Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 20
  2. Negative: 1 out of 20
  1. Jan 4, 2021
    A triumph of open world design, exploration, and writing. And one of the most endearing characters you'll meet in a videogame.
  2. Nov 30, 2020
    Immortals Fenyx Rising is an excellent game filled with satisfying activities, wonderful movement, and action-packed combat. There's a significant amount of content here and it completely dodges the copy-pasted nature of Odyssey, making for an open world worth exploring.
  3. Nov 30, 2020
    Immortals: Fenyx Rising is an excellent new adventure title for Ubisoft, full to bursting with genuine comedy, excellent gameplay, and devious puzzles. While there are a few technical hiccups, underutilized DualSense, and sub-30 fps Switch ports, the game is fantastic on all platforms. Come for the bizarre Greek mythology, stay for the stellar gameplay -- Immortals: Fenyx Rising is a fantastic holiday treat.
  4. Nov 30, 2020
    Fenyx Rising doesn’t have any right to be as good as it turned out to be. It sounds like a mid-tier PS2 game and in a lot of ways it is, except it takes all the weirdness and creativity and “what on Earth is this supposed to be”-ness of that era and applies full AAA-caliber production values to every aspect of it.
  5. Dec 1, 2020
    As a newly unique offering from Ubisoft, Immortals Fenyx Rising is something to savour. Yeah, it’s the publisher's third massive open-world release in the space of three months but what you get here is charming and refreshing to a fault. A wonderfully realised journey into myth and legend where everything fits as neatly as a chest-plate forged in the fires of Hephaistos’s Great Forge. The story, the combat, the puzzles, the exploration, the challenge, the Creed, the Zelda. The Fenyx.
  6. Dec 15, 2020
    Despite not being groundbreaking or innovative, Immortals Fenyx Rising blends a couple of winning formulas from other games that work together almost flawlessly. The resemblance to Breath of the Wild is uncanny, but I'll take that any day over another Assassin's Creed rip-off. It might not be on par with Nintendo's masterpiece, but combat is solid and the puzzles and mini-games are a lot of fun. I also loved the light-hearted tone and colorful visuals, something that I've rarely seen in a Ubisoft game. A little bit of a warning though, if you're not into dry humor, you might want to skip Immortals Fenyx Rising since this is a big dad joke.
  7. Nov 30, 2020
    While the gameplay and graphics of Immortals Fenyx Rising aren't really innovative, Ubisoft's new franchise brings a fresh new twist to the open-world genre. And with good reason: everything is simplified in the right way to appeal to a very wide audience, and the story is told with a great deal of humor. A perfect mix that makes the adventure very addictive and could surprise you for the end of the year 2020.
  8. Nov 30, 2020
    The atmospheric open world doesn't reinvent the wheel, yet entertains with sublime puzzles and fun combat.
  9. Dec 16, 2020
    Overall, Immortals is an enjoyable game. Its visual elegance, witty dialogue, engaging puzzles, grand exploration and the sheer amount of love for the source material demonstrated by the devs leads to a game that, though it fails to be as singularly unique or innovative as the games it takes influence from, is still a game that's about as good as the sum of its parts. The combat, exploration and world-building all lead to a great relaxing weekend game. Sit back, relax and take a break from the gritty dregs of modern AAA games. It may not be the main Thanksgiving-day course, but it's still a fantastic post-dinner turkey salad.
  10. Dec 2, 2020
    Using the same tools behind Assassin’s Creed, Ubisoft delivers a grand, Greek myth-inspired adventure featuring a host of enemies to overcome and challenging puzzles to solve.
  11. Dec 1, 2020
    Immortals: Fenyx Rising is very similar to Zelda: Breath of the Wild, but that's a good thing. An extensive and motivating action-adventure game with a really beautiful world.
  12. Nov 30, 2020
    It may look like a Breath of the Wild clone, but Immortals Fenyx Rising has a lot of unique charm that makes it a must-play for fans of the genre.
  13. Nov 30, 2020
    From stoner oracles to gods who have been turned into trees, to the sheer batshittiness of its entire cast of gods and monsters, Immortals Fenyx Rising is a genuine joy to play, and a real treat for Greek mythology lovers. It’s got personality to burn, and both puzzle and combat design capable of mechanically backing it up. It’s a shame that the platforming can be so unforgiving, and that crashes happen far more than you’d like them to, but these are both problems that can be rectified in future updates. Once that happens, Immortals could easily - and surprisingly - go down as one of the best games of the year.
  14. Nov 30, 2020
    Despite a huge lack of innovation, bearing more than a passing resemblance to Zelda: Breath of the Wild's central mechanics, Immortals: Fenyx Rising is a great open-world game featuring a light-hearted, humorous tone, great combat, tons of content, and a well-designed main quest. It's also reminiscent, in a good way, of 3D puzzle games from the PlayStation 2 and GameCube era. Sure, the game does suffer a bit from the usual Ubisoft open-world design bloat, but do not let this put you off: Fenyx's journey to save the Greek Gods and restore the world to its former beauty is one worth experiencing.
  15. Nov 30, 2020
    Ubisoft Quebec aims for a grand epic tale and while the game doesn't quite hit those heights, the developer does put together a pretty good summer blockbuster.
  16. Dec 21, 2020
    Immortals: Fenyx Rising takes Ubisoft in a new direction, different from that of Assassin’s Creed. The game still utilizes an open-world, the way it goes about it is very different. While it doesn’t bring anything new or innovative to the table of action-adventures, Immortals is a short and charming colorful journey into Greek mythology.
  17. Dec 7, 2020
    Immortals: Fenyx Rising may not be aiming towards something specific, but it is still a very entertaining title with tons of activities to spend your time with. Its components will surely satisfy the majority of players, but not the most demanding who look for a more focused experience.
  18. Nov 30, 2020
    This is a fun, vibrant open world game with a great sense of humour. I just wish it felt nicer to play.
  19. Nov 30, 2020
    Immortals Fenyx Rising's open-world is a constant delight to explore, even if it struggles to balance history and humour.
  20. Nov 30, 2020
    Immortals Fenyx Rising has a strong argument for being the nadir of open world action-adventure games.
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  1. Nov 30, 2020
    I feel for Immortals a bit. Blame Covid, blame budgets, blame Ubisoft, blame the paradoxically thrifty, endlessly repurposing way the publisher makes all its huge, expansive, generous games, but Immortals never really finds its own voice until the very end. It's a skilful, lovingly made product, but it is unmistakably a product, and the best games in this genre all feel like genuine adventures.
  2. Nov 30, 2020
    Immortals isn’t the game to upend the system. In a lot of ways, it’s complicit. But it conceptualizes a possible future despite itself, one in which games challenge you to form your own ideas, give you room to learn and to fail, and stop chasing boundless worlds in favor of unique ones.
  3. Does every game “for” grown-ups need to have blood and rude swears? No. And by the same token, games for tweens don’t need to be patronising, and it’s not like if I had a 12-year-old kid I’d buy them Cyberpunk 2077 for their new console, because that’s not at all appropriate. Thank goodness there’s this, then: an imaginative, fun action game that has a nice story about family and personal growth at the heart of its epic adventure, and a good sense of humour, where you turn Aphrodite from a gracious tree back into a bitchy hot girl.
User Score

Generally favorable reviews- based on 340 Ratings

User score distribution:
  1. Negative: 52 out of 340
  1. Dec 15, 2020
    This is the type of game that looks fantastic when you start playing it, but the longer you go on, the more repetitive and exhausting itThis is the type of game that looks fantastic when you start playing it, but the longer you go on, the more repetitive and exhausting it becomes as its limitations become more apparent. The game does not do precision movement/platforming well. It's too floaty and sometimes ignores your inputs. That's fine at the start because that's not the focus, but later the game actually expects you to do precision platforming and precision air gliding and it just fails horribly. Also, the puzzles seem fun at first, but there's just so many of them and they are either too similar or completely obscure that they become exhausting. Like, put a cabbage on a pedestal and that will unlock a door somewhere. Not a rock, not a box, specifically a cabbage. In the open world, there's a locked door literally every 20 feet that has a chest behind it. You need to hit a switch somewhere to open it. That switch is usually behind a destructible piece of rock at a random surface in the area, and depending on the lighting is often indistinguishable from the background. 90% of your "exploration" time consists of running circles around an area, squinting your eyes trying to find a destructible piece of wall. Absolutely gruelling. Oh, there's also sliding block puzzles where you need to form an image. Lots of them. When you see sliding block puzzles in a game, you know the developers were desperate.

    Combat is very mediocre and not physics based at all. It's a glorified quick time event. Pressing dodge at the correct moment just makes you immune to the attack, and nothing else. You don't have to actually dodge the attack. Pressing dodge at the right time when a massive bull charges you for example means that you get no damage, even if the dodge leaves you in the bull's path and he directly runs over you. Ridiculous.

    Leveling and upgrading your gear also feels very underwhelming, because, like some previous Ubisoft games, it doesn't allow you to have an easier time against enemies. When you level up, the game just spawns recolored versions of existing enemies with higher stats, so your power level is always the same in practice. What's the point?

    They also copied elements from Breath of the Wild, because they were in Breath of the Wild. They don't seem to understand WHY they were there. So you have to climb high and mark preexisting locations manually, not discover them yourself. So, instead of encouraging exploration, this is the same as the usual Ubisoft towers, except even more tiresome.

    Overall, this game broke me by the 20 hour mark and I had no desire to continue playing it. It seems cool at first, but soon devolves into mind numbing boredom, frustration and repetition. Avoid.
    Full Review »
  2. Dec 5, 2020
    Yes, this is Zelda on PC, but in Greek scenery and mythology. Ubisoft Quebec is good at combining gameplay and solid information on mythologyYes, this is Zelda on PC, but in Greek scenery and mythology. Ubisoft Quebec is good at combining gameplay and solid information on mythology in a humorous way that rarely happens. By the way, the humor in the game is great, I don't know why the critics decided that it was not funny. Full Review »
  3. Dec 5, 2020
    Holy **** A good Ubisoft game, yeah it borrows a lot from a certain Nintendo game but the world, the music and gameplay are great and veryHoly **** A good Ubisoft game, yeah it borrows a lot from a certain Nintendo game but the world, the music and gameplay are great and very addictive. More games like this please Full Review »