Kingdoms of Amalur: Re-Reckoning - Fatesworn Image
Metascore
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Mixed or average reviews - based on 6 Critic Reviews What's this?

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  • Summary: The journey of the Fateless One continues. After the Crystal War has been fought and Gadlow has been defeated, the people of Amalur were hoping for peace to return to their lands. And although peace has indeed come to Amalur, rumors of a new threat are starting to spread, rising in the farThe journey of the Fateless One continues. After the Crystal War has been fought and Gadlow has been defeated, the people of Amalur were hoping for peace to return to their lands. And although peace has indeed come to Amalur, rumors of a new threat are starting to spread, rising in the far west, the icy lands of Mithros. None other than Telogrus, the God of Chaos himself has awoken and is gathering followers to throw the whole world into chaos. The expansion Fatesworn offers a brand new storyline, a new environment, various new quests and missions, new Chaos Realm dungeons all over Amalur, a new gameplay mechanic, new weapons and armor, new enemies, and much more. It will raise the level cap to 50, and even features a new soundtrack by famous composer Grant Kirkhope. Fatesworn requires the base game Kingdoms of Amalur: Re-Reckoning. Expand
Score distribution:
  1. Positive: 2 out of 6
  2. Negative: 1 out of 6
  1. Dec 10, 2021
    80
    With an engaging story, amazing lore and worldbuilding that fit nicely with what has been established in the main campaign, and a huge number of new well-crafted additions, ranging from a new location to new mechanics, new enemy types, and gear, Kingdoms of Amalur: Re-Reckoning - Fatesworn is a great way to end the story that started back in 2012 and a very good reason to journey back to Amalur one more time. The new content doesn't stray too far from what we have already seen, however, so only those who did fall to the dated charms of the base game will find it truly worthwhile.
  2. Jan 24, 2022
    75
    With new Chaos mechanics, Fatesworn not only delivers a final chapter to the story of the Fateless One, but shows that the game still has much to offer. The DLC however lacks the epic adventures of the original game.
  3. Jan 24, 2022
    70
    It is hard to articulate just how detrimental the Chaos Portal section of Kingdoms of Amalur: Re-Reckoning - Fatesworn is to the rest of the new content. Until those portals opened this felt like a story worthy of Amalur, with a few twists and turns and Agarth acting a fool (as is tradition). Then the brakes were pumped, and I was buried in purple Chaos energy for far, far too long in the main arc. If there's one lesson I hope any prospective sequel developers take from this big adventure, it's this: leave the Chaos Portals out of this and just make the game you know you can make. As the rest of the adventure proves, the Amalur franchise can still hold its weight.
  4. Dec 29, 2021
    60
    Uninspired, boring endgame expansion that is difficult to recommend even to hardcore fans of the main game.
  5. Dec 16, 2021
    60
    With a less memorable story, and a short campaign that still feels longer than it needed to be, Fatesworn is a victory lap for hardcore Amalur fans who want to spend more time in its world. While it does not live up to the original, Kingdoms of Amalur: Re-Reckoning: Fatesworn is still enjoyable, which is a testament to just how well the combat and systems of Amalur hold up today.
  6. Dec 20, 2021
    40
    The Fatesworn expansion feels like an attempt at milking a game for content, with 6 hours of main quest that ultimately turns into a glorified fetch quest, and newly implemented systems that felt poorly thought out. If you absolutely must buy this, get it on a discount.