Into the Breach Image
Metascore
90

Universal acclaim - based on 56 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 449 Ratings

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  • Summary: Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.

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Into The Breach - Announcement Trailer
Score distribution:
  1. Positive: 55 out of 56
  2. Negative: 0 out of 56
  1. LEVEL (Czech Republic)
    Sep 13, 2018
    100
    Turn-based strategy game with exceptionally original game mechanics, well-designed maps, and great core gameplay that guarantees a long entertainment. [Issue#284]
  2. Mar 10, 2018
    95
    One of the best strategy games on the market, bringing a unique sense of fun to the genre. A must-play title.
  3. Feb 28, 2018
    90
    An almost perfectly formed strategy game, that hides near infinite variety and depth beneath its deceptively simple presentation.
  4. Mar 8, 2018
    90
    Into the breach is a shiny little gem of an indie game, with an almost perfect gameplay, a huge level of customisation and an endless replayability. In just a few days it has become one of the most addictive gaming drugs ever.
  5. Apr 4, 2018
    90
    Unlike many games that have big ambitions and big budgets, only to falter at the most fundamental level, Into the Breach under-promises and over-delivers. Its modest look and surface simplicity belie an addictive and really satisfying gameplay loop that is deep without being overly complicated and rewarding in perfect, bite size moments.
  6. Feb 27, 2018
    88
    The fact that I delivered this test on time for the deadline is close to a miracle. After all, I had to stop playing Into the Breach to write about it. It's been a long time since I've had such a difficult time putting a game down.
  7. Mar 11, 2018
    70
    For the asking price ($14.99), Into the Breach is a pretty good buy if you're into strategy games. However, I don't think it'll convert anyone into falling in love with the genre. The gameplay is tight, but not sophisticated enough to warrant more than a few playthroughs. Once you've unlocked most or all of the squads and tried out the different mechs, it loses it's appeal and doesn't retain that "surviving against all odds" feel that FTL has.

See all 63 Critic Reviews

Score distribution:
  1. Positive: 64 out of 93
  2. Negative: 7 out of 93
  1. Mar 2, 2018
    10
    I don't get people who say that the game is short, easy, lacking in content, etc.
    I've played for 13h by now and have only finished the game
    I don't get people who say that the game is short, easy, lacking in content, etc.
    I've played for 13h by now and have only finished the game once on Normal (4 islands), once on Easy (3 islands) and am half-way through Hard (2 islands). I've only unlocked a small fraction of the game (there is a whole bunch of different mechs and pilots to unlock - I guess that other reviewer "Rrichard" missed the menu where you can do that...) and playing Hard for the first time, I already had a moment where the grid was down to 1 point (at 0, it's Game Over...) and am not at all sure that I will be able to finish it.

    But even if I will be - it certainly was challenging and I can't wait to try out other mechs and complete all sorts of achievements (which are needed to unlock more stuff ingame). There's also a fairly large amount of variety in the missions you're presented with. Sure, after the 5th playthrough or so, you will probably have tried them all but... that's nothing to sneeze at in my opinion.

    And the more you play it on Hard, the more you realize how incredibly fine-tuned the AI is. I'm not sure whether they always attack in the ideal manner because often times when I thought about my next move for like 5 minutes and at first not seeing how I can pull it off without failing an objective or sacrificing grid power, I thought of a sequence of moves that would resolve those issues. It seems like probably no other combination would have resolved this better and makes me wonder whether NPCs intentionally attack in a way that there is usually a solution that requires very little sacrifice (if any at all). I don't know but I do know that it's a great feeling every time, just like solving a really tough puzzle.
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  2. Jan 13, 2019
    10
    Excelente juego, todo se trata de estrategia en Into the breach, al poco tiempo de conocer sus mecánicas te enganchas de forma instantánea,Excelente juego, todo se trata de estrategia en Into the breach, al poco tiempo de conocer sus mecánicas te enganchas de forma instantánea, tiene una rejugabilidad fantástica y los diferentes squads con diferentes habilidades hace que quieras probar todas las combinaciones posibles, totalmente recomendado. Expand
  3. Sep 11, 2020
    10
    It's the best strategy game. I have spent a lot of time for that. However, its hard for new player
  4. Aug 15, 2020
    8
    a man goes to the doctor. says he's depressed. he says life seems harsh and cruel. says he feels all alone in a threatening world where whata man goes to the doctor. says he's depressed. he says life seems harsh and cruel. says he feels all alone in a threatening world where what lies ahead is vague and uncertain. the doctor says "the treatment is simple. the great clown pagliacci is in town tonight. go and see him, that should pick you up." the man bursts into tears. he says "but doctor... i am pagliacci." Expand
  5. Mar 1, 2018
    8
    Subset has created another good game.
    Everything I see about this game is in a comparison to FTL. People shouldn't be comparing the two core
    Subset has created another good game.
    Everything I see about this game is in a comparison to FTL. People shouldn't be comparing the two core games to each other. Subset took things from FTL and put them in this game but they play very differently.
    What you do in this game, simply put is you pick a class with mechs, you have these mechs fight enemy's through islands, you can visit as many as four islands and as little as two, you fight enemys on the fifth island to beat the game.

    Lets start with the good.
    This game has good replay. Achievements are needed in this game like FTL to unlock other classes. Which keeps you playing and thinking.
    This is a chess style game. It is turn based and to me makes it fun and re-playable.
    Classes play very differently from one another.
    Use of the map and environment makes you think a different way.
    Price point, is it worth normal price at 15 $? In my opinion, yes. But, if this game was 30$ or more I would say no.

    The Negatives.
    The Ending kind of stinks. It feels very unsatisfactory to win a run.
    Some missions can feel very repetitive. Especially if you know how to "work" them.

    Things I would like to see in the future with this game.
    I hope subset do something like FTL Advance Addition with Into the Breach. While to current state of the game is great I hope they add more classes and add maybe more guns and islands.
    Make a moble version. This would be a much better mobile game than FTL was. FTL was fun on mobile but much better on a computer. This game would be amazing on a mobile platform.

    TLDR:
    Subset made another good game that is re playable. Good Price point, unsatisfactory ending to runs. Very different from FTL and I am glad it is. Great potential, hope to see more from Subset in the future.
    Expand
  6. Jul 27, 2018
    7
    not a bad game a lot like advance wars but no way near as good overall... will probably play this until wargroove comes out, to satisfy anynot a bad game a lot like advance wars but no way near as good overall... will probably play this until wargroove comes out, to satisfy any turn based strategy gaming itches i get... wargroove is absolute top of the list for awesome looking turn based strategy games though, its a straight AW clone with level creator and online multiplayer etc... Expand
  7. May 14, 2019
    0
    Chess like, tactical, simple to pick up yet hard to master, minimalist... ...sounds great to me.
    However, after having "played" for about
    Chess like, tactical, simple to pick up yet hard to master, minimalist... ...sounds great to me.
    However, after having "played" for about 10 hours, I still can't see how I can tactically place my 3 techs in a limited starting space so that I can plan my moves ahead in a Kapersky like manner.
    Oh ! I forgot to mention that, at the start of the game, your enemies are already in position - you even get to see the order in which they are going to play. Piece of cake.
    The only problem is, is that they start first. They shoot off in randomly different directions - good grief, I hadn't tactically planned that ! In the end, my strategy boils down to more or less trying to guess (in a chess-like manner, of course) where they are going to move. Ah yes, this is where the minimalist element of the game kicks in. Minimal fun. Maybe it's because I don't have a bent for this type of game, which means that I can't appreciate it to it's full potentiial *sigh* I guess that I'll have to go back to less demanding games. Wait for me Crusader Kings II, I'm coming back...
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See all 93 User Reviews

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