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Hard Reset - Official Trailer
PC PowerPlayOct 31, 2011A challenging, rewarding and sublime homage to the early days of the first-person shooter - with a few modern twists. [Dec 2011, p.58]
Sep 29, 2011Hard Reset is a something special, a budget priced game that brings together familiar shooting mechanics with aspects of modern shooters. Other games have tried to create this interesting balance but few have succeeded the way Hard Reset does. It's a great experience for anyone looking for a fun, exciting, and different take on a saturated genre.
Sep 14, 2011Hard Reset is a very decent debut - a game that reminds (in a very nice way) all PC gamers of the somewhat forgotten times of simple but exciting shooters. It's very pretty, very explosive and very short. But still it's worth the money the developers want for it and, perhaps, with sufficient sales they will be able do create a true bestseller in the future?
Oct 17, 2011Shooters like Serious Sam and Painkiller are hard to come by these days. Yes, Hard Reset is full of plot holes, the ending is too silly even for a pulp paperback novel, and there is no blood and flesh – only gear-wheels and oil. But even will all of this, Hard Reset is fun enough if you want to just blow off some steam.
Sep 10, 2011Overall, this is a game that does exactly what it sets out to do: Be an oldschool manshoot, but with modern elements in the mix that make it more enjoyable, and a suitably bonkers Cyberpunk plot (albeit without any real hacking... ah, well, can't have everything).
Sep 16, 2011You can see things worth admiring here. The promise of sandbox combat emerging from the interplay between environment and gun-modes never comes good, instead devolving into a repetitive, gruelling bedlam - but that promise alone is more than many shooters offer. To make anything of it, however, Hard Reset would need to go right back to the drawing board.
Sep 14, 2011Inccredible fun and great looking. A return to form for fast-paced PC shooters. Buy it so we can get more like this, developers like FlyingInccredible fun and great looking. A return to form for fast-paced PC shooters. Buy it so we can get more like this, developers like Flying Wild Hog are all too rare these days.… Expand
Nov 13, 2011This is basically Quake 2011. And I really like it because it's first game like this since...i don't even know! All the other ones are call ofThis is basically Quake 2011. And I really like it because it's first game like this since...i don't even know! All the other ones are call of $hitty ripoffs that makes true PC veterans cry. This game brings the genre back to its roots. No infinite health, no infinite ammo, carry as much as you damn well please, explore the areas to gain edge against enemies, and most importantly - have some ACTION instead of cowering behind a box every 3 seconds because you got hit and your screen is flashing red. I don't understand why people are complaining about relatively short SP campaign - this game has tons of secrets into it, thus great replayability value. And remember - skilled player is able to finish basically any old school FPS in matter of minutes. Even very long ones like Half Life - record speedrun is just above half an hour. Try to do this with extremely scripted modern games that won't let you progress until script finishes (and there's one every 3 steps)… Expand
Jul 2, 2012Hard Reset takes a futuristic throwback to brainless, unforgiving shooters of the 90's and blends it with some modern paradigms to give us aHard Reset takes a futuristic throwback to brainless, unforgiving shooters of the 90's and blends it with some modern paradigms to give us a polished, enjoyable action-fest!
I especially enjoyed the visually spectacular graphics, specifically its detailed environments, bright, colourful effects, discernible enemies and plenty of explosions! Throw in some fast-paced music and bassy sound effects and explosions, and you get a very visceral and satisfying FPS.
Being an indie game, I was surprised to enjoy such a smooth and beautiful engine. Some of the modern paradigms worked really well, including the leveling system coupled with nostalgic secret-hunting. Find more secrets, and you're rewarded with better weapons and skills via the leveling system! The only drawback was the checkpoint save system was too restrictive, inhibiting the player from "messing around", and the interface can be laggy, especially when one wants to switch weapons or jump. It took me 7.4 hours to beat Hard Reset on Hard Mode, and was excited that I can replay the campaign to max out my level with an "Ex" mode!
Overall, I loved the experience, and really liked the game's design, but felt that it could've been perfect with a smoother interface and less restrict save system.… Expand
Dec 1, 2013True Old School game. It is repetetive, sometimes boring but overally its very good and it brings back a lot of memories. With the new freeTrue Old School game. It is repetetive, sometimes boring but overally its very good and it brings back a lot of memories. With the new free DLC the games lenght is acceptable and the new final boss is a bit of challenge. Great game!… Expand
Oct 27, 2014Hard Reset [Extended Edition]
When I first heard about the game in question, I was a bit doubtful. A sci-fi themed game in anHard Reset [Extended Edition]
When I first heard about the game in question, I was a bit doubtful. A sci-fi themed game in an action-oriented/arcade style gameplay. It would have seemed to put together all of the stereotypes but, after sometime from its debut, I decided to try and play it; found on some sale for a very few bucks. The graphic and the art style are sleek and polished; the cyber-filled world quite unique and well made; the sound compartment surprisingly well done. So, you're gonna ask "what about the downsides"? 'cause I can say, they're there.
The game's self-professed "old school" (and I shall open a discussion topic about that, perhaps) mechanics are just dull and flat as you basically run through a mega-hallway - that is the world it-self - divided into chunks of areas, that I'm gonna call "arenas", where you are flooded by hordes of enemies and you don't have an "escape route": the door/passage/you-say-it that you've just passed through will suddenly close/crumble/whatever and you'll have to figure out how to kill'em all without dying. That's wouldn't be of any concern if played at low-level but, if like me, you play through a hard difficulty level.. prepare to die and suffer a lot: enemies will just take forever to die, literally; even the smaller-cuty ones, will lasts for too much what you'd expect. Boss fights? Repetitive - as every other fights - and frustrating.
Luckily, here comes the last aspect of the game and a positive one. "Customization". Yes, you can upgrade yourself and your arsenal by using exp points you'll earn killing enemies and picking up special bonuses, let's call'em that way, and spending them at some "upgrade-machine vendor" integrated in the world. You basically starts (and finish) with two weapons, one for each kind like "standard" ammo and power energy; each of them can be upgraded into 4 more weapons for a total of 5 per kind. Every weapon has a primary and secondary mode as well an upgrade. So, you'll have plenty of variety to experiment with though you'll end up using the same two model that best suites you. You can also upgrade your armor/health/utilities, like more health, more resistance to damage, and on..
So, by the end what happens? Well, later on - and not too late - in the game there were times in which I just wanted it to be over; too repetitive in the mechanics and playing it on hard's just too hard: it is not the smart hard, at all, it is the frustrating one that ruin it all. The world itself is well presented; quite varied plus the good points I've already explained.. but the negatives' quite ruined the feast as the game ain't balanced at all. At all. Summing it all up:
*not latest gen but still very appealing
**bland, uninspired and repetitive music score
***Frustration Factor: game's far too unbalanced on higher difficulty levels but some situations give relief upon completion… Expand
May 2, 2015Shooters like Serious Sam and Painkiller are hard to come by these days. Yes, Hard Reset is full of plot holes, the ending is too silly evenShooters like Serious Sam and Painkiller are hard to come by these days. Yes, Hard Reset is full of plot holes, the ending is too silly even for a pulp paperback novel, and there is no blood and flesh – only gear-wheels and oil. But even will all of this, Hard Reset is fun enough if you want to just blow off some steam.… Expand
Dec 6, 2013Boring repetitive beta full of bugs. This is not old-school, it is just an unfinished beta. It is extremely short: not the 4 hours I have readBoring repetitive beta full of bugs. This is not old-school, it is just an unfinished beta. It is extremely short: not the 4 hours I have read elsewhere, but just 4 minutes. The rest of the 4 hours are infinite repetitions of the same boring unfinished graphics demo.… Expand