Human Resource Machine Image
Metascore
78

Generally favorable reviews - based on 12 Critic Reviews What's this?

User Score
8.0

Generally favorable reviews- based on 43 Ratings

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  • Summary: Program little office workers to solve puzzles. Be a good employee! The machines are coming... for your job. From the creators of World of Goo and Little Inferno.
Score distribution:
  1. Positive: 11 out of 12
  2. Negative: 0 out of 12
  1. Dec 22, 2015
    90
    The developers of Little Inferno reappear with the new Human Resource Machine: a great puzzle game that engage the player between mathematical logic and disquieting irony.
  2. Oct 21, 2015
    85
    Human Resource Machine is a clever puzzle game that allows you to design your own algorithms to improve your work efficiency. It's a very special title, but is not for everyone.
  3. Nov 14, 2015
    85
    Human Resource Machine has a nice concept that combines puzzles with assembly programming. The lack of a tutorial or a hint system will incommode non-programmers and this is game's only real problem. The game isn't exactly some kind of educational stuff but it can be an inspiration for further occupation with informatics.
  4. 80
    As clever as it is charming, Human Resource Machine is a must-have for anyone interested in puzzles and programming.
  5. Oct 28, 2015
    80
    Human Resource Machine is a challenging and cutesy puzzle game about humans and programming humans. And the good thing is, you do not have to be into programming to enjoy this game to the fullest.
  6. Pelit (Finland)
    Mar 3, 2016
    77
    Human Resource Machine Does what a good puzzle game should: gives you a limited set of tools and tasks you with doing the seemingly impossible. However, the challenge may eventually prove too much for non-coders. The lack of a deeper story is disappointing as well, at least when compared to the wonderful Little Inferno. Still, if you enjoy programming puzzles, it's hard to go wrong with this game. [Jan 2016]
  7. Oct 30, 2015
    60
    I came out of Human Resource Machine unsure who it was really designed for. It's at times too simple for experienced programmers, and often made leaps too large for beginners to overcome without obtuse outside research. While I had a sense of accomplishment every time I made progress, said progress at times felt like I was an infant thrown into water and expected to swim straight away. I might manage it, but it's not the ideal teaching method to leave me feeling comfortable going forward.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 8 out of 12
  2. Negative: 1 out of 12
  1. Nov 5, 2015
    10
    Whoever puts a zero rating for a game like this could simply not figure out the puzzles. You need a calculator to play this game people. ThisWhoever puts a zero rating for a game like this could simply not figure out the puzzles. You need a calculator to play this game people. This game was made for computer nerds. It is simply awesome for computer science majors who are looking for a fun way of learning. Giving a low rating on something that provides you great education, challenge, and fun is just offensive to me. Games like this should see more of the spotlight than what the gaming community prefers. I personally prefer this over a call of duty game any day. Expand
  2. Oct 18, 2015
    9
    if you like programming then you're gonna love human resource machine and if you don't, you're gonna love programming after playing this game!if you like programming then you're gonna love human resource machine and if you don't, you're gonna love programming after playing this game! don't miss it. Expand
  3. Oct 23, 2015
    9
    This is a non-trivial puzzle game that behind the scenes is teaching you the lowest level programming language out there: Assembly. I love it.This is a non-trivial puzzle game that behind the scenes is teaching you the lowest level programming language out there: Assembly. I love it. I think people who are not into programming or logic puzzles may get tired of it fast. Love the art style too. I found out about it through John Carmack's praise of the game on Twitter; he was the lead programmer on Doom, Quake, etc. Expand
  4. Oct 5, 2017
    8
    Really great game if you like optimization problems!Really great game if you like optimization problems! ------------------------------------------------------------------------------------------------------------------------------------------------------ Expand
  5. Oct 23, 2015
    8
    While not nearly as challenging as other titles in this genre like TIS-100, this one is overflowing with a cynical cuteness and a clear designWhile not nearly as challenging as other titles in this genre like TIS-100, this one is overflowing with a cynical cuteness and a clear design goal. Whether you are a programmer or not you will find it both rewarding and educational at the same time. I love the fact that they set out to make a programming puzzle game that allows for no typing whatsoever. Poetic and fun. Expand
  6. Aug 29, 2019
    7
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give thisI think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try. Expand
  7. Oct 22, 2015
    0
    This is not a game you would expect from Tomorrow Corporation who set out to make innovative, unique, experimental games like Little InfernoThis is not a game you would expect from Tomorrow Corporation who set out to make innovative, unique, experimental games like Little Inferno and World Of Goo(well, 2DBoy actually did WoG, but all have the same designer).
    While I'm a big fan of their little games that ooze with creativity and excellence in design, gameplay and have great adorable art style and heart touching melodies, this game only has the art part..kind of.
    It doesn't add any new experience; Just a collection of assembly puzzles that you fiddle with and try to optimize.
    The corporate settings and the little "story" doesn't add much; They seem just slapped on top and separated from the core of the game which is the simple, yet challenging, act of dragging and dropping boxes of commands to compose a program to do something with input and produce an output.
    As you play, you will begin to feel it's a chore.Maybe that's the hidden message of the game: you are programmed to solve the homework-like problems of the "game" (read machine).
    Expand

See all 12 User Reviews