Judgment: Apocalypse Survival Simulation Image

Mixed or average reviews - based on 5 Critic Reviews What's this?

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Generally favorable reviews- based on 14 Ratings

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  • Summary: Rebuild society and survive The Apocalypse when demons overwhelm the planet. A colony simulation game with tactical combat missions; Survive by crafting equipment, defending your base, and sending teams to scavenge for supplies.
Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 0 out of 5
  1. May 21, 2018
    Judgment: Apocalypse Survival Simulation is a great mix of complexity and simplicity in the strategic genre. We find ourselves in front a great title that is a recommendable acquisition for fans and newbies alike.
  2. May 8, 2018
    Although it doesn’t look very appealing, the gameplay itself is very solid, and Judgment is indeed a great option for those interested in this type of game.
  3. May 9, 2018
    Judgement is a pretty coherent game. Nothing about it really blew me away, but it certainly does what it sets out to do. In this sense, it will most likely be an enjoyable romp for tower defence or survival fans. But when other RTS survival games like Frostpunk are playing with environmental hostility and RTS narrative in such interesting ways, I found it hard to get excited by what feels like just another tower defence demon/zombie survival with little narrative engagement.
  4. May 9, 2018
    A very successful attempt to revitalise an exceedingly difficult genre. While I’ve named some quibbles, there is a lot to praise: it offers significant intellectual challenge, it poses some intriguing mysteries which will take you a good while to solve, and, despite yourself, it ends up forcing you to find emotional attachments with characters who are, inevitably, going to die in some horrible and unforeseen way.
  5. Jun 25, 2018
    Visuals are not attractive at all, but Suncrash has created a nice survival experience with multiple options. The game is suitable for new players, but also allows hardcore gamers to enjoy their game.
Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Jan 16, 2021
    This game is sort of ok. The amount of time it takes to research things to craft takes a long time and exploring the map feels boring andThis game is sort of ok. The amount of time it takes to research things to craft takes a long time and exploring the map feels boring and tedious. And the UI is terrible the way the character profiles go off the screen and have to scroll to see other characters, it looks messy and ugly.
    I can't recommend as the game is only sort of ok.
  2. Apr 27, 2020
    The most artificial game design I have seen in 40 years, wrapped around free Unity AI, with a staggering amount of grind. The map isThe most artificial game design I have seen in 40 years, wrapped around free Unity AI, with a staggering amount of grind. The map is gigantic, but full of the same few spawn points repeated a thousand times, with the slight variations existing towards the outer edge. There is no care in the tech tree, just random additions such as the late-stage tech Titanium requiring Aloe Farming, and paving the way to the might Cotton Farm. All to explain why you need Aloe to make Titanium. Yes, you read that correctly.

    Then there is the blatant misinformation, such as a character called a particular occupation (e.g. Priestess) but not having a *single* skill from that path (e.g. only have Farming), or hidden mechanics that are not even detailed on the wiki. Or placeable items that do not even have text descriptions, yet this classified as a full release!

    The gameplay suffers from major spikes in both difficulty and player progression, which is why I believe has a small, but very vocal support group which prompted me to review this. If you understand all the game mechanics going in, this is very easy to beat on any setting, given how easy it is to cheese. This appears to have been made entirely by a group of programmers, that doubled in the other fields.

    Since Suncrash is ready to release their next Early Access Game later in 2020, they are only patching what little there is in this grindfest. If this had an active modding community, or at least one major overhaul mod by someone with actual game design experience, then it might be worth it on sale. But even on sale, this costs far too much time, is painfully artificial (aloe and cotton are end-game techs), and the game design is far too janky to suggest. With another two years of development this could have become a real game, but in this state is just a playable demo.

    Fun Fact, the upgraded research benches are set at about 90% of the two research paths, so by the time you get them, you do not need them. Also, whomever they have covering CS on Steam is the reason I think this gets reviewed so positively. They listen to criticsm, do not attack customers, and from what I saw actually do try to fix errors and bugs. Finishing the game is beyond their control however.