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Description: Hatred is an isometric shooter with disturbing atmosphere of mass killing, where player takes the role of a cold blood antagonist, who is full of hatred for humanity. It's a horror, but here YOU are the villain. Wander the outskirts of New York State, seek for victims on seven free-roam levels. Fight against law enforcement and take a journey into the antagonist's hateful mind. Gather equipment of the dead ‘human shields’ to spread Armageddon upon society. Destroy everything on your way of hunt and fight back when it's disturbed...

Overview

Platforms:
  • PC
  • Nintendo Switch
Initial Release Date: Jun 1, 2015
Developer:
  • Destructive Creations
Publisher: Destructive Creations

Credits

Tom Clarke Hill
Cast: The Antagonist
Adam Skorupa
Sound: sound effects
Marcin Kazmierczak
Visual Effects: visual effects artist
Konrad Waszkiewicz
Visual Effects: motion capture operator: Reality Pump Company
Przemyslaw Szczepaniak
Production Management: marketing and business development
Dawid Gomola
Art Department: 3d artist
Tomasz Gornicki
Art Department: 2d artist
Mariusz Klat
Art Department: character artist
Marek Kozlowski
Art Department: weapons artist
Bartosz Miha
Art Department: lighting artist
Maksymilian Pietkiewicz
Art Department: vehicle artist
Tomasz Schneider
Art Department: 3d artist
Sebastian Tworek
Art Department: 3d artist
Marek Hucz
Stunts: stunts
Maciej Matusik
Stunts: stunts
Jaroslaw Zielinski
Stunts: stunts
Jaroslaw Zielinski
Animation: animator
Piotr Bak
programmer
Sabine Clement
french localization: MoonCreative
Bogdan Felician Crisan
tester: Quantic Lab
Andrea Luciano Damico
italian localization: MoonCreative,project manager: MoonCreative
Cristian Dumitru
tester: Quantic Lab
Wojciech Dzuik
external quality assurance
Arkadiusz Filip
gameplay designer/scripter
Marina Ivonina
russian localization: MoonCreative
Ladislava Jonasova
czech localization volunteer: MoonCreative
Lukas Kanik
czech localization volunteer: MoonCreative
Cyprian Listowski
level designer
Patricia Manzano
spanish localization: MoonCreative
Bartosz Miha
level designer
Orsolya Morecz
lead tester: pc - Quanitc Lab
Szilveszter Pap
quality assurance supervisor: Quantic Lab
Marius Popa
executive director: Quantic Lab
Virgil Sangerean
tester: Quantic Lab
Nuno Santos
portuguese localization: MoonCreative
Stefan Seicarescu
managing director: Quantic Lab
Elena Stanciu Stoian
tester: Quantic Lab
Jakub Stychno
gameplay designer
Agnieszka Szostak
public relations
Marcel Weyers
german localization: MoonCreative
Tomasz Widenka
programmer
Kacper Zaber
external quality assurance