Hello Neighbor Image
Metascore
38

Generally unfavorable reviews - based on 19 Critic Reviews What's this?

User Score
4.5

Generally unfavorable reviews- based on 202 Ratings

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  • Summary: Hello Neighbor is a stealth-horror game about breaking into your neighbor’s house. Play against an advanced AI that learns from your actions, and counters them. Find out what horrible secrets your neighbor is hiding inside his basement.

Trailer

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Hello Neighbor Alpha 4 Launch Trailer
Score distribution:
  1. Positive: 0 out of 19
  2. Negative: 17 out of 19
  1. 70
    Rather than try and make a quick buck out of cheap thrills, Dynamic Pixels and tinyBuild took the popular trope of hide-and-seek horror and twisted it into something new and creative. There is a great game buried here, as long as the development studio fixes the problems currently plaguing it... And if they can manage to really polish it, then the horror genre has much innovation to offer.
  2. Dec 15, 2017
    49
    The basic concept is solid, but due to its bad implementation, the game is almost a total write-off.
  3. Dec 18, 2017
    40
    It’s a shame the final version of Hello Neighbor isn’t what we wanted it to be. The great concept is poorly executed, with plenty of issues, ranging from the physics to the AI or the puzzle design.
  4. Apr 24, 2018
    40
    Unfortunately, only an amount of frustration and badly made game is hidden in the tempting package. For a good horror adventure, you must go elsewhere.
  5. Dec 20, 2017
    38
    Frustrating, buggy and overly dependent on trial-and-error, this is a missed opportunity.
  6. CD-Action
    Mar 14, 2018
    35
    The concept for the game is great, level design is solid and the visuals are sometimes nice but the whole thing is painfully underdone. [02/2018, p.46]
  7. Jan 28, 2018
    15
    An exemplary “YouTube shocker” of a game. Avoid at all costs.

See all 21 Critic Reviews

Score distribution:
  1. Positive: 17 out of 58
  2. Negative: 32 out of 58
  1. Jan 4, 2018
    10
    i love it but there are some problems with it like it dosen't feel like a full game
  2. Dec 16, 2017
    9
    Hello Neighbor is um…er…interesting to say the least, with much less emphasis on horror elements than would be expected from all the previewHello Neighbor is um…er…interesting to say the least, with much less emphasis on horror elements than would be expected from all the preview videos people have been watching on Steam/YouTube for a number of months now. If you picture Pixar remaking The Burbs and replacing Tom Hanks with a kid as the protagonist, you’ll have at least a slight idea of what this game is like. The art style is great and the cheery color scheme and cartoony graphics make for a whimsical take on the creepy-suburban-neighbor-up-to-no-good theme.

    Is it worth the $30? Absolutely not! Well, at least not in its current state as there are definitely some bugs and glitchy gameplay mechanics that need to be fixed.

    Examples: achievements are broken and don’t unlock, or perhaps you need to go with one of the alpha builds on the beta tab under properties when right-clicking on the game in your library to get them to work – I’m just speculating on that; sometimes if you get too close to a door you need to eventually go through but can’t open just yet, it’s possible to throw an object that you need to make use of through the door, making it impossible to progress further unless you restart the act, of course that’s assuming that you haven’t already made use of that object and that you tossed it rather than using it when at the door, such as a key that unlocks the padlock on the door – good news here is that this shouldn’t happen too often, if at all, if you’re careful; occasionally, when attempting to make use of stacked objects to solve one of the game’s many environmental-based puzzles, the objects will tip over, which is expected, but the unexpected part is that you fall all of 5 or 10 feet to your death which normally only happens from much higher up.

    Now for the core gameplay elements. Stealth is kind of a factor but like the horror aspect, largely takes a backseat to simply running for your life and narrowly avoiding ‘The Neighbor’ by jumping/climbing like a total freak to avoid him. Works sometimes, other times it doesn’t (you have infinite stamina, so that works, plus you can oddly climb ladders at about 378 mph even while holding stuff…that, um, works too but is more comical than anything). Stealth definitely seems like it should be more of a factor and he’ll find you more often than he should. Also, it seems odd that he’ll break windows in his own house to more quickly come after you. Unique you say, hecks yes, but odd…absolutely! I think that aspect alone will have many gamers scratching their heads. Then there are the puzzles. Many puzzles. Sooooo many puzzles that I quickly lost count. They’re environmental/physics based and largely involve box stacking but the reason for doing so/the objective of this is so complex and obscure at times that sadly many gamers will end up getting stuck and likely give up. The tediousness of figuring all this stuff out and where to get objects you need to progress is ultimately going to turn many gamers off from wanting to put more time in this game, even if they normally love exploring and figuring out challenging things in games. I personally love this aspect of the game but I feel that the devs definitely need to turn it down a notch in a future build if they want to attract more casual gamers to it. That and the asking price. Also, the vast majority of things you encounter in the game, most notably the weird pseudo flashbacks or vision quests into the neighbor’s past, or whatever you want to call them, largely make absolutely no sense whatsoever, most notably old-timey, semi articulated mannequins pushing carts through a grocery store that looks like something out of Beetlejuice….don’t even ask.

    Despite all of its quirks and a number of buggy issues, I can’t help but like this game and it will be interesting to see the direction the devs take it in, perhaps some DLC or holiday themed updates.

    UPDATE (12/15/17):

    Now that I've managed to get past the hellish puzzles and broken areas of this game, finally completing it, I can assuredly proclaim, as many others have indicated, that the ending truly makes no sense whatsoever. It will be nice once the achievements work, though I almost dread going through it again. Still, I can't help but look forward to doing so.
    Expand
  3. Jun 21, 2020
    8
    Hello Neighbor is a game for you especially if you love Puzzle and if you love games that require experience, the game offers you a reallyHello Neighbor is a game for you especially if you love Puzzle and if you love games that require experience, the game offers you a really good Game play and difficulty the game may still be buggy but I still think it reflects the theme of the Puzzle really well there are a lot of things that you can have in the game and they work for you from time to time. if we count that the game is difficult, it will take you a long time to really finish. so yes maybe you can try this game! Expand
  4. Feb 18, 2018
    4
    this does not scary even a baby, this game is a mess. are you kidding me that this is at the horror genre? this is stupid.
  5. Feb 25, 2019
    3
    A "horror game" with absolutely no tension or intriguing mechanics. Even calling this a game is quite a stretch.
  6. Jul 26, 2018
    1
    Embarassing, sad, bad, ugly, boring, buggy, clusmy! This is just an epic fail game.
  7. Jan 18, 2019
    0
    i'd rather stare at my ceiling than play this game, it's more enjoyable. A game that should have never been released.

See all 58 User Reviews