Hell Let Loose Image
Metascore
79

Generally favorable reviews - based on 13 Critic Reviews What's this?

User Score
7.0

Mixed or average reviews- based on 78 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Hell Let Loose is a realistic World War Two first person shooter with open battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based strategic meta-game. This is World War Two at a scale you’ve never played before.
Score distribution:
  1. Positive: 11 out of 13
  2. Negative: 0 out of 13
  1. Jul 23, 2021
    90
    While it won't appeal to every shooter fan out there, Hell Let Loose's complex interplay of FPS action and real-time tactical planning rewards communication, coordination, and genuine leadership in a way few other games even attempt.
  2. Jul 26, 2021
    86
    Hell Let Loose is a great World War shooter that reliably pursues the middle ground between action and strategy.
  3. Jul 26, 2021
    85
    Hell Let Loose is a deeply immersive and really clever World War II shooter, when played with a good team on a good server.
  4. Jul 26, 2021
    80
    Despite a very challenging start to the game, Hell Let Loose delivers a near-unparalleled experience as a gritty, hardcore WW2 shooter. With a deep layer of big-picture strategy and maps that perfectly capture the devastation of war, there are few games in the genre that bring so much to the blood-soaked table.
  5. Aug 16, 2021
    80
    Hell Let Loose stands somewhere in the middle between truly authentic WWII shooters and their more casual-leaning counterparts. It’s not without faults, but the team behind it works tirelessly to expunge them all.
  6. Jul 26, 2021
    80
    If players are looking for a quick fix of World War Two shooting action, then Hell Let Loose won't be for them. The pace, length, and harsh combat conditions dictate that players dedicate themselves to teamwork and victory. If players are willing to communicate over voice, work together to achieve local and broader objectives, and have the patience to play slowly, Hell Let Loose can be amazing. It may not happen every session, but a full game of Hell Let Loose with a dedicated, communicative teams is a must-experience gaming moment for any fans of tactical shooters.
  7. Jul 26, 2021
    60
    Ultimately, Hell Let Loose is a hardcore shooter in every sense of the word. Though it’s very easy to get discouraged at the beginning, those committed to seeing it through will likely have a great time. Though the niche focus won’t appeal universally, providing you know what you’re getting in for, anyone after a tougher World War II shooter would do well to take a look.

See all 15 Critic Reviews

Score distribution:
  1. Positive: 24 out of 41
  2. Negative: 13 out of 41
  1. Jun 25, 2022
    10
    I come from Battlefield. This game is my comfort after the disappointing battlefield 2042. This game is so good and the developers put so muchI come from Battlefield. This game is my comfort after the disappointing battlefield 2042. This game is so good and the developers put so much effort into graphics details and game mechanics. Expand
  2. Oct 30, 2021
    10
    Absolutely amazing WWII game.
    It is breath taking in how beautifully some of these online battles can play out.
    Firstly the game is
    Absolutely amazing WWII game.
    It is breath taking in how beautifully some of these online battles can play out.

    Firstly the game is stunning to look at - and performs flawlessly even on my 1070 and 5 year old system. No other game seems to have captured Hell Let Looses feeling of a real environment at scale. Trying to get off the beaches at Omaha, battling house to house in some French village, through the gardens, fighting through a forest or across a valley - all feel like living breathing spaces.

    The explosions, and the smoke grenades, the surround sound - the massive viewing distances are all amazing, but realistic.

    Then on top of that you have the realism. At the start, the realism was deeply frustrating - as you still havent got a grip on what you're doing and you'll be killed every few minutes at the start - until you work out whats going on.
    This is no meaningless, run around and shoot game - This is a deeply team player, tactical war but without all of the painful learning curves that games like Arma 3 exhibit. You can learn all the controls in a few minutes - but learning how to be good in the different roles, is just like real life.

    You'll die every few minutes for the first few games - until you learn to look at your map, listen to your squad leader, orientate yourself with your compass.
    In this game - there's no rewards for killing an enemy or even any indication that they're dead. So the game is all about moving your squad up and capturing key positions on the map as you move to attack or defend areas. Unlike a capture the flag game, you and the enemy can't magically spawn at a captured area, instead the key areas represent points which you must control (having a majority of troops in the area) - before you can move on to the next capture point.

    I've not even mentioned the best part of the game yet. The single massive difference with HLL and every other battle game out there - is how well it integrates voice chat.
    Without being able to use a microphone, the game is almost useless - and communication with your squad is absolutely critical.
    When a game starts - every one pairs off and joins one of the several squads that start to be created, and chooses one of the available roles.
    Once you learn what you're doing - you can also be the creator of the squad and be a squad lead.
    All the members of a squad are able to talk to each other on a squad channel - and they do this to communicate where enemy fire is coming from, to coordinate their movements and to talk about where best to defend or attack from. Their squad lead - not only can talk to the squad, but also has another voice channel where he can talk to all the other squad leads, as well as the overall battle commander.
    The command channel is more tactical and more closely aligned to the map and the overall progress of the battle.
    The command channel is for calling out large movements enemy troops - coordinating attacks across squads, calling in bombing runs, recon aircraft, requesting supply drops.
    The command channel is also used by the commander to issue orders or requests to the squads playing. The commander will ask for garrisons to be built - which are spawn points for the rest of the players, or he might advise to coordinate attack on an objective only after he's initiated a bombing run.
    The last voice channel is call proximity chat. This lets you just talk, shout or communicate with any friendly soldiers nearby - So this is like just talking to people in real life, rather than using a two way radio.
    Again this is brilliantly useful, and lets you run around the battle field and here other players, chatting about where they think enemy shots are coming from, injured players shouting for medics. Tank commanders asking players if they'd mind helping repair the tank, or asking if anyones heard an enemy tank in the village up ahead.
    That does bring me neatly onto tanks.
    I've played many battle games with tanks - and in HLL you might be forgiven for wondering why on earth a tank has 3 possible seats, when its fully manned. Well in HLL the tank is so beautifully realised that all 3 positions genuinely render different experiences. A commander has a periscope and zoom, and is fantastic at spotting targets anywhere around the tank and can communicate with command for instructions. The driver is a tough job requiring gear changes, as you nurse the giant beasts into a good position, but with limited visibility - the gunner has a zoom, fires high explosives, anti-tank, smoke and machine gun but has to deal with a turret that is slow to rotate.
    Damaged tanks can be repaired in the base, in make shift repair spots made by the rest of the team, by nearby engineers or by some tanks crew.
    Hell Let loose is a remarkable achievement and leaves you with some absolutely stunning game play moments, as battles rage between different areas. The community playing it - are great, and there is no other game like it at the moment.
    Expand
  3. Aug 2, 2021
    10
    Amazing WW II FPS game. Great designed maps . I really love Stalingrad map and Soviet katyusha
  4. Feb 23, 2023
    8
    Fantastic WW2 FPS. Realistic game play and intense combat, the realism puts you right in the moment. Squad tactics and communication a keyFantastic WW2 FPS. Realistic game play and intense combat, the realism puts you right in the moment. Squad tactics and communication a key part of the game, and patience required at times. Worth a play for fans of more realistic shooters. Expand
  5. Nov 19, 2022
    7
    Made a lot of memories with this one!! i recommend everyone to give it a try :)
  6. Nov 22, 2021
    0
    Very disappointed with this game. Millions of bugs: you are covered behind tree, fence etc. you shoot exactly at enemy but all the bulletsVery disappointed with this game. Millions of bugs: you are covered behind tree, fence etc. you shoot exactly at enemy but all the bullets will hit the tree. DESYNC! We have dozens of videos where we shot the enemy but he didn't die, because of desync. Bullet just missed him and in the end it is you who die. This happens all the time! The concept of this game is bad from its basics. The point of this game is literally finding and destroying enemy's garrisons. I haven't realized the ww2 was waged like this. And what is realistic about this? Garand will kill by 1 shot, but M14 takes 2 shots? Why is the carbine unlocked at higher levels then, if it is worse weapon? :D Also tons of toxic players who will teamkill you, bcs you took sniper rifle or shot him with arty by accident. Mostly no communications at all from other players in your sq. Very poor optimliazition, shuttering and FPS drops are usual. This game is NO FUN and I do regret buying it, instead of PS Expand
  7. Aug 1, 2021
    0
    DOA. Worst development of any game, on par with Dayz. Team17 (publisher and developer)(makes those 2d arcade worms games by the way) does notDOA. Worst development of any game, on par with Dayz. Team17 (publisher and developer)(makes those 2d arcade worms games by the way) does not care about history or it's $220k kickstarter who supported a historically realistic ww2 experience. Battle of Stalingrad includes all: g43,stg44,ppsh,mg42, panther and tiger tank. None of which existed in early war 1942 eastern front, and does not follow reality/history. So now it's an arcade shooter and the originally target player base is driven away by console casuals as the devs shift their focus on releasing a console port. Who announces a console port during early access? When the base game is painfully neglected, they create microtransactions for skins and shiny spawns. They don't fix their own game and they just mask new content to grab the next fish when so many have dried out. 1 million copies sold and 3k average playerbase says it all. Expand

See all 41 User Reviews