Jupiter Hell Image
Metascore
78

Generally favorable reviews - based on 18 Critic Reviews What's this?

User Score
7.7

Generally favorable reviews- based on 14 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Jupiter Hell is a turn-based shooter from the depths of cosmic hell, built on a classic roguelike framework updated with modern 3d graphics. Rip and tear zombies, demons, and heavy metal monstrosities with chainguns and chainsaws. Like chess... with shotguns.
Score distribution:
  1. Positive: 13 out of 18
  2. Negative: 0 out of 18
  1. Aug 31, 2021
    90
    I could go on and on about all of the other bells and whistles, like the importance of spending multitools wisely at upgrade terminals, the incredible procedural generation of the levels and enemies, the more than a dozen modes to play, all of the in-game achievements to earn, and the plentiful secrets, but those are best discovered when you buy this game. If you’ve got a strategic bone in your body, you have to buy this. Go, buy it now. It’s $25 at full price, which might as well be an act of charity considering the quantity and quality of what you’re getting.
  2. Aug 5, 2021
    90
    Jupiter Hell is a thrilling turn-based roguelike with stripped back mechanics that make every playthrough more exciting than the last.
  3. Aug 20, 2021
    85
    Sure, the story is nothing impressive. There are moments when the generated levels do not make too much sense. Progress sometimes hinges on the placement of one health chest or one group of enemies. But, despite the randomness, Jupiter Hell feels fair and there’s a lot of depth to discover in this surprising mix.
  4. Aug 9, 2021
    80
    It says a lot that Jupiter Hell – a turn-based roguelike where mistakes end your entire run – can whisk your cautious sensibilities into an unadulterated blood frenzy at the drop of a shell. The game is a must-have for strategy fans and curious Doom fans alike – the unique pacing brings something new to the turn-based genre, while demon-slaying hobbyists will find that Jupiter Hell scratches the same itch for satanic butchering as all the greats. There’s some work to be done on stability – and more variance in builds wouldn’t go amiss – but Jupiter Hell is an incredible, hell-bound slaughter as it stands.
  5. 77
    Solid, no-nonsense roguelike with a comparatively rare sci-fi setting. Too bad it doesn’t deliver the badass power fantasy that its inspiring material source (Doom) does so well.
  6. Aug 8, 2021
    73
    Jupiter Hell is a richer, more concrete and more enjoyable version of Doom, the Roguelike, from which it borrows the original concept. The result is a more than valid exponent of the genre, which mixes action, strategy and a pinch of RPG without ever being too frustrating, thanks to a good balance and the ability to select different levels of challenge.
  7. Aug 19, 2021
    58
    As a Roguelike, Jupiter Hell stumbles with the randomness that shakes up each run instead, allowing the player a lot of control over how they want to build their character. Despite this, there is fun to be had with the tactical shooter.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 8 out of 9
  2. Negative: 0 out of 9
  1. Aug 9, 2021
    10
    Mega sweet true roguelike, the successor to good old Doom RL! Minus the lawsuits.
  2. Aug 7, 2021
    10
    In over 25 years of playing roguelike games I always come back to ChaosForge games. Their ingenuity in translating action into turn-basedIn over 25 years of playing roguelike games I always come back to ChaosForge games. Their ingenuity in translating action into turn-based gamplay as well as the finely-balanced difficulty and learning curve are the most enjoyable for me in all the roguelike world. Jupiter Hell is - by far! - ChaosForge's magnum opus. The sheer ambition of making a roguelike that looks and FEELS like Doom and will satisfy the need of doomslayerish badassery is impressive. The fact all this was somehow translated into an approachable roguelike is nothing sort of magic (so, a very advanced technology beyond my comprehension :) ). At its 'easy' tier this is a perfect entry-level roguelike. With its newly-added chalenge modes it will provide veterans with all the pain they'll be able to enjoy. Expand
  3. Aug 8, 2021
    10
    "Just one more run, and then I'm going to bed"--I've been telling myself this most nights for the past two years, ever since this game came"Just one more run, and then I'm going to bed"--I've been telling myself this most nights for the past two years, ever since this game came out in early access, and even though it's been two years, that feeling is still there--"Just one more run, I can do better than that..."

    Jupiter Hell is a true roguelike, according to the Berlin convention, that just keeps on giving: permadeath, a deep, procedurally generated world, a plethora of weapons, three different classes offering significantly different play styles, and a steep-but-not-to-steep learning curve; as the trailer's final tagline states: "Fight. Die. Try again."

    Alright, you say, but I already have a favourite roguelike, why should I try this one? Good question! Let me name the reasons why. First: This game has a tight community built around it, and a dev team that hangs out and listens to the players on discord on elsewhere--nowhere else have I found such a tight community with such a responsive dev. Second: This is a *Doom* style roguelike...do you *really* have many of those? Really? Everyone loved Doom, even those who didn't, and the 90's shooters in general, hard not to love them--and this game captures that 90's shooter feel, but in roguelike form. Seriously, we could bet money on it, and I would win, because there just isn't anything else like this out there. Third: This game is actually really fun, totally worth the money, and is perfect for 10 minute (trials), 2 hour (regular game), or 2+ hour (infinite, etc) style runs. You want it to behave like a shooter and unwind after work? Play on easy or medium. You want a steep/steeper hill to climb? Go for hard or ultra violent. Hate yourself today? Nightmare! it is!

    So if you want a sci-fi, turn-based game that can play as fast or as slow as you'd like, consider giving Jupiter Hell a spin--I promise you, it won't disappoint. In fact, I'm going to go and play my "one more run" right now...
    Expand
  4. Aug 17, 2021
    9
    Nethack with plasma rifles! Lots of replay value due to the multiple skill paths and semi-random levels. The graphics and sound are greatNethack with plasma rifles! Lots of replay value due to the multiple skill paths and semi-random levels. The graphics and sound are great and add plenty of atmosphere. Recommended! Expand
  5. Aug 11, 2021
    8
    This is the logical evolution of DoomRL, so if you've played that that's all you need to hear. It's basically the same game, with prettyThis is the logical evolution of DoomRL, so if you've played that that's all you need to hear. It's basically the same game, with pretty graphics and some QoL touches that are really nice.

    If you've never played DoomRL, it was a crowning achievement in the roguelike category and I personally feel that it single-handedly brought the entire genre into the spotlight. I am in my thirties and don't know a single person my age who didn't play, or at least hear of DoomRL and that is for an excellent reason. Jupiter Hell is pretty much just DoomRL, to the point where even a lot of perk names are identical, and it's great and genuinely touching to see the ChaosForge boys (specifically Kornel Kieselwicz or however you spell his name) finally get his due and get some damn money for what he made. JH has a great flow to it, it's easy to pick up and hard to master, a lot of choice in how you play, and a ton of depth and replayability. It looks good, sounds pretty good (the voice actor gets old pretty quick though) and this is just a solid, fun, playable game. It's absolutely worth your time and money, and it really nails the niche of "just one more round what do you mean it's five in the morning".
    Expand
  6. Oct 16, 2021
    8
    GAME DESIGN:
    The game has a grid-based, turned-based movement system. You can usually move only in 4 directions. There are three character
    GAME DESIGN:
    The game has a grid-based, turned-based movement system. You can usually move only in 4 directions. There are three character classes. Each class provides different tools to beat the game. Most of the tools however are available in some way to all the classes which makes the classes not that unique. Nevertheless, I think the game has a well-thought-out and well-balanced character development system.

    AI:
    Enemies are very often stupid, which makes some sense because all of them are zombies, monsters, or robots. In a lot of cases you just hide behind the cover and enemies willingly walk out of their covers to be easily shot. Enemies seem to walk towards you when they hear you but when they lose you from sight they weirdly retreat. The AI ​​in this game to me feels quite artificial. I would like it if an enemy could consciously (not accidentally) shoot the explosive barrel when I'm standing next to it.

    GRAPHICS AND CHARACTER ANIMATION:
    The graphics are ok however, I would like to point out that:
    - The lighting is not quite polished in some parts of the game. For example in Europa cave levels light is so strong that you can barely see the items on the floor.
    - When you for example press the up button and the right button at once it seems that the character is moving diagonally. In the tutorial, they explain that actually, you can move only in 4 directions, and moving diagonally is only a side effect of the animation system and that they're two consecutive moves. I think the graphics should match and accentuate the game design.

    THE MOOD:
    The graphical style and the music are inspired by DOOM.
    In my opinion, the music lives up to the original DOOM score.

    SUMMARY:
    Jupiter Hell is a very good classical rogue-like.
    I have played it for 25 hours and I'm still not bored.
    The game is still a bit unpolished but it's understandable. It's a very complicated game and it has been developed in a very small team for the last 13 years.
    It is still in active development and a lot of things will eventually get polished.
    The game is definitely worth trying out.
    Expand
  7. Aug 9, 2021
    7
    Its like Doom but roguelike.... it's a good game you should try if you are searching for a turn-based game.

See all 9 User Reviews