delivering the punch. I won't even mention how bad the aiming is, but I let it slip, because it might be porting problem. The only good part was the vehicle and helicopter controls and maybe also this short space battle mission, too short I suppose.
All in all, the the game is mostly bad and not because of the graphics. The ancient Halo CE released back in 2001 was better in all aspects. If you bought the Master Chief collection, it might be a good idea to wait until Halo CE Anniversary comes out and not spoil your first view on this franchise.… Expand