John Wick Hex Image
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73

Mixed or average reviews - based on 51 Critics What's this?

User Score
3.8

Generally unfavorable reviews- based on 35 Ratings

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  • Summary: BECOME THE BABA YAGA - John Wick Hex is a fast-paced, action-oriented strategy game that makes you think and strike like John Wick, the professional hitman of the critically acclaimed film franchise. Created in close cooperation with the creative teams behind the films, John Wick Hex isBECOME THE BABA YAGA - John Wick Hex is a fast-paced, action-oriented strategy game that makes you think and strike like John Wick, the professional hitman of the critically acclaimed film franchise. Created in close cooperation with the creative teams behind the films, John Wick Hex is fight-choreographed chess brought to life as a video game, capturing the series’ signature gun fu style while expanding its story universe. Players must make quick decisions and choose every action and attack they make, all the while considering their immediate cost and consequences. Featuring a unique blend of strategic momentum-based combat, John Wick Hex captures the feel of the unique tactical combat from the films and blurs the line between the strategy and action video game genres. Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job. John Wick Hex complements the style of the films with a unique graphic noir art design and features the world class voice talents of Ian McShane and Lance Reddick amongst its stellar cast.

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John Wick Hex - Release Date Gameplay Trailer
Score distribution:
  1. Positive: 29 out of 51
  2. Negative: 2 out of 51
  1. 90
    One of the best movie adaptations of all time and an impressively original strategy game that manages to rival even the best action titles in terms of tension and adrenaline rush.
  2. Oct 8, 2019
    85
    John Wick Hex is a nice, fun, and stylistic bite-sized adventure that's absolutely worth your time.
  3. Oct 8, 2019
    80
    A graceful dance of lead and fists through some lovely set pieces and a whole lot of unsuspecting thugs. Nurturing quick, adaptive thinking, John Wick Hex is an excellent distillation of the franchise.
  4. Oct 8, 2019
    80
    John Wick Hex has turn-based gameplay at a pace you’ve likely not experienced before, and it intricately balances its systems to give you a sense of being an expert hitman while also making it feel earned. It’s a slick and well-oiled game that succeeds in giving you a new, engrossing way to experience John Wick and its signature brand of chaotic action.
  5. Oct 8, 2019
    70
    John Wick Hex is the last form you might expect a John Wick game to take, but this unique, inventive puzzler kept my mind racing from beginning to end. While the gameplay and interesting story shed light on some important aspects of the film franchise, the sometimes punishing difficulty and surprising lack of focus on John Wick himself left me a little disappointed. This isn't a perfect video game adaptation of a film, but it's certainly the most original one I've ever played.
  6. Oct 15, 2019
    70
    The way it approaches tactical battles, make John Wick Hex not only interesting, but quite unique. But it also starts to show the lack of diversity too soon.
  7. Oct 8, 2019
    40
    John Wick Hex plays like a top-down Superhot and isn't nearly as entertaining as the films it's based on, but delivers an equally high body count.

See all 58 Critic Reviews

Score distribution:
  1. Positive: 3 out of 10
  2. Negative: 4 out of 10
  1. Oct 12, 2019
    9
    Playing John Wick Hex is exactly how I imagined being in John Wick movies would be like. To get the games flaws out of the way, yes, thePlaying John Wick Hex is exactly how I imagined being in John Wick movies would be like. To get the games flaws out of the way, yes, the cutscenes are no work of arts (though decent) and the game didn't have proper setting options, so my laptop was running it at 180 fps, and in turn, heating it up a lot. But apart from that, the game is amazing to play. You have to think and strategise how you want to progress. You cannot just go in guns akimbo expecting to win. But the strategy part is what closest resembles the john wick franchise. hitting a guy, moving to a new spot with cover, dodging the bullet, and then waiting for the shooter to come into your view to finish him, feels like some choreographed dance. In the second chapter, I did have trouble getting past a level, but it was only because I was trying to solve the problem through force rather than guile. So I don't feel that difficulty rises at a huge curve if you take the game seriously. Moreover, at one point, I would restart level, as I wanted to clear the opening area without wasting my guns bullets, so I shot one guy, took down another, then a third, stole his gun, went and killed two people, and then came back for my own gun with higher number of bullets, and a magazine available, which was such a thrill. I totally agree with the creators, this is better and more honest than any first-person shooter could have been. And I honestly did like the look of the game too, apart from one animation, where striking a lying down person would suddenly make them stand up, and then fall down. An animation for striking fallen people would make this game perfect. Expand
  2. Oct 9, 2019
    9
    I pre-purchased John Wick Hex 5 months ago. At the beginning of John Wick Hex, it was a lot of fun. Everything was explained well. But at aI pre-purchased John Wick Hex 5 months ago. At the beginning of John Wick Hex, it was a lot of fun. Everything was explained well. But at a certain point in the game, the game became less easy, which is nothing bad. But it became so hard that I had to repeat some levels too often which became annoying at some point. I like the strategy aspects very well. The story is just less good. In the end, it's a very good game I have little exposure to. Expand
  3. Oct 9, 2019
    9
    It's awesome game! Yeah, it looks like xcom, but it's better than xcom. Good job Lionsgate games and Good Shepnerd entertainment!
  4. Oct 9, 2019
    5
    You can start new level with zero ammunition, 1 hp and tons of enemies. I dont think that its funny
  5. Dec 19, 2019
    4
    Looks neat, a cool idea (using time as your main resource) which brings to mind the lightning-quick tactical ass-kickings John Wick deliversLooks neat, a cool idea (using time as your main resource) which brings to mind the lightning-quick tactical ass-kickings John Wick delivers in his movies, just slowed way down. Where it stumbles is a pathetic lack of enemies and weapons, a truly frustrating setup where you can start new levels nearly dead, with no ammo and surrounded by goons, and ugly-as-sin animations. How the devs could make a John Wick game and have the titular character move around stiffly, stuck to a grid is just beyond me. I've tried several times to enjoy this game but it's just a disappointing mess.

    Let me put it this way: I got it on sale for seven dollars. I still feel kinda ripped off.
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  6. Oct 8, 2019
    3
    John Wick Hex has the bones of a good turn-based strategy buried somewhere in there, but it just feels half baked in a whole host of ways. TheJohn Wick Hex has the bones of a good turn-based strategy buried somewhere in there, but it just feels half baked in a whole host of ways. The UI is misleading and can be downright frustrating to use at times, with weird oversights like using ammunition having the exact same visual effect as losing health. Frequently, your ability to click on things will be blocked for seemingly no reason, leading to a lot of camera finagling and irritating, avoidable misclicks. The camera as a whole is just bad, with your only option of rotation being left and right. Zooming in and out slightly alters the vertical perspective of the camera, with zooming in all the way offering a marginally more flat view and zooming out completely being almost completely top-down. This camera system causes a lot of unnecessary frustration because it makes trying to figure out what counts as cover, what constitutes line of sight and what can be ducked behind an inexact science at best and an exercise in futility at worst. Adding to that annoyance is the fact that enemies will pretty frequently shoot you through cover that you just manage to make it behind, leaving a bullet trail straight through the cover you made it to, because accuracy isn't static or primarily determined by line of sight. Your ability to hit shots, and the ability of your enemies, is random, skewed slightly by things like distance and stance. This is a bad move for a turn-based strategy for obvious reasons, but far worse is random enemy placement and type. You're guaranteed the same number of enemies in any given level, and a set number of those are bigger variants of the standard enemies, but the placement and type of all the standard enemies is randomized, meaning that you can come into a level at a major disadvantage because you're being rushed by a half dozen melee enemies, with one ranged enemy at the back that can fire straight through his allies to hit you, because friendly fire isn't a mechanic. I'd imagine this is intended to allow a more reactive style of gameplay, but this puts a lot of potential for planning and, well, strategy out the window. On top of this is the poorly implemented timeline mechanic, where the idea is that you can see the next moves of your enemies and plan ahead accordingly, but all it shows you is the action they're currently in the middle of when it's time to make your next move. Enemies act somewhat predictably but sometimes they wait and reposition at odd times and sometimes enemies you haven't seen yet will come out of the woodwork during a longer action to interrupt you, and it all just contributes to an overarching feeling of not having enough information to plan any cogent course of action.

    TL;DR
    John Wick Hex could be decent, but it's bogged down by too many design oversights and issues of clarity in its mechanics to work. It's in a bad enough state right now that I don't think it'll get anywhere good unless it's worked on consistently for a few months. Until then, give this one a miss.
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  7. Oct 10, 2019
    0
    One question : What the **** ????
    This has to be the worst movie character based game EVER !
    What the hell is wrong with the people who gave
    One question : What the **** ????
    This has to be the worst movie character based game EVER !
    What the hell is wrong with the people who gave the rights to the devs that made the game ???
    John Wick needs to be a proper third person shooter, not some click to kill game !
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See all 10 User Reviews