- Publisher: Paradox Interactive
- Release Date: Jan 4, 2005

- Summary:
Buy Now
- Developer: Paradox Development Studio
- Genre(s): Strategy, Real-Time, Military, General, Military
- # of players: 32 Online
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 24 out of 27
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Mixed: 3 out of 27
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Negative: 0 out of 27
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netjakImproved in just about every way imaginable, Hears of Iron 2 will not only satisfy the fans of the previous game, but is now set up in such a way to entice an even larger market segment into enjoying the title.
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Pelit (Finland)Takes a totalitarian approach to warfare. It is not just about men or machines, but economy, supply and politics, too. This just might be the most finished, solid game from Paradox yet and is heartily recommended to those enjoying grand-scale strategic wargaming. [Feb 05]
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Few will tire of the almost endless possibilites available to England, Germany, Russia and so on. There will probably never be a more realistic and detailed WW2 game for the PC, and if this is the sort of thing that floats your boat, go buy it now.
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A solid, well polished WWII strategy title using the venerable Europa Universalis engine. It’s deep, it’s complex, and just a bit overwhelming.
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If not for lingering issues with the steep learning curve, the barrage of information boxes, and a couple of bugs, this would undeniably be Paradox's finest hour.
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With incredible flexibility, freedom, and depth, this is a history buffs dream and should not be passed up if you are a fan of the genre.
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Computer Gaming WorldThe biggest problem is that the province-based movement system doesn't lend itself well to re-creating the kinds of huge land campaigns that give a good strategic war game its sense of scope. [Apr 2005, p.91]
Score distribution:
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Positive: 23 out of 26
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Mixed: 1 out of 26
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Negative: 2 out of 26
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Oct 4, 2012
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RobertM.Dec 22, 2006
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May 27, 2011
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JoeJun 2, 2005Hard to get the hang of at first, but once you do I don't think you'll ever put it down!
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Feb 22, 2013
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MikeDFeb 28, 2009
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AnastasioB.Feb 26, 2005Really difficult to learn and play. Games are for fun, not for studying artificial intelligence...
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