Cheap and cheerful, but what they did, they did well. Really well.
If it's not your kinda game then you won't like it, but if you want a good offroad driving-shooting-action-adventure games roaming the wastelands making your own way, then you'll love it.
Or at least would've done a few years ago. These days it's graphics are dated of course, would love to see an updated one with modern graphics. Even still, if you can cope with the aged graphics it's still good to play now.
ex machina - a very rare and unique in its kind game. published in 2006, she touched the hearts of many gamers CIS countries and Eastern Europe, it is filled by a spirit, an atmosphere that delight each player to play it. 10/10
I was under whelmed by this game. It seemed a game with all of the right elements, but they never really came together in a way that ‘smelled as sweet’ as a game by any other name.
Hard Truck: Apocalypse takes an interesting premise and strips away all but the most mundane elements, leaving you to drive down a long and unexciting road to nowhere.
Nuclear holocaust survivors in a post-apocalyptic world filled with people wearing clown masks may find Hard Truck: Apocalypse to be an effective training tool, but anyone looking for a good game should look elsewhere.
The vast world with bandits and weapon-packed vehicles is an interesting idea, but being forced to meander back and forth across it just to earn a few scraps of cash makes the whole thing boring.
The more interesting large-scale fire fights and planning truck upgrades provide some reasons to stick with it, along with nostalgia for dear old Interstate 76. If only Targem had concentrated on lending the missions more of the depth I76's sported, the other faults would be far more forgivable.
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It sounds like such a simple question. "Do you recommend this game?" But every now and then a game comes along that makes you really have to think about that. This is one of those games.
It is a budget title. A game that is massively flawed, but functional. There are bugs, ranging from invisible walls in the middle of the map, floating grass, options such as reversing your mouse’s y-axis not saving when you exit the game, to the game not exiting properly, crashing, and not working on Windows 7 or higher without some tweaking. There are bugs. You will encounter them.
The game, originally Russian, has some problems in the translation. Voice acting for the main character is flat. He calls out things like “The roof is on fire!” when he spots enemies. There are several more non-sequiturs in the game. The story is fairly generic, limited. However, it does branch out, letting you choose different factions to support during the game.
The game is not polished. Your vehicle can climb mountains with ease, physics are described as ‘bouncy’. To explain why all the characters’ faces don’t move, the creators decreed that all the characters wear masks (and, yes, the graphics reflect that).
But the gameplay is there. You can drive around. You can enter combat, with a variety of weapons. Vehicles are done in a fairly strict upgrade process. One chassis is better than another, one cab is better in nearly all stats and slots than another, same with beds. Even with combat, some weapons are clearly better than nearly anything else in their slot (shotguns, particularly the medium shotgun, are fairly over powered compared to other available weapons).
You can raid, you can trade, haul cargo, complete quests. You can finish the game. It is not without flaws, but it is not without charm. There are problems with AI spawn rates, where enemies will attack in rapid succession outside of a town, leading you into a loop of defending yourself, looting the scraps, returning to sell and repair, and then being attacks again right away. Other times, you will not see an enemy for several maps if you run through them. Yet the game also contains some clever fights (and some generic ones).
The first map perfectly introduces you to how to play. The next string of maps seems to follow the trope of “they get worse as you go on, because fewer and fewer people will see them”, but began to improve again in time. You do eventually see different environments from what most of the early game looks like.
This is a game that doesn’t feel done, but does feel like the devs had a clear idea of what they were trying to achieve. And, gameplay wise, it is solid. And it is fun, if that’s what you want. So, in the end, do I recommend this game? Yes, I think I do, if that is the kind of game you’re looking for, and if you can look past its many flaws. But this game won’t appeal to everyone.
This is is a very old Russian game made with little to no budget at all, and you can see it from the overall looks of the game and terrible localization to English. But despite all that, it is an enjoyable game if you give yourself up to it and ignore the mediocre vocal acting.
This game is bad, but grows on you. But as it grows it doesn't stop being bad, you just start tolerating it a bit better, like you would a mangy shabby old dog who poops all over the place and bites your friends when they come over. You can't help it, it's not that you like that dog, it's just that you have to keep it for some inexplicable reason. 3.5
SummaryThe plot puts you in a post-apocalyptic world. Enter the reality of the year 223 since Great Cataclysm. The world we knew was erased as the result of a mysterious accident. In less than one hour the most part of the world population disappeared. Those who survived try to adapt to new conditions. There are new cities and settlements with...