- Publisher: Gathering
- Release Date: Jan 18, 2001

- Summary:
Buy Now
- Developer: Phantagram, Bloom Technology
- Genre(s): Strategy, Real-Time, General, General
- # of players: Up to 8
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 4 out of 22
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Mixed: 13 out of 22
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Negative: 5 out of 22
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Just the right mix of graphics, sound and strategy to make for an entertaining evening of orc-bashing.
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Ultimately, while Kingdom Under Fire might be considered a Korean homage to Blizzard, theres plenty here to enjoy in its own right.
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I could criticize KUF for an overall lack of spirit, but beyond this nebulous quality, there are some real concrete problems with the game. First and foremost, the game is too hard.
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No better than the sum of its parts. The real-time strategy mode recycles ideas from Warcraft II and the role-playing levels do the same, only with Diablo. The potential for success is certainly present, but a number of issues arise throughout the game, among them a lack of a save game feature.
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Die-hard real-time strategy fans may find something to like in Kingdom Under Fire, but everyone else might as well keep waiting for Blizzard's next big hit.
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Daily RadarA thin game that is sometimes fun, but mostly routine, and with less depth and imagination than the great games it is copying.
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Since the entire title is built around the concept of gradual character development through combat, the lack of a save option instantly nullifies any and all value that the innovation might have brought.
Score distribution:
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Positive: 5 out of 5
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Mixed: 0 out of 5
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Negative: 0 out of 5
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AlecB.Jun 20, 2006
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FrankB.Aug 22, 2005
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MarkR.Jun 28, 2001Yes, the in game save is still not ready (soon we're told), but despite this I loved this game. Good graphics and great game play...
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JulioB.Nov 2, 2001
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TonyL.Oct 9, 2001Pretty cool, I love the dificulty of the game.
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