- Publisher: Broken Arms Games
- Release Date: May 13, 2021
- Also On: iPhone/iPad, PlayStation 4, Stadia, Switch

- Summary: Winemaking could be your best adventure. Make the best wine interacting with soil and nature and take your winery to the top. Your beautiful journey into the winemaking tradition starts now.
- Developer: Broken Arms Games
- Genre(s): Strategy, Management, Business / Tycoon
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- Available On: Stadia
- More Details and Credits »
Score distribution:
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Positive: 4 out of 6
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Mixed: 2 out of 6
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Negative: 0 out of 6
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May 12, 2021Hundred Days turned out to be a pleasant surprise. While some might think that winemaking isn’t the easiest subject to dig into, the game’s structure ensures that we’re not left alone in learning the little tricks of the trade. The Story serves mostly as a tutorial, to ensure we’re ready to tackle the Infinite mode or the Challenges.
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May 10, 2021Hundred Days is an interesting journey in the winemaking experience that is as unique as it is charming. As a management game it's not the most complex of the bunch, but it has enough depth to offer something interesting to people looking for something more than just a nice and relaxing atmosphere.
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May 13, 2021An interesting and original game, which fails to excel due to some problems.
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May 17, 2021A wider Story Mode and the possibility of taking advantage of a more structured tutorial could have further enriched a title that was already solid in terms of content, which is placed with originality in the panorama of management systems with a corporate background.
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May 10, 2021Quotation forthcoming.
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May 11, 2021Hundred Days is simple but not trivial: you will learn how to master the art of winemaking pretty easily, but the game is full of small details that you will enjoy discovering, even if it doesn't shine for long because of its repetitiveness.
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This publication has not posted a final review score yet. | |
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May 10, 2021I’m sure it isn’t deliberate, but it’s impossible to ignore the dichotomy between the joy of the early game versus the monotony of the latter. It’s the age old warning: learn to be better, lest you become one of us. The numbers mattered insofar as using them to create the best wine I could—abusing them left me fatigued, desensitized and alone. As an accidental commentary on the joyless existence of big business, it turns out Hundred Days has a good acidity.
Score distribution:
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Positive: 1 out of 2
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Mixed: 0 out of 2
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Negative: 1 out of 2
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Aug 5, 2021It is a very exciting puzzle game, where you need to try run a winery. I think that overall it is a very good game.
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Sep 11, 2022
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