Leap of Fate Image
Metascore
80

Generally favorable reviews - based on 8 Critics What's this?

User Score
7.5

Generally favorable reviews- based on 15 Ratings

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  • Summary: Leap of Fate is a cyberpunk roguelite about overcoming your fears and achieving your fate. In a New York City where magic is real, you play as a technomage who must develop unspeakable powers to confront the Crucible of Fates. Can you survive the trials?

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Leap of Fate - Introduction Cinematic
Score distribution:
  1. Positive: 7 out of 8
  2. Negative: 0 out of 8
  1. Jun 7, 2016
    85
    Despite truly ancient visuals, this is the best heir of Crimsonland that I've ever played.
  2. Apr 17, 2016
    85
    If you enjoy roguelikes but want something you can play for half an hour at a time and actually see progress, I strongly recommend Leap of Fate. It has great value, an interesting story, and fun gameplay. If it had a multiplayer component so I could team up with a friend, I’d be giving it a nine out of ten for sure.
  3. Mar 29, 2016
    80
    Leap of Fate offers a challenging rogue-lite experience without making it unapproachable to less serious gamers. The combination of unique characters, randomized skill trees, and an abundance of interesting Glyph effects makes every run feel like a different game.
  4. Apr 5, 2016
    80
    Leap of Fate mixes dynamic, level-based action with a unique cyberpunk/Shadowrun-esque setting, resulting in a solid title that stands out in both gameplay and environment.
  5. May 5, 2016
    80
    As many roguelikes before it, Leap of Fate can be a harsh game where one mistake leads to death and restarting the game. But the developers decided for an approach where your character will keep certain bonuses even after the death, making Leap of Fate less punishing, but ultimately more rewarding game.
  6. May 1, 2016
    79
    A remarkable game that has many things to offer for 20+ hours and some optional stuff which remains interesting past that mark. A few tweaks in balancing and randomizing effects would vastly improve it. Even though it can’t compete with The Binding of Isaac in terms of pure addiction and content, it’s adequately competent as far as action roguelike games go.
  7. 70
    Leap of Fate is a rogue-lite title that brings together a lot of separate elements to create a very fun experience.

See all 8 Critic Reviews

Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Nov 27, 2016
    7
    Leap of Fate is a top-down, twin-stick shooter with rogue-lite elements. Set in a urban fantasy version of New York City, the player takes theLeap of Fate is a top-down, twin-stick shooter with rogue-lite elements. Set in a urban fantasy version of New York City, the player takes the role of one of four powerful magic users who have entered pocket dimension known as the Crucible of Fates, in order to find their destinies.

    Combat is extremely fast and frenetic and the difficulty level ramps up extremely quickly, in later levels it's almost impossible to avoid taking damage without judicious use of your Shadow Walk, which allows you to quickly change location, and your Glyph, which is a powerful offensive spell. The problem there is that these abilities have only limited uses per fight, and using them further will consume energy cells, which are somewhat rare. Further complicating matters is that mana, which is needed to purchase passive skill upgrades, only drops if you kill an enemy using Shadow Walk or a Glyph, though there is a passive that gives your basic attack a chance to knock mana out of enemies.

    You can earn permanent upgrades for each character by accomplishing certain objectives given to you during runs, this is also how you unlock new characters, and hard mode, which must be unlocked separately for each character.

    Uniquely, in Leap of Fate your passive skill trees are randomized in each playthrough. Veteran players advise restarting a run if you do not like your tree's layout. These passives are split into three trees: basic attack upgrades, shadow walk upgrades, and general-purpose passives. I advise grabbing the "Third Eye" skill where possible, it makes planning your run much easier.

    You begin with only Aeon, the Shadow Mage, and can unlock Big Mo the Technomancer, Mukai the Spirit Channeler and Rasimov the Rogue Occultist. Each has a different basic attack, a different starting buff for Shadow Walk, and unique glyph. Aeon has a spread shot, a simple shadow bolt glyph, and can damage enemies by Shadow Walking through them. Big Mo has a continuous-fire beam that can overheat, an aoe damage grenade, and can turn invisible when Shadow Walking, leaving a holographic decoy behind. Mukai has a close range cleaving attack, a glyph that stuns an enemy, and can fire a projectile when Shadow Walking. She also has a shield that intercepts the first hit she takes in each fight, to compensate for her alarmingly low starting health of just 3. Rasimov is perhaps the most interesting character, as he does not spend mana to purchase upgrades, but instead spends health. He has a conical damage attack that will instead fire a large projectile if he does not attack for a short time, a glyph that places an explosive trap that sucks enemies in, and can slow down time for enemies when Shadow Walking. Enemies Rasimov kills with his skills drop souls, and when he collects enough souls he receives an upgrade and a health pickup.

    Considering this is also a cellphone game, Leap of Fate's aesthetics are impressive. Music, visual effects, and sound are all good, but notably I thought the voice acting was of unusually good quality for a game like this. Each of the four characters has five possible endings, greatly increasing the lifespan of a game you could otherwise beat in less then an hour... if you're lucky.
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  2. Aug 6, 2018
    7
    Gameplay in Leap of Fate is very engaging and satisfying. Randomly generated skill tree/loot/levels and 4 distinct playable characters makeGameplay in Leap of Fate is very engaging and satisfying. Randomly generated skill tree/loot/levels and 4 distinct playable characters make for truly unique playthroughs most of the time. Visuals are horrible and progression through the whole plot can take too much grind, but overall the game is really fun to play. Expand

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