- Summary: Awaken to a world in disarray and uncover your role as you explore stunning landscapes and repair the planet itself. Runic Games, the award-winning studio behind Torchlight and Torchlight II, welcomes you to Hob.
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Hob - 20 Minutes Of Exploration Gameplay
PC PowerPlayNov 12, 2017A gorgeous action-adventure that transports you to a magical world. [Issue#267, p.74]
Sep 30, 2017Hob is a fantastic game and just be on a play list for anyone who enjoys puzzle platformers and wouldn’t mind some light RPG elements thrown in. The story is told organically and beautifully through gameplay and has some of the best sound design I’ve seen in a game.
Oct 26, 2017Death is forgiving in Hob in that progress isn’t lost in the way of items collected or enemies defeated. However, respawning in Hob takes a long time and the checkpoints can sometimes be inconveniently far away from where you died. Backtracking is usually easy enough since most enemies don’t respawn and sometimes there are shortcuts that can be opened to quickly reach where you had been before. But running through the parts I had already done felt like a chore, especially if my death was less my fault and more to do with Hob’s wonky platforming mechanics.
Oct 19, 2017Hob tries to do a lot of things within its beautiful world but never does any of them very well. The platforming feels janky and slow, combat is basic and meaningless, and the puzzles will make you wish you were back in 10th grade listening to your Geometry teacher explain proofs for the millionth time. A great game was not too far away from what eventually was delivered, but outside of the stunning visuals and world design, Hob falls frustratingly short.
Aug 27, 2018This game is amazing. I like this kind of games. And despite me being very picky with what I play, I'm very happy that I tried this game andThis game is amazing. I like this kind of games. And despite me being very picky with what I play, I'm very happy that I tried this game and also finished it :)… Expand
Nov 25, 2017Excellent game, the story is very mysterious, you have to keep hunting the details in the scene to understand what is really happening. TheExcellent game, the story is very mysterious, you have to keep hunting the details in the scene to understand what is really happening. The gameplay is good and fun, but I recommend playing in control. The music and sound effects are one of the most memorable points of the game, at times that you think there are animals near you. But unfortunately, the game has many bugs and this is very disruptive to the game.… Expand
Sep 28, 2017If you have ever played an action/adventure game and felt like exploring the map was a waste of time after a few hours, welcome to theIf you have ever played an action/adventure game and felt like exploring the map was a waste of time after a few hours, welcome to the explorers dream. Almost every time you are "stuck" it can be solved by exploring, and it's wonderful. Great puzzles, Uniqe graphics and some of this tightest controls this side of Nintendo platformers, Hob is easily this years game you didn't know you needed.… Expand
Jan 5, 2018The game suffers from consolitis. The keyboard controls are not remap-able and the default choice for the keys are awkward. You can tell theseThe game suffers from consolitis. The keyboard controls are not remap-able and the default choice for the keys are awkward. You can tell these people did not test with the keyboard especially the choice the grappling hook on Q when you have to use A with it in conjunction.
The game also crashes a lot. About every 45 min of play.
Aside from that it is a wonderful game with great art style and level design. The developers also make it so you don't have to repeat complex platform puzzles by providing shortcuts after they have been solved. Great atmosphere and sound.
If they can fix the crashes and allow for remapping keys, this game is worthy of a 10.… Expand
Oct 7, 2017Hob is beautiful, it's hard to argue against that, it has beautiful environments and have a highly stylized art-style, which makes the gameHob is beautiful, it's hard to argue against that, it has beautiful environments and have a highly stylized art-style, which makes the game enjoyable to look at. And that's it's saving grace. The game has everything going for it, has no bugs for what I've experienced (except maybe a couple of unintentional navmeshes), but the level design.
Jesus guys, the level design and the puzzles are unfortunatley very lacking to say the least. Most of them revolves around a 'do this' kind of mentality that makes 'puzzles' more of a chore and not something you have to figure out.
Non of the puzzles made me feel clever cause I was handed the solution seconds before encountering it. And the payoff is usually a very flashy and good looking animation of the world changing, which is cool, but after getting the same reward everytime, you come to expect it and it becomes a bit boring.
The world design in general is really nice and the world ties together beautifully and shortcuts you unlock makes the world easy to traverse.
But the level design... It's such a wasted opportunity for such a polished game.
The 'dungeons' are extremely linear and usually reveals a key before a door, making the challenge non-existing. At the same time, you don't have any idea what you're trying to achieve in the dungeon, before you've actually achieved it which makes you go 'huh, that's neat' but not more than that.
Basically there are only 1 way to go and I found myself trying to explore (cause I love to) but whenever I tried, I wasn't rewarded for it.
Once In my 4 hours of play did I find a side path which led me to a cave that I'd been teased earlier in a vista, and I was so ready to be rewarded for finding it. The reward... a glowing wall... presumably story related, but not rewarding for such a build-up.
I'm about 50% through the game as of writing this review and I'm unsure if I'll finish it since the challenge of the game was so lack-luster. It's really a shame, cause most of the level-design could have been fixed in an early blockout phase.
I'm giving the score of 7 - while the gameplay smoothness and the artstyle alone would score a 10/10 on both fields, the level design I would rate 1 or 2/10 cause it drags the experience so much down.
I'm not sorry for buying the game, as long as the team looks on some of these reviews and take notes. You're next game better up their level design :)… Expand
Jun 19, 2018I was waiting for this game. Loved Torchlight 1&2 and... Console controller happened...
Why on Earth developers keep insisting on limitingI was waiting for this game. Loved Torchlight 1&2 and... Console controller happened...
Why on Earth developers keep insisting on limiting PC players and enforcing on them poor console controls... That's just lazy....
Overall good game but controls threw me off completely....… Expand
Oct 1, 2017keyboard controls aren't redefinable.....if you don't play with wasd you're screwed....if you don't like the control setup you'rekeyboard controls aren't redefinable.....if you don't play with wasd you're screwed....if you don't like the control setup you're screwed.....this is absolutely unacceptable in this time and age… Expand