Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. May 12, 2015
    The turn-based stealth gameplay is empowering, but fraught and fleeting each time you dive deeper into one of the world's least architecturally sensible corporate buildings, rooms budding off rooms, some empty, some dangerous, all necessary.
  2. May 20, 2015
    Invisible Inc. has a ton of deceivingly complex interactions hidden behind its glossy exterior, and although it lets you take your time when it comes to plotting, due to its turn-based nature, it's always reminding you that you’re running against the clock.
  3. May 22, 2015
    Invisible, Inc. is a brilliant game. The developers crafted a novel turn-based strategy/stealth game hybrid with a lot of attention to detail, extremely addicting gameplay and an abundance of class on the technical side. If you are a fan of either turn-based or stealth games, or just a fan of good games in general, you really can't go wrong with Invisible, Inc.
  4. May 23, 2015
    Invisible, inc. is the perfect Klei game. It has high values and a great turn based stealth gameplay.
  5. Jul 22, 2015
    The only thing we could criticise? Put in the hours, and you’ll quickly begin to understand how the level tiles work – think Carcassonne: you know what’s drawn from the bag, and how to counter each piece. That’s the only thing that dilutes it, if it bothers you, bump up the difficulty and it’ll feel like a new game.
  6. Jul 8, 2015
    First-class spy strategy, what is missing is just a few bits to be a perfect game: better style and narration more suitable for the replayability.
  7. Jun 29, 2015
    Klei Entertainment has proven their class once again. This time they created a game with a perfect mix of deep turn-based stealth gameplay, beautiful art and amazing replay value.
  8. May 21, 2015
    The developers of Mark of the Ninja have done it again with Invisible Inc. For less than 20 bucks you can throw yourself into one of the best infiltration game there is. A true contender to the hall of fame.
  9. May 18, 2015
    Invisible, Inc. is a great game, and a better choice if you enjoy slow-paced experiences. It's addictive and literally endless, so if you like the concept, it's a must-have.
  10. May 18, 2015
    Invisible Inc. flawlessly fuses the stealth-based badassery of Splinter Cell with the tactical depth and ever present potential for catastrophic failure of the XCOM series. A beautiful Cyber-Noir turn-based espionage title that will leave you both frustrated and fulfilled.
  11. May 18, 2015
    The gameplay is incredibly deep in its strategic aspects, and the game has great replayability value. Xcom fans, here you have a great heir to the throne.
  12. 90
    Invisible Inc. is smart and stylish, and delectable for fans of stealth or strategy.
  13. Power Unlimited
    Jul 24, 2015
    Though refreshing and well-polished Invisible Inc. is equally unforgiving and a bit bland in its presentation. [Jul 2015, p.070]
  14. Games Master UK
    Aug 5, 2015
    Smarter than an AI supercomputer. [Aug 2015, p.72]
  15. Jul 31, 2015
    Klei Entertainment once again delivers a completely different experience with top quality. Its newest game manages to create a very accurate feeling in taking control of a highly skilled group of agents acting in shadows. The whole structure of the game is very addictive thanks to the unique mix of stealth and turn based mechanics.
  16. CD-Action
    Jul 4, 2015
    “I’ll just take a quick look at it”, I thought. “That’s a good one”, Invisible, Inc. thought and then stole 17 hours of my weekend. [07/2015, p.58]
  17. Jun 9, 2015
    Invisible, Inc. is a really interesting and well done turn-based isometric stealth game. The difficulty curve is managed in an exemplary way and gameplay allows you to manage the missions with great freedom of action and approaches.
  18. Jun 1, 2015
    Fun, a little repetitive, but totally replayable, just wish the middle of the story was better.
  19. May 22, 2015
    Invisible Inc. is an exciting turn-based stealth-game in which every choice is essential. Although the game tends to be a tad repetitive after a while, the many different difficulty settings and randomly generated levels offer enough content to entertain you for tens of awesome hours.
  20. May 22, 2015
    If it says “Klei” you’ll get quality for sure. The Canadians serve up a challenging turn based strategy gem in a comic style spy world.
  21. May 12, 2015
    It might not be a game for players that aren’t looking to be challenged, but Invisible, Inc. is a great stealth experience despite a couple of minor setbacks.
  22. May 12, 2015
    A thrilling turn-based spy game. Though it fails to tap its colorful characters for story material and personality beyond their unique abilities, its randomized maps and spy equipment make sneaking past the enemy AI for maximum profit a tough and repeatable challenge.
  23. Jun 10, 2015
    It's complex and basically a game for people with an insane love for tactics. Once you survive despite all obstacles you'll feel like the smartest tactician of them all.
  24. Jun 15, 2015
    Great mixture of tactical turn-based strategy and Cyberpunk-Espionage. Though the story and overall presentation is lacking in details, the game offers deep and rich gameplay-mechanics. The great variety of campaign-options offers lots of individual challenges for beginners and hardcore-fans as well.
  25. 80
    Highly innovative turn-based strategy with stealth elements that gets better with more time spent playing it and discovering its secrets.
  26. Game World Navigator Magazine
    Jun 29, 2015
    Invisible, Inc. is a “flash fiction” of a game. It has great idea, but it’s just too small to become a timeless piece. [Issue#199, p.84]
  27. Edge Magazine
    Jun 21, 2015
    It's a high-stakes heist simulator with no time for malice aforethought. Stealth's just one tool in your roll bag. [July 2015, p.112]
  28. Jun 8, 2015
    Invisible Inc. is based on strategy and long-term planning. Surviving the next turn is all that matters - the player's actions are rewarded with great satisfaction. The game suffers from a small variety of levels and mission types but it still shows that Klei Entertainment is at the top of their game among independent developers.
  29. Jun 2, 2015
    Klei Entertainment once again delivers an interesting, original game. Invisible, Inc. is a challenging and engaging strategy in cyberpunk world full of spies and big corporations.
  30. May 21, 2015
    Invisible Inc. is a turn based procedurally generated stealth game, with an adult cartoon graphic and a nice but barely hinted story. Fortunately, it is a successful experiment.
  31. May 20, 2015
    The game's challenge might seem extreme at first, but it never feels cheap. It forces you to think out your strategy and carefully plan each move. Invisible Inc is a sort of paradox. You have to move carefully, but you're fighting the clock at the same time. It's immense pressure that is thrilling to play out.
  32. May 19, 2015
    Invisible Inc. is a great turn-based tactical game set in a world dominated for spies.
  33. May 19, 2015
    Invisible, Inc. takes the formula made famous by the likes of X-Com and makes a wonderfully tight experience that you will not help but love.
  34. May 14, 2015
    Engrossing tension between empowerment and disempowerment, greed and fear, across an eminently replayable system.
  35. May 13, 2015
    Invisible, Inc. doesn’t always feel like it’s playing by the rules, but clever thinking and a good loadout empower you to fight from the shadows.
  36. May 13, 2015
    The best turn-based tactics game since XCOM and a fantastic spy adventure that has an appeal that goes well beyond just strategy fans.
  37. May 12, 2015
    It’s not perfect and it’s fairly complicated, but once it all clicks, it’s also really fun.
  38. Jul 4, 2015
    There is just one notable flaw in Invisible, Inc., but it is so huge that it may overweigh all its merits — the campaign is incredibly short. There is also an ‘endless’ mode, but it is rather pointless. I’m sure that someone will get the kick of exploring randomly generated maps, but I feel that Klei could have done so much more with this awesome gameplay concept.
  39. Jun 3, 2015
    It’s sublime when a plan comes together, but squirming out of a nasty mess takes a higher degree of patience and pressurized innovation.
  40. Jun 8, 2015
    Slick, addictive, yet oddly unfulfilling, Invisible, Inc. is great for dipping into, as long as you aren't expecting deep gameplay or substantial narrative rewards.
  41. May 31, 2015
    Like Klei Entertainment's other games, it's aesthetically crisp and ninja-smooth, but the game all but vanishes from one's mind even while playing it.
  42. May 14, 2015
    Luckily, the gameplay sings, making for a game that's not as powerful as it could be, but undeniably accessible.
  43. May 12, 2015
    Klei Entertainment has once again proven themselves to be at the forefront of creating endless replay value, all while wrecking backlogs near and far.
  44. May 12, 2015
    Despite its shortcomings, Invisible, Inc. offers a nerve-wracking campaign in which decisions and consequences truly matter.
  45. Sep 11, 2015
    Invisible Inc. is a game with a lot of hidden depth that is waiting to be explored and exploited; and while the story is severely lacking it’s still worth the $20 to checkout and run through a few times.
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  1. Dec 9, 2015
    One of the pleasant side effects of Invisibile, Inc.’s speed and pressure is that it’s easy to predict how long a campaign will take, how long a mission will take, and that you’ll get rewarded even if you fail. This means that, despite the pressure and difficulty, Invisible, Inc. is a surprisingly relaxing game. In the imagination, it’s big. In actuality, it’s small—now that’s a trick.
User Score

Generally favorable reviews- based on 196 Ratings

User score distribution:
  1. Negative: 15 out of 196
  1. May 16, 2015
    Great intense tactical game. The game itself feels well designed and programmed. Everything runs smooth. Sound is great too. You have a lot ofGreat intense tactical game. The game itself feels well designed and programmed. Everything runs smooth. Sound is great too. You have a lot of tactical decisions to make. One of the best tactical games I played in a while. In a mission the play-style can be compared with XCOM (but ouside of missions it has no base-building or reaseach), Outside of a mission it feels more like FTL, you can select between different next missions and you can upgrade your agents with items or skills. Full Review »
  2. May 15, 2015
    Most fun I have had for quite some time.
    Invisible Inc is a turn based stealthroguelike. Not really sure why people are comparing it to X-Com
    Most fun I have had for quite some time.
    Invisible Inc is a turn based stealthroguelike. Not really sure why people are comparing it to X-Com though. The main game type is just 72 hours. You choose from different missions and agents in order to gear yourself up for the final mission, not too dissimilar from some other roguelikes.
    The stealth in this game is awesome fun and I never would have imagined that a turn based game would have such awesome stealth. The game frequently makes my heart race. Depending on which agents you use and which implants weapons and upgrades you get you will want to handle different situations differently which means there is a lot of replayability.
    Customisable difficulty and game modes also really add to the replay value. There are 3 base difficulties and two extra game modes and a super ruthless difficulty (expert+). Endless for people who don't like things ending and time attack to really put the pressure on by timing your turns. Perhaps the best aspect of this though is the fact you can tweak your difficulty with a myriad of different options.
    When I play this game I feel like I have literally nothing to complain about. Its just pure heart attack inducing roguelike fun. Buy it and lead a team of Ninja today !
    Full Review »
  3. May 15, 2015
    A solid game all around. The instant death mechanic and the fact that guards never just reset to default patterns after detecting you givesA solid game all around. The instant death mechanic and the fact that guards never just reset to default patterns after detecting you gives the stealth proper meaning. Literally the only downside to this game is the length. 72 hours gives you approx 9 missions based on my own experience, which feels a tad short. Since this game throws itself into the roguelike mix, i would have hoped for a longer experience. This didn't need the length of X-Com or Sword of the Stars: The Pit, but i wish it could have followed on with the ending twist. Luckily it appears to have good replayability.

    Also a surprisingly good lunchtime game. Individual mission play length runs about 5-15 minutes based on difficulty rating.
    Full Review »