Indivisible Image
Metascore
83

Generally favorable reviews - based on 17 Critics What's this?

User Score
6.4

Mixed or average reviews- based on 29 Ratings

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  • Summary: INDIVISIBLE is inspired by classics like Valkyrie Profile and Metroid, and has the unique character, world, and gameplay depth Lab Zero is known for.

    Meet Ajna, Indivisible protagonist. Ajna is a headstrong girl raised in a remote village. Her father, the town's guardian, has trained
    INDIVISIBLE is inspired by classics like Valkyrie Profile and Metroid, and has the unique character, world, and gameplay depth Lab Zero is known for.

    Meet Ajna, Indivisible protagonist.

    Ajna is a headstrong girl raised in a remote village. Her father, the town's guardian, has trained her to be strong in mind and body to prepare her for things to come. Ajna discovers a mysterious power in herself, and sets off on a world-spanning journey. Along the way, a number of unique heroes will join her on her quest.
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Indivisible - Coming to Nintendo Switch
Score distribution:
  1. Positive: 14 out of 17
  2. Negative: 0 out of 17
  1. Oct 8, 2019
    100
    Indivisible is a gorgeous game that beautifully blends genres to create an engaging, exciting experience. This is a pleasantly refreshing take on a much reproduced gaming formula.
  2. Oct 8, 2019
    90
    Indivisible manages to be something fresh and new, without ever getting too outside of the box. The mechanics feel familiar, as they are an exceptional blend of of metroidvania style exploration with RPG character progression. The combat harkens back to traditional RPG gameplay, but introduces new systems that really add a fun sense of strategy. Indivisible also hosts one of the most culturally and ethnically diverse rosters of playable characters I've ever seen.
  3. Oct 14, 2019
    90
    Indivisible takes the best of RPGs and fighting games and mixes them with a world full of secrets to find and a healthy dose of platforming goodness. While it doesn’t reach its full potential in some areas, it’s still a great time throughout.
  4. 80
    Indivisible is a fresh RPG hybrid with a lot of heart and new ideas. Its original combat is bolstered by a frankly brilliant variety of characters, and the high-quality animation welcomes you into its world. It’s not without its lulls and frustrating moments, but Lab Zero have a crowdfunded success on their hands here.
  5. Oct 13, 2019
    80
    Indivisible is a colorful and dynamicgame, full of nice and well done ideas; its mechanics are not revolutionary, but it can entertain for hours, without ever disappointing fans of the genre and those are waiting for its epublication for years.
  6. Oct 7, 2019
    80
    Indivisible was incredibly close to being the best indie RPG I've ever played. The first half of the game is exciting, engaging and does a fantastic job of meshing together fighting games, Metroidvanias, platformers and RPGs. Unfortunately, the second half only manages to nail the Metroidvania and platformer aspects. The strong presentation and likeable characters help carry it through the weaker second half, and it's still absolutely worth a shot if you're looking for a stylish RPG. Maybe some patches and rebalancing can help the weaker second half, but for the moment, Indivisible starts off strong and finishes weak.
  7. 60
    Indivisible initially impresses with a tight package that visually stuns but after hours of repetition and ease, I’d rather take some time apart.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 3 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 1 out of 4
  1. Oct 12, 2019
    10
    Very Good!
    Shining animation and kinda warm graphic with slappin' soundtrack that was made with love.
    A lot of checkpoints with smart save
    Very Good!
    Shining animation and kinda warm graphic with slappin' soundtrack that was made with love.
    A lot of checkpoints with smart save slots.
    Fun battles and light story with some good twists and turns.
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  2. Oct 12, 2019
    9
    Indivisible is an RPG / Metroidvania fusion that is unlike any other game, but is handicapped in a few spots by subpar UI design and middlingIndivisible is an RPG / Metroidvania fusion that is unlike any other game, but is handicapped in a few spots by subpar UI design and middling writing. Overall it's a very well made game that, after its DLC's and patches come out, should be utterly brilliant. I will briefly cover each element of the game in its own mini paragraph.

    Combat:
    Indivisible's combat is a throwback to an old game called Valkyrie Profile, where each of your RPG party members is assigned to one of your face buttons. Each character has three attacks (holding down + their button, holding up + their button, or just pressing their button). This game also has nearly two dozen party members, so it quickly becomes a blast to put different party members together to try and combo their widely different moves together. One could just 'mash through' the game, like a standard RPG, but going for stylish combos to more quickly build up Iddhi (a mana bar which you can spend on super attacks for each character) it extremely rewarding. The combat can be as deep or shallow as you want it to be, and you'll be rewarded either way.

    Exploration:
    Indivisible's world sports a highly unique and beautifully rendered Southern-Asia style, which on its own makes the world a joy to explore since this is a setting you never get in video games! You get a grand host of metroidvania style powers in order to jump, dash, and twirl your way through new obstacles. Even better, these exploration moves blend seemlessly into combat. Did you just learn to run so fast you can run straight-through solid rock? That same run will damage any opponent you run into before starting battle! The only downsides to the exploration is related to UI, which I'll get to...

    Writing:
    Indivisible's story gets the job done with a few rather touching character moments, with several characters having complete, well-written character arcs. The story writing is above average for video games, and some characters have well above-average writing for video games. Some characters, however, are just two-dimensional trait or quip machines with no third dimension to them. Perhaps things will get fleshed out further in later updates, but at the moment Indivisible's story is good, with characters that range from amazing to kinda meh.

    Notable problems:
    The game is currently a bit unstable. In 22 hours of playtime, I had two crashes. As with all PC games, your mileage may vary.
    The game's pacing is absolutely stellar, until you hit mid-late game where you start doing sidequests. The sidequest pacing is messed up, not to mention that some sidequests will have quest markers while others will not, making it hard to keep track of what needs done. Sidequests require a fair bit of running back and forth.
    The game's map is also imperfect - there are many areas of the game where the map will show you as being off the map. Some areas may appear broadly connected on the map, but can only actually be entered through very specific areas - while other areas may appear to not be connected at all, but actually are. The map needs an across-the-board overhaul. (speaking of, do yourself a favor and use the pause-menu map and not the "hold up to access" map. Yes, they're different, and the pause map is far better)
    The game is a little on the easy side. I never died once in combat, and there are no difficulty options.
    There is no UI indicator that shows when NPC's have new lines of dialogue, and considering that there are dozens upon dozens of them scattered across the world, that is a quality of life feature that would improve the game immensely.

    TL;DR -
    The gameplay is good if you like RPG's, Valkyrie Profile, or if you want to try something you've never seen before executed well.
    Exploration is fun, but hampered by a poor map! Boo. But your exploration options also tie into combat. Yay!
    The story is above average for games. Some characters are written amazingly, some are living joke machines (but never in a really cringey way like Borderlands)
    22 hours for a 100% completion. 16 hours if you want to gun straight to the end.
    I never died in combat in the game, and there are no difficulty options.
    There is confirmed free DLC on the way, 12 new party members (likely meaning 12 new sidequest as well) and 1 new boss.
    Game's been out for 3 days now and they've already patched a few requested features in, so they're dedicated to fixing problems.
    EVERYTHING is hand-animated and the game looks beautiful for it.
    Best Metroidvania I've played in years
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  3. Oct 9, 2019
    9
    very very fun

    exploration is a blast, the overworld abilities all feel crazy powerful and make for some very unique puzzle-like
    very very fun

    exploration is a blast, the overworld abilities all feel crazy powerful and make for some very unique puzzle-like platforming. definitely the high part of the game

    combat is fun, very customizable thanks to the multiple characters you take control of. you have plenty of ways to avoid enemies and engage with them in the overworld, which helps with the issue of a lack of a 'flee from battle' button.

    checkpoints are frequent, and the save system is smartly implemented, allowing you to reload almost any save made on the same slot

    very fun writing and story. entertaining characters who vibe off of each other nicely, plus a couple very fitting twists and turns. wordy but lighthearted, with the occasional pinch of seriousness in particular when it comes to Ajna's character arc.

    stunning animations full of life, lovingly designed characters, and a slappin' soundtrack. not perfect - there's some glitches here and there and a few other minor issues - but a great game that honestly just keeps getting better the more you play it
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  4. Oct 9, 2019
    0
    terrible keyboard controls. terrible menu for rebinding, ONLY PAD PROMPTS INSTEAD OF KEYS ARE SHOWN and you don't overwrite the keys whenterrible keyboard controls. terrible menu for rebinding, ONLY PAD PROMPTS INSTEAD OF KEYS ARE SHOWN and you don't overwrite the keys when rebinding so it makes some keys do two things at once. due to this and only gampad prompts the controls are incredibly confusing. this is a terrible job, an insult to pc players and incredible incompetence.

    also the movies and backgrounds are fantastic, but the characters look like they're drawn and animated with adobe flash... terrible, cheap style. awful.

    avoid this game.
    Expand

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