Knights of Honor II: Sovereign is a good historical strategy game. It gives players lots tools to affect their world and quickly produces results that bear little resemblance to the real past. Kingdoms fall in spectacular fashion and players need to carefully play their hand to gain new lands without attracting the attention of powerful neighbors. I do think the knights from the title should have more ways to interact with each other and the world around them. But the mix of interactions, classic development mechanics, and tactical battles offers a strong mix of ideas. Knights of Honor II: Sovereign will be fun both for long-term grand strategy fans and newcomers to this genre.
As accessible as I’ve ever seen serious strategy gaming, Knights of Honor is still strategically interesting, gorgeous to look at, and still offers plenty of challenge. It hasn’t been compromised in any significant way for the sake of accessibility, and really, this is just a very good example of a publisher finding a genuine and worthy niche to occupy within a very mature and saturated genre.
Overall, Knights of Honor 2: Sovereign is a fun and well made addition to the grand strategy market. It was always going to be tough to stand up to the leaders in that genre, but the game makes a good case for itself, and I enjoyed my time playing it overall. With a few additional quality of life features over time, and hopefully more content moving forward, it can live up to its full potential and maybe even rise to the throne itself.
Knights of Honor II: Sovereign is by no means a perfect game, but it’s refreshingly original. Some of its concepts deserve to be adopted
even by renowned studios like Creative Assembly.
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Knights of Honor II: Sovereign is a medieval real-time grand strategy that does something to perfection, but also fails to deliver in some other important aspects. While the game does feel fresh, it's also far too similar to its predecessor, that got released almost 20 years ago. As an older player, it feels good to play the game again, but it’s also disappointing that the studio didn't add many new features that were, and still are, missing.
A decent alternative if you want something in the style of Total War. It is characterized by comparable, quite complex management, but poor AI in the campaign and less successful battles. It offers some interesting options, but on the other hand, several elements are underdeveloped and unbalanced.
See, as suboptimal as many of Knights of Honor II’s macro design choices are, they add up to a vision of the grand strategy genre that, at the very least, provides a much different rhythm and feel from its contemporaries. Instead of the player securing their family line for future generations, or expanding an empire from the stone age to the space age, the player is given a modest patch of land and tasked with developing and defending it at all costs from inscrutable opponents that often feel like a swarm of angry wasps buzzing at the player’s stoop. Its core systems could use some elaboration, perhaps, but fans of this genre who need this particular itch scratched could do a lot worse!
best game since medieval 2 total war. 3d figts not detailed as mw2tw but you can be inisde under nations instead of one big nation with 3 diffrent time limes. the good thing special units of area doesnt requre spesfc nation so you can use christan army to muslims or muslim units to christan nation which make game diffrent point of view medieval history. game also have physcal dvd rlease. best exsulive pc game recently come out and work.
I don't know if it's because I played this after Crusader Kings 3 but I couldn't get into this game. I found it boring and there's not enough content right now. Maybe I will try again in the future.
I just loved KoH1, so perfect for his time, one of my favourite strategy game of all time. I waited years for this sequel to come out and..i can tell you this: sadly, but I consider this game a mediocre one at most.
They streamlined this game so much:
-no more spies that can be recruited by the enemy as a general or a bishop
-marshals, no longer will gain skills based on experience, even if he will fought 10000 battles. In the first one, the more you fight, the more exp and you gain levels. In this game? They just merged everything into books.
-UI for buildings is a disaster, u don't know what you build where, just through some small circles that will eventually change their color, something like grey, greyed out and grey bluish
-battles totally **** the same battle system from koH1 invented in 2004 in a game of 2022
-The RTS camera is very bad one, you can’t zoom out enough to control your army well.
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Man...F this bs review, but i would tell you this,. If this game would came out as it is couple years after the first one 2008. 2010, 2012, ect, could be still considered a good game, but it came 18 years later with same old stuff, diplomacy for a 2022 game, totally ****, was good back then in 2004, but now, it's just bad.
in 2004 KOH1 battles almost looked like a total war. I was playing this game in 2004 and Rome 1 in 2004 and I could decide who to love more. KoH2 battles in 2022, are identical with KoH1, nothing changed, nothing improved, all they did was to rearrange the icons
Campaign map is looking good, needs a bit of polish, but the camera, like battles, are bad, again you can't zoom out enough like in KoH1
Overall it's not a bad game, even if its just a design clone of the first one, but I expected way much more for a 2022 game. So for the nostalgia and HD graphics, I give him a 5
Bu oyun benim beğendiğim tarz bir oyun. Strateji oyunlarını ve ülke yönetme oyunlarını seviyorum. Başlangıçta zevkliydi ama daha sonra oynadıkça oyundan soğudum. Total War oyunları, Hearts of Iron ya da Europa Universalis'e göre çok daha kalitesiz kalmış. Farklı oynanış mekanikleri var ama beğenemedim.
Quick battle doesn't exist, so forget about testing units on battlefield! Economy and diplomacy are broken, spies hunting ghosts all the **** time and your queen will pop up 17 daughters like she is a pig. And now the best part: I was besieging a town and i was flanked by second enemy army. I split up my forces to hold them of and i was doing fine, but 10-15 enemy soldiers who escaped the slaughter suddenly felt alive and start **** capturing my flag points (yeah, it is a capture the flag bloody game) and i lost battle because i couldn't send my whole unit to engage them because i would be flanked ( i was hardly outnumbered by two armies). And what the hell is this option to restart the battle? This is a RTS game? On top of that, they learn history from netflix it seems, i mean, map is so inaccurate and units are done so wrong that my brain start melting literally. For example, i'm from Serbia and i didn't know that we had a bloody Boyars!! Are the developers drugged? DO NOT BUY THIS GARBAGE
SummaryBecome the King and wrestle over control of Europe in this fresh take on medieval real-time grand strategy.
Knights of Honor II: Sovereign includes all the depth players desire while being the gate-way game to the grand strategy genre, presenting the world as a living, breathing miniature, alive and ripe for the taking. Choose your roya...