Kill la Kill: IF Image
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  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

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User Score
6.5

Mixed or average reviews- based on 6 Ratings

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  • Summary: You control Satsuki Kiryuin as the main
    protagonist of this game, and proceed
    along with the story while battling against various characters. All scenarios are completely new and fully supervised under the watchful eyes of the original scenario-writer, Kazuki Nakashima. You will be
    You control Satsuki Kiryuin as the main
    protagonist of this game, and proceed
    along with the story while battling against
    various characters. All scenarios are
    completely new and fully
    supervised under the watchful eyes of
    the original scenario-writer,
    Kazuki Nakashima. You will be experiencing
    the story unfold from the perspective of
    Satsuki Kiryuin, the rival of the original
    series' protagonist Ryuko.
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  • Developer: aplusiphoneapps.com, Studio TRIGGER, Aplus
  • Genre(s): Action Adventure, General, Action, Fighting, 3D
  • # of players: Online Multiplayer
  • Cheats: On GameFAQs
  • Rating: M
  • More Details and Credits »

Trailer

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Kill La Kill The Game: IF - Satsuki vs Sanageyama Gameplay
Score distribution:
  1. Positive: 0 out of 3
  2. Negative: 1 out of 3
  1. Aug 5, 2019
    66
    All in all- my thoughts on Kill la Kill IF are a bit mixed. The game plays best in one-on-one matches, which is what you’ll be playing most of the time. Stick to versus mode and you’ll be fine, but playing through the Story Mode is required to unlock certain characters, and it is a little annoying to get through unless you play on the lowest difficulty. I doubt Kill la Kill IF will appeal to anyone who’s not already a fan of the series but there’s fun to be had here.
  2. Aug 1, 2019
    60
    Limited PC graphics settings aside, Kill la Kill: IF isn’t a bad game; its just not worth its asking price. After you’ve spent five hours making your way through its story mode, a paltry eight characters and six stages aren’t likely to keep your attention for too long, especially if you don’t plan on playing online. And even if you do take the action online, chances are you’re not going to encounter much competition. All style and no substance, Kill la Kill: IF is mostly fun while it lasts, but leaves you wanting more.
  3. Jul 30, 2019
    45
    Although visually impressive and vibrant with colors and fanservice, Kill la Kill: IF is a serviceable arena fighter with a lacking roster, a short campaign and zero depth.
Score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Aug 21, 2019
    10
    Very good game on very good anime!
    In this game, a low threshold of entry, because it is not very difficult and suitable for beginners. Also
    Very good game on very good anime!
    In this game, a low threshold of entry, because it is not very difficult and suitable for beginners. Also here to make a great story, but to understand it you need to know and the plot of the anime. I liked the game very much, but my opinion may differ from yours
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  2. Jul 26, 2019
    4
    This review contains spoilers, click expand to view. As a Kill la Kill fan, I'm honestly disappointed with this game.

    It looks and plays unpolished, has gamebreaking bugs (like crashing when watching certain cutscenes), and it's single-player mode is only two hours long at best, and that's not even counting that Ryuko's story mode is an almost exact copy of Satsuki's. The character selection is small, and the RNG mechanic is unnecessary. The gameplay is leagues less in-depth than a traditional ArcSys game, because it was made by one of their subsidaries, APlus, who also did the mediocre LWA game. That set off red flags for me when it got announced, but I was hoping things would be different since ArcSys said that they'd be working closely with the developers to get things right. That TeamRED, the GGXrd devs would help out get it so the characters would look 2.5D, and "help" with gameplay mechanics, but it turned out so unpolished in the end anyways.

    It also plays the cliche "JuSt A dReAm" ending. The end-game boss is a **** baby made out of life-fibers, which is actually smooth-brained. Those are the only two things that actually have story in this game.

    I'm so disappointed, because I REALLY enjoyed Kill la Kill when I first watched it, and being teased with a story mode where it centers around Satsuki sounded so great. If you're wondering why ArcSys is threatening DMCAs for anyone streaming story-mode, despite it being required to unlock any in-game content, that's because the game has little content in story mode.

    Also, from my experience with the PC port, it only supports THREE different resolutions, and doesn't even offer keyboard support, if that tells you how the PC port is.

    If KLK is Lord of the Rings, then this game is The Hungry Caterpillar.
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